librashader/librashader-runtime-vk/src/hello_triangle/mod.rs

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pub mod vulkan_base;
mod debug;
mod physicaldevice;
mod surface;
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mod swapchain;
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mod pipeline;
mod framebuffer;
mod command;
mod syncobjects;
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use ash::vk;
use ash::vk::RenderingInfo;
use winit::event::{Event, VirtualKeyCode, ElementState, KeyboardInput, WindowEvent};
use winit::event_loop::{EventLoop, ControlFlow, EventLoopBuilder};
use winit::platform::windows::EventLoopBuilderExtWindows;
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use crate::filter_chain::{FilterChainVulkan, Vulkan};
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use crate::hello_triangle::command::VulkanCommandPool;
use crate::hello_triangle::framebuffer::VulkanFramebuffer;
use crate::hello_triangle::pipeline::VulkanPipeline;
use crate::hello_triangle::surface::VulkanSurface;
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use crate::hello_triangle::swapchain::VulkanSwapchain;
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use crate::hello_triangle::syncobjects::SyncObjects;
use crate::hello_triangle::vulkan_base::VulkanBase;
use crate::util;
// Constants
const WINDOW_TITLE: &'static str = "librashader Vulkan";
const WINDOW_WIDTH: u32 = 800;
const WINDOW_HEIGHT: u32 = 600;
struct VulkanWindow;
impl VulkanWindow {
fn init_window(event_loop: &EventLoop<()>) -> winit::window::Window {
winit::window::WindowBuilder::new()
.with_title(WINDOW_TITLE)
.with_inner_size(winit::dpi::LogicalSize::new(WINDOW_WIDTH, WINDOW_HEIGHT))
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.with_resizable(false)
.build(event_loop)
.expect("Failed to create window.")
}
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pub fn main_loop(event_loop: EventLoop<()>, window: winit::window::Window, vulkan: VulkanDraw, mut filter_chain: FilterChainVulkan) {
event_loop.run(move |event, _, control_flow| {
match event {
| Event::WindowEvent { event, .. } => {
match event {
| WindowEvent::CloseRequested => {
*control_flow = ControlFlow::Exit
},
| WindowEvent::KeyboardInput { input, .. } => {
match input {
| KeyboardInput { virtual_keycode, state, .. } => {
match (virtual_keycode, state) {
| (Some(VirtualKeyCode::Escape), ElementState::Pressed) => {
*control_flow = ControlFlow::Exit
},
| _ => {},
}
},
}
},
| _ => {},
}
},
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| Event::MainEventsCleared => {
window.request_redraw();
},
| Event::RedrawRequested(_window_id) => {
VulkanWindow::draw_frame(&vulkan, &mut filter_chain);
},
_ => (),
}
})
}
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unsafe fn record_command_buffer(vulkan: &VulkanDraw, framebuffer: vk::Framebuffer, cmd: vk::CommandBuffer) {
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let clear_values = [
vk::ClearValue {
color: vk::ClearColorValue {
float32: [0.3, 0.3, 0.5, 0.0],
},
},
];
let render_pass_begin = vk::RenderPassBeginInfo::builder()
.render_pass(vulkan.pipeline.renderpass)
.framebuffer(framebuffer)
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.render_area(vk::Rect2D {
extent: vulkan.swapchain.extent,
..Default::default()
})
.clear_values(&clear_values)
.build();
vulkan.base.device.reset_command_buffer(cmd, vk::CommandBufferResetFlags::empty())
.expect("could not reset command buffer");
vulkan.base.device.begin_command_buffer(cmd, &vk::CommandBufferBeginInfo::default())
.expect("failed to begin command buffer");
vulkan.base.device
.cmd_begin_render_pass(cmd,
&render_pass_begin, vk::SubpassContents::INLINE);
vulkan.base.device
.cmd_bind_pipeline(cmd, vk::PipelineBindPoint::GRAPHICS, vulkan.pipeline.graphic_pipeline);
vulkan.base.device
.cmd_set_viewport(cmd, 0, &[vk::Viewport {
max_depth: 1.0,
width: vulkan.swapchain.extent.width as f32,
height: vulkan.swapchain.extent.height as f32,
..Default::default()
}]);
vulkan.base.device
.cmd_set_scissor(cmd, 0, &[vk::Rect2D {
offset: Default::default(),
extent: vulkan.swapchain.extent
}]);
vulkan.base.device.cmd_draw(cmd, 3, 1, 0, 0);
vulkan.base.device.cmd_end_render_pass(cmd);
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}
fn draw_frame(vulkan: &VulkanDraw, filter: &mut FilterChainVulkan) {
unsafe {
vulkan.base.device.wait_for_fences(&[vulkan.sync.in_flight], true, u64::MAX)
.unwrap();
vulkan.base.device.reset_fences(&[vulkan.sync.in_flight])
.unwrap();
let (swapchain_index, _) = vulkan.swapchain.loader.acquire_next_image(vulkan.swapchain.swapchain, u64::MAX, vulkan.sync.image_available, vk::Fence::null())
.unwrap();
let cmd = vulkan.render_command_pool.buffers[swapchain_index as usize];
let framebuffer = vulkan.render_framebuffers[swapchain_index as usize].framebuffer;
let framebuffer_image = vulkan.swapchain.render_images[swapchain_index as usize].0;
let swapchain_image = vulkan.swapchain.swapchain_images[swapchain_index as usize];
