2023-02-13 14:36:50 +11:00
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[package]
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name = "librashader-cache"
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edition = "2021"
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license = "MPL-2.0 OR GPL-3.0-only"
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version = "0.3.1"
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authors = ["Ronny Chan <ronny@ronnychan.ca>"]
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repository = "https://github.com/SnowflakePowered/librashader"
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readme = "../README.md"
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categories = ["emulators", "compilers", "graphics"]
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keywords = ["shader", "retroarch", "SPIR-V"]
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description = "RetroArch shaders for all."
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[dependencies]
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serde = { version = "1.0" }
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librashader-reflect = { path = "../librashader-reflect", version = "0.3.1", features = ["serialize"] }
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librashader-preprocess = { path = "../librashader-preprocess", version = "0.3.1" }
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platform-dirs = "0.3.0"
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blake3 = { version = "1.3.3" }
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thiserror = "1.0.38"
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bincode = { version = "2.0.0-rc.2", features = ["serde"] }
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persy = "1.4.7"
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bytemuck = "1.13.0"
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[target.'cfg(windows)'.dependencies.windows]
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workspace = true
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features = [
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"Win32_Graphics_Direct3D",
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"Win32_Graphics_Direct3D_Fxc",
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"Win32_Graphics_Direct3D_Dxc",
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]
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optional = true
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[features]
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d3d = ["windows", "librashader-reflect/dxil"]
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# hack to get building on docsrs
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docsrs = ["blake3/pure"]
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[package.metadata.docs.rs]
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features = ["docsrs"]
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