mirror of
https://github.com/italicsjenga/gba.git
synced 2025-02-02 20:56:39 +11:00
file system possibility
This commit is contained in:
parent
12973928d7
commit
4c3782426d
1 changed files with 5 additions and 1 deletions
|
@ -64,7 +64,11 @@ do you really need all that? Eh... probably not?
|
||||||
* We don't need a file system, because all of our data is just sitting there in
|
* We don't need a file system, because all of our data is just sitting there in
|
||||||
the ROM for us to use. When programming we can organize our `const` data into
|
the ROM for us to use. When programming we can organize our `const` data into
|
||||||
modules and such to keep it organized, but once the game is compiled it's just
|
modules and such to keep it organized, but once the game is compiled it's just
|
||||||
one huge flat address space.
|
one huge flat address space. TODO: Parasyte says that a FS can be handy even
|
||||||
|
if it's all just ReadOnly, so we'll eventually talk about how you might set up
|
||||||
|
such a thing I guess, since we'll already be talking about replacements for
|
||||||
|
three of the other four things we "lost". Maybe we'll make Parasyte write that
|
||||||
|
section.
|
||||||
* Networking, well, the GBA has a Link Cable you can use to communicate with
|
* Networking, well, the GBA has a Link Cable you can use to communicate with
|
||||||
another GBA, but it's not really like a unix socket with TCP, so the standard
|
another GBA, but it's not really like a unix socket with TCP, so the standard
|
||||||
Rust networking isn't a very good match.
|
Rust networking isn't a very good match.
|
||||||
|
|
Loading…
Add table
Reference in a new issue