librashader/librashader-reflect/src/reflect/cross.rs

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use crate::error::{ShaderReflectError, SemanticsErrorKind};
use crate::front::shaderc::GlslangCompilation;
use crate::reflect::semantics::{BindingStage, UboReflection, MAX_BINDINGS_COUNT, ShaderReflection, PushReflection, MAX_PUSH_BUFFER_SIZE, VariableSemantics, TextureSemantics, ValidateTypeSemantics, MemberOffset, VariableMeta, TypeInfo, TextureMeta};
use crate::reflect::{ReflectMeta, ReflectOptions, ReflectShader, UniformSemantic};
use spirv_cross::spirv::{Ast, Decoration, Module, Resource, ShaderResources, Type};
use std::fmt::Debug;
use rustc_hash::FxHashMap;
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use spirv_cross::{ErrorCode, hlsl};
use spirv_cross::hlsl::{CompilerOptions, ShaderModel};
pub struct CrossReflect<T>
where
T: spirv_cross::spirv::Target,
{
vertex: Ast<T>,
fragment: Ast<T>,
}
impl ValidateTypeSemantics<Type> for VariableSemantics {
fn validate_type(&self, ty: &Type) -> Option<TypeInfo> {
let (&Type::Float { ref array, vecsize, columns } | &Type::Int { ref array, vecsize, columns } | &Type::UInt { ref array, vecsize, columns }) = ty else {
return None
};
if !array.is_empty() {
return None
}
let valid = match self {
VariableSemantics::MVP => matches!(ty, &Type::Float { .. }) && vecsize == 4 && columns == 4,
VariableSemantics::FrameCount => matches!(ty, &Type::UInt { .. }) && vecsize == 1 && columns == 1,
VariableSemantics::FrameDirection => matches!(ty, &Type::Int { .. }) && vecsize == 1 && columns == 1,
VariableSemantics::FloatParameter => matches!(ty, &Type::Float { .. }) && vecsize == 1 && columns == 1,
_ => matches!(ty, Type::Float { .. }) && vecsize == 4 && columns == 1
};
if valid {
Some(TypeInfo {
size: vecsize,
columns
})
} else {
None
}
}
}
impl ValidateTypeSemantics<Type> for TextureSemantics {
fn validate_type(&self, ty: &Type) -> Option<TypeInfo> {
let &Type::Float { ref array, vecsize, columns } = ty else {
return None
};
if !array.is_empty() {
return None
}
if vecsize == 4 && columns == 1 {
Some(TypeInfo {
size: vecsize,
columns
})
} else {
None
}
}
}
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impl TryFrom<GlslangCompilation> for CrossReflect<hlsl::Target>
{
type Error = ShaderReflectError;
fn try_from(value: GlslangCompilation) -> Result<Self, Self::Error> {
let vertex_module = Module::from_words(value.vertex.as_binary());
let fragment_module = Module::from_words(value.fragment.as_binary());
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let mut vertex = Ast::parse(&vertex_module)?;
let mut fragment = Ast::parse(&fragment_module)?;
let mut options = CompilerOptions::default();
options.shader_model = ShaderModel::V5_0;
fragment.set_compiler_options(&options)?;
vertex.set_compiler_options(&options)?;
Ok(CrossReflect { vertex, fragment })
}
}
impl <T> CrossReflect<T>
where
T: spirv_cross::spirv::Target,
Ast<T>: spirv_cross::spirv::Compile<T>,
Ast<T>: spirv_cross::spirv::Parse<T>,
{
fn validate(&self, vertex_res: &ShaderResources, fragment_res: &ShaderResources) -> Result<(), ShaderReflectError> {
if !vertex_res.sampled_images.is_empty()
|| !vertex_res.storage_buffers.is_empty()
|| !vertex_res.subpass_inputs.is_empty()
|| !vertex_res.storage_images.is_empty()
|| !vertex_res.atomic_counters.is_empty()
{
return Err(ShaderReflectError::VertexSemanticError(
SemanticsErrorKind::InvalidResourceType,
));
}
if !fragment_res.storage_buffers.is_empty()
|| !fragment_res.subpass_inputs.is_empty()
|| !fragment_res.storage_images.is_empty()
|| !fragment_res.atomic_counters.is_empty()
{
return Err(ShaderReflectError::FragmentSemanticError(
SemanticsErrorKind::InvalidResourceType,
));
}
let vert_inputs = vertex_res.stage_inputs.len();
if vert_inputs != 2 {
return Err(ShaderReflectError::VertexSemanticError(
SemanticsErrorKind::InvalidInputCount(vert_inputs),
));
}
let frag_outputs = fragment_res.stage_outputs.len();
if frag_outputs != 1 {
return Err(ShaderReflectError::FragmentSemanticError(
SemanticsErrorKind::InvalidOutputCount(frag_outputs),
));
}
let fragment_location = self.fragment.get_decoration(fragment_res.stage_outputs[0].id, Decoration::Location)?;
if fragment_location != 0 {
return Err(ShaderReflectError::FragmentSemanticError(
SemanticsErrorKind::InvalidLocation(fragment_location),
));
}
let mut vert_mask = vertex_res.stage_inputs.iter()
.try_fold(0, |mask, input| {
Ok::<u32, ErrorCode>(mask | 1 << self.vertex.get_decoration(input.id, Decoration::Location)?)
