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24 lines
890 B
Markdown
24 lines
890 B
Markdown
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# Rust GBA Tutorials
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* [Introduction](introduction.md)
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* [Ch 0: Development Setup](ch00/index.md)
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* [Ch 1: Hello GBA](ch01/index.md)
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* [hello1](ch01/hello1.md)
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* [Volatile](ch01/volatile.md)
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* [IO Registers](ch01/io_registers.md)
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* [The Display Control Register](ch01/the_display_control_register.md)
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* [Video Memory Intro](ch01/video_memory_intro.md)
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* [hello2](ch01/hello2.md)
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* [Ch 2: User Input](ch02/index.md)
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* [The Key Input Register](ch02/the_key_input_register.md)
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* [The VCount Register](ch02/the_vcount_register.md)
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* [light_cycle](ch02/light_cycle.md)
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* [Ch 3: Memory and Objects](ch03/index.md)
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* [GBA Memory Mapping](ch03/gba_memory_mapping.md)
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* [Tile Data](ch03/tile_data.md)
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* [Regular Backgrounds](ch03/regular_backgrounds.md)
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* [Regular Objects](ch03/regular_objects.md)
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* [GBA PRNG](ch03/gba_prng.md)
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* [memory_game](ch03/memory_game.md)
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