gba/book/src/introduction.md
2018-11-13 13:02:56 -07:00

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# Introduction
Here's a book that'll help you program in Rust on the GBA.
It's very "work in progress". At the moment there's only one demo program.
## Getting Help
If you want to contact us you should join the [Rust Community
Discord](https://discordapp.com/invite/aVESxV8) and ask in the `#gamedev`
channel.
* `Ketsuban` is the wizard who knows much more about how it all works
* `Lokathor` is the fool who decided to write a crate and book for it.
If it's _not_ a GBA specific question then you can probably ask any of the other
folks in the server as well.
## Other Works
If you want to read more about developing on the GBA there are some other good resources as well:
* [Tonc](https://www.coranac.com/tonc/text/toc.htm), a tutorial series written
for C, but it's what I based the ordering of this book's sections on.
* [GBATEK](http://problemkaputt.de/gbatek.htm), a homebrew tech manual for
GBA/NDS/DSi. We will regularly link to parts of it when talking about various
bits of the GBA.
* [CowBite](https://www.cs.rit.edu/~tjh8300/CowBite/CowBiteSpec.htm) is another
tech specification that's more GBA specific. It's sometimes got more ASCII
art diagrams and example C struct layouts than GBATEK does.