})?;
if vert_mask != 0x3 {
return Err(ShaderReflectError::VertexSemanticError(
SemanticsErrorKind::InvalidLocation(vert_mask),
));
}
if vertex_res.uniform_buffers.len() > 1 {
return Err(ShaderReflectError::VertexSemanticError(
SemanticsErrorKind::InvalidUniformBufferCount(vertex_res.uniform_buffers.len()),
));
}
if vertex_res.push_constant_buffers.len() > 1 {
return Err(ShaderReflectError::VertexSemanticError(
SemanticsErrorKind::InvalidUniformBufferCount(vertex_res.push_constant_buffers.len()),
));
}
if fragment_res.uniform_buffers.len() > 1 {
return Err(ShaderReflectError::FragmentSemanticError(
SemanticsErrorKind::InvalidUniformBufferCount(fragment_res.uniform_buffers.len()),
));
}
if fragment_res.push_constant_buffers.len() > 1 {
return Err(ShaderReflectError::FragmentSemanticError(
SemanticsErrorKind::InvalidUniformBufferCount(fragment_res.push_constant_buffers.len()),
));
}
Ok(())
}
}
#[derive(Copy, Clone)]
enum SemanticErrorBlame {
Vertex,
Fragment
}
struct UboData {
id: u32,
descriptor_set: u32,
binding: u32,
size: u32
}
impl SemanticErrorBlame {
fn error(self, kind: SemanticsErrorKind) -> ShaderReflectError {
return match self {
SemanticErrorBlame::Vertex => ShaderReflectError::VertexSemanticError(kind),
SemanticErrorBlame::Fragment => ShaderReflectError::FragmentSemanticError(kind)
}
}
}
impl <T> CrossReflect<T>
where
T: spirv_cross::spirv::Target,
Ast<T>: spirv_cross::spirv::Compile<T>,
Ast<T>: spirv_cross::spirv::Parse<T>,
{
fn get_ubo_data(ast: &Ast<T>, ubo: &Resource, blame: SemanticErrorBlame) -> Result<UboData, ShaderReflectError> {
let descriptor_set = ast.get_decoration(ubo.id, Decoration::DescriptorSet)?;
let binding = ast.get_decoration(ubo.id, Decoration::Binding)?;
if binding >= MAX_BINDINGS_COUNT {
return Err(blame.error(SemanticsErrorKind::InvalidBinding(binding)))
}
if descriptor_set != 0 {
return Err(blame.error(SemanticsErrorKind::InvalidDescriptorSet(descriptor_set)));
}
let size = ast.get_declared_struct_size(ubo.base_type_id)?;
Ok(UboData {
descriptor_set,
binding,
id: ubo.id,
size
})
}
fn get_push_size(ast: &Ast<T>, push: &Resource, blame: SemanticErrorBlame) -> Result<u32, ShaderReflectError> {
let size = ast.get_declared_struct_size(push.base_type_id)?;
if size >= MAX_PUSH_BUFFER_SIZE {
return Err(blame.error(SemanticsErrorKind::InvalidPushBufferSize(size)));
}
Ok(size)
}
fn add_active_buffer_range(ast: &Ast<T>, resource: &Resource, options: &ReflectOptions, meta: &mut ReflectMeta, offset_type: impl Fn(usize) -> MemberOffset, blame: SemanticErrorBlame) -> Result<(), ShaderReflectError> {
let ranges = ast.get_active_buffer_ranges(resource.id)?;
for range in ranges {
let name = ast.get_member_name(resource.base_type_id, range.index)?;
let res_type = ast.get_type(resource.base_type_id)?;
let range_type = match res_type {
Type::Struct { member_types, .. } => {
let range_type = member_types.get(range.index as usize)
.cloned()
.ok_or(blame.error(SemanticsErrorKind::InvalidRange(range.index)))?;
ast.get_type(range_type)?