Self::record_command_buffer(vulkan, framebuffer, cmd);
util::vulkan_image_layout_transition_levels(&vulkan.base.device,
cmd,
framebuffer_image,
1,
vk::ImageLayout::UNDEFINED,
vk::ImageLayout::TRANSFER_SRC_OPTIMAL,
vk::AccessFlags::COLOR_ATTACHMENT_WRITE,
vk::AccessFlags::TRANSFER_READ,
vk::PipelineStageFlags::COLOR_ATTACHMENT_OUTPUT,
vk::PipelineStageFlags::TRANSFER,
vk::QUEUE_FAMILY_IGNORED,
vk::QUEUE_FAMILY_IGNORED
);
let blit_subresource =vk::ImageSubresourceLayers::builder()
.layer_count(1)
.aspect_mask(vk::ImageAspectFlags::COLOR)
.build();
let src_offsets = [
vk::Offset3D { x: 0, y: 0, z: 0 },
vk::Offset3D {
x: vulkan.swapchain.extent.width as i32,
y: vulkan.swapchain.extent.height as i32,
z: 1,
},
];
let dst_offsets = [
vk::Offset3D { x: 0, y: 0, z: 0 },
vk::Offset3D {
x: vulkan.swapchain.extent.width as i32,
y: vulkan.swapchain.extent.height as i32,
z: 1,
},
];
vulkan.base.device.cmd_blit_image(cmd, framebuffer_image, vk::ImageLayout::TRANSFER_SRC_OPTIMAL,
swapchain_image,
vk::ImageLayout::TRANSFER_DST_OPTIMAL,
&[vk::ImageBlit {
src_subresource: blit_subresource,
src_offsets,
dst_subresource: blit_subresource,
dst_offsets,
}],
vk::Filter::LINEAR
);
util::vulkan_image_layout_transition_levels(&vulkan.base.device,
cmd,
swapchain_image,
1,
vk::ImageLayout::UNDEFINED,
vk::ImageLayout::PRESENT_SRC_KHR,
vk::AccessFlags::empty(),
vk::AccessFlags::TRANSFER_READ,
vk::PipelineStageFlags::TRANSFER,
vk::PipelineStageFlags::TRANSFER,
vk::QUEUE_FAMILY_IGNORED,
vk::QUEUE_FAMILY_IGNORED
);
vulkan.base.device.end_command_buffer(cmd).expect("failed to record commandbuffer");
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let submit_info = vk::SubmitInfo::builder()
.wait_dst_stage_mask(&[vk::PipelineStageFlags::COLOR_ATTACHMENT_OUTPUT])
.wait_semaphores(&[vulkan.sync.image_available])
.signal_semaphores(&[vulkan.sync.render_finished])
.command_buffers(&[cmd])
.build();
vulkan.base.device.queue_submit(vulkan.base.graphics_queue, &[submit_info], vulkan.sync.in_flight)
.expect("failed to submit queue");
let present_info = vk::PresentInfoKHR::builder()
.wait_semaphores(&[vulkan.sync.render_finished])
.swapchains(&[vulkan.swapchain.swapchain])
.image_indices(&[swapchain_index])
.build();
vulkan.swapchain.loader.queue_present(vulkan.base.graphics_queue, &present_info)
.unwrap();
}
}
}
pub fn find_memorytype_index(
memory_req: &vk::MemoryRequirements,
memory_prop: &vk::PhysicalDeviceMemoryProperties,
flags: vk::MemoryPropertyFlags,
) -> Option<u32> {
memory_prop.memory_types[..memory_prop.memory_type_count as _]
.iter()
.enumerate()
.find(|(index, memory_type)| {
(1 << index) & memory_req.memory_type_bits != 0
&& memory_type.property_flags & flags == flags
})
.map(|(index, _memory_type)| index as _)
}
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pub struct VulkanDraw {
surface: VulkanSurface,
base: VulkanBase,
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pub swapchain: VulkanSwapchain,
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pub pipeline: VulkanPipeline,
pub swapchain_framebuffers: Vec<VulkanFramebuffer>,
pub swapchain_command_pool: VulkanCommandPool,
pub render_command_pool: VulkanCommandPool,
pub render_framebuffers: Vec<VulkanFramebuffer>,
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pub sync: SyncObjects,
}
pub fn main(vulkan: VulkanBase, filter_chain: FilterChainVulkan) {
let event_loop = EventLoopBuilder::new()
.with_any_thread(true)
.with_dpi_aware(true)
.build();
let window = VulkanWindow::init_window(&event_loop);
let surface = VulkanSurface::new(&vulkan, &window)
.unwrap();
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let swapchain = VulkanSwapchain::new(&vulkan, &surface, WINDOW_WIDTH, WINDOW_HEIGHT)
.unwrap();
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let pipeline = unsafe { VulkanPipeline::new(&vulkan, &swapchain) }
.unwrap();
let mut swapchain_framebuffers = vec![];
for image in &swapchain.swapchain_image_views {
swapchain_framebuffers.push(VulkanFramebuffer::new(&vulkan.device, image, &pipeline.renderpass, WINDOW_WIDTH, WINDOW_HEIGHT).unwrap())
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}
let mut render_framebuffers = vec![];
for image in &swapchain.render_image_views {
render_framebuffers.push(VulkanFramebuffer::new(&vulkan.device, image, &pipeline.renderpass, WINDOW_WIDTH, WINDOW_HEIGHT).unwrap())
}
let swapchain_command_pool = VulkanCommandPool::new(&vulkan, 3)
.unwrap();
let render_command_pool = VulkanCommandPool::new(&vulkan, 3)
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.unwrap();
let sync = SyncObjects::new(&vulkan.device)
.unwrap();
let vulkan = VulkanDraw {
surface,
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swapchain,
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base: vulkan,
pipeline,
swapchain_framebuffers,
swapchain_command_pool,
sync,
render_command_pool,
render_framebuffers,
};
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VulkanWindow::main_loop(event_loop, window, vulkan, filter_chain);
}