}
_ => return Err(blame.error(SemanticsErrorKind::InvalidResourceType))
};
match options.uniform_semantics.get(&name) {
None => return Err(blame.error(SemanticsErrorKind::UnknownSemantics(name))),
Some(UniformSemantic::Variable(parameter)) => {
let Some(typeinfo) = parameter.semantics.validate_type(&range_type) else {
return Err(blame.error(SemanticsErrorKind::InvalidTypeForSemantic(name)))
};
match &parameter.semantics {
VariableSemantics::FloatParameter => {
let offset = offset_type(range.offset);
if let Some(meta) = meta.parameter_meta.get(&parameter.index) {
if offset != meta.offset {
return Err(ShaderReflectError::MismatchedOffset { semantic: name, vertex: meta.offset, fragment: offset })
}
if meta.components != typeinfo.size {
return Err(ShaderReflectError::MismatchedComponent { semantic: name, vertex: meta.components, fragment: typeinfo.size })
}
} else {
meta.parameter_meta.insert(parameter.index, VariableMeta {
offset,
components: typeinfo.size
});
}
}
semantics => {
let offset = offset_type(range.offset);
if let Some(meta) = meta.variable_meta.get(semantics) {
if offset != meta.offset {
return Err(ShaderReflectError::MismatchedOffset { semantic: name, vertex: meta.offset, fragment: offset })
}
if meta.components != typeinfo.size * typeinfo.columns {
return Err(ShaderReflectError::MismatchedComponent { semantic: name, vertex: meta.components, fragment: typeinfo.size })
}
} else {
meta.parameter_meta.insert(parameter.index, VariableMeta {
offset,
components: typeinfo.size * typeinfo.columns
});
}
}
}
},
Some(UniformSemantic::Texture(texture)) => {
let Some(_typeinfo) = texture.semantics.validate_type(&range_type) else {
return Err(blame.error(SemanticsErrorKind::InvalidTypeForSemantic(name)))
};
if let TextureSemantics::PassOutput = texture.semantics {
if texture.index >= options.pass_number {
return Err(ShaderReflectError::NonCausalFilterChain { pass: options.pass_number, target: texture.index })
}
}
let offset = offset_type(range.offset);
if let Some(meta) = meta.texture_meta.get(&texture) {
if offset != meta.offset {
return Err(ShaderReflectError::MismatchedOffset { semantic: name, vertex: meta.offset, fragment: offset })
}
} else {
meta.texture_meta.insert(texture.clone(), TextureMeta {
offset,
stage_mask: BindingStage::empty(),
texture: false
});
}
}
}
}
Ok(())
}
fn reflect_ubos(&self, vertex_ubo: Option<&Resource>, fragment_ubo: Option<&Resource>) -> Result<Option<UboReflection>, ShaderReflectError> {
match (vertex_ubo, fragment_ubo) {
(None, None) => Ok(None),
(Some(vertex_ubo), Some(fragment_ubo)) => {
let vertex_ubo = Self::get_ubo_data(&self.vertex, vertex_ubo, SemanticErrorBlame::Vertex)?;
let fragment_ubo = Self::get_ubo_data(&self.fragment, fragment_ubo, SemanticErrorBlame::Fragment)?;
if vertex_ubo.binding != fragment_ubo.binding {
return Err(ShaderReflectError::MismatchedUniformBuffer {
vertex: vertex_ubo.binding,
fragment: fragment_ubo.binding
});
}
let size = std::cmp::max(vertex_ubo.size, fragment_ubo.size);
Ok(Some(UboReflection {
binding: vertex_ubo.binding,
size,
stage_mask: BindingStage::VERTEX | BindingStage::FRAGMENT
}))
}
(Some(vertex_ubo), None) => {
let vertex_ubo = Self::get_ubo_data(&self.vertex, vertex_ubo, SemanticErrorBlame::Vertex)?;
Ok(Some(UboReflection {
binding: vertex_ubo.binding,
size: vertex_ubo.size,
stage_mask: BindingStage::VERTEX
}))
}
(None, Some(fragment_ubo)) => {
let fragment_ubo = Self::get_ubo_data(&self.fragment, fragment_ubo, SemanticErrorBlame::Fragment)?;
Ok(Some(UboReflection {
binding: fragment_ubo.binding,
size: fragment_ubo.size,
stage_mask: BindingStage::FRAGMENT
}))
}
}
}
fn reflect_push_constant_buffer(&self, vertex_pcb: Option<&Resource>, fragment_pcb: Option<&Resource>) -> Result<Option<PushReflection>, ShaderReflectError> {
match (vertex_pcb, fragment_pcb) {
(None, None) => Ok(None),
(Some(vertex_push), Some(fragment_push)) => {
let vertex_size = Self::get_push_size(&self.vertex, vertex_push, SemanticErrorBlame::Vertex)?;
let fragment_size = Self::get_push_size(&self.fragment, fragment_push, SemanticErrorBlame::Fragment)?;
let size = std::cmp::max(vertex_size, fragment_size);
Ok(Some(PushReflection {
size,
stage_mask: BindingStage::VERTEX | BindingStage::FRAGMENT
}))
}
(Some(vertex_push), None) => {
let vertex_size = Self::get_push_size(&self.vertex, vertex_push, SemanticErrorBlame::Vertex)?;
Ok(Some(PushReflection {
size: vertex_size,
stage_mask: BindingStage::VERTEX
}))
}
(None, Some(fragment_push)) => {
let fragment_size = Self::get_push_size(&self.fragment, fragment_push, SemanticErrorBlame::Fragment)?;
Ok(Some(PushReflection {
size: fragment_size,
stage_mask: BindingStage::FRAGMENT
}))
}
}
}
}
impl<T> ReflectShader for CrossReflect<T>
where
T: spirv_cross::spirv::Target,
Ast<T>: spirv_cross::spirv::Compile<T>,
Ast<T>: spirv_cross::spirv::Parse<T>,
{
fn reflect(&self, options: &ReflectOptions) -> Result<ShaderReflection, ShaderReflectError> {
let vertex_res = self.vertex.get_shader_resources()?;
let fragment_res = self.fragment.get_shader_resources()?;
self.validate(&vertex_res, &fragment_res)?;
let vertex_ubo = vertex_res.uniform_buffers.first().map(|f| f);
let fragment_ubo = fragment_res.uniform_buffers.first().map(|f| f);
let ubo = self.reflect_ubos(vertex_ubo, fragment_ubo)?;
let vertex_push = vertex_res.push_constant_buffers.first().map(|f| f);
let fragment_push = fragment_res.push_constant_buffers.first().map(|f| f);
let push_constant = self.reflect_push_constant_buffer(vertex_push, fragment_push)?;
let mut meta = ReflectMeta::default();
if let Some(ubo) = vertex_ubo {
Self::add_active_buffer_range(&self.vertex, ubo, options, &mut meta, MemberOffset::Ubo, SemanticErrorBlame::Vertex)?;
}
if let Some(ubo) = fragment_ubo {
Self::add_active_buffer_range(&self.fragment, ubo, options, &mut meta, MemberOffset::Ubo, SemanticErrorBlame::Vertex)?;
}
if let Some(push) = vertex_push {
Self::add_active_buffer_range(&self.vertex, push, options, &mut meta, MemberOffset::PushConstant, SemanticErrorBlame::Vertex)?;
}
if let Some(push) = fragment_push {
Self::add_active_buffer_range(&self.fragment, push, options, &mut meta, MemberOffset::PushConstant, SemanticErrorBlame::Vertex)?;
}
// todo: slang_reflection: 556
Ok(ShaderReflection {
ubo,
push_constant,
meta
})
}
}
#[cfg(test)]
mod test {
use crate::reflect::cross::CrossReflect;
use rspirv::binary::Disassemble;
use spirv_cross::{glsl, hlsl};
use crate::reflect::{ReflectOptions, ReflectShader};
#[test]
pub fn test_into() {
let result = librashader_preprocess::load_shader_source("../test/basic.slang").unwrap();
let spirv = crate::front::shaderc::compile_spirv(&result).unwrap();
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let mut reflect = CrossReflect::<hlsl::Target>::try_from(spirv).unwrap();
let huh = reflect.reflect(&ReflectOptions {
pass_number: 0,
uniform_semantics: Default::default(),
non_uniform_semantics: Default::default()
}).unwrap();
eprintln!("{:?}", huh);
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eprintln!("{:#}", reflect.fragment.compile().unwrap())
// let mut loader = rspirv::dr::Loader::new();
// rspirv::binary::parse_words(spirv.fragment.as_binary(), &mut loader).unwrap();
// let module = loader.module();
// println!("{:#}", module.disassemble());
}
}