librashader/Cargo.toml

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[workspace]
members = [
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"librashader",
"librashader-common",
"librashader-presets",
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"librashader-preprocess",
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"librashader-reflect",
"librashader-runtime",
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"librashader-runtime-d3d11",
"librashader-runtime-d3d12",
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"librashader-runtime-gl",
"librashader-runtime-vk",
"librashader-runtime-mtl",
"librashader-runtime-wgpu",
"librashader-cache",
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"librashader-capi",
"librashader-build-script"]
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resolver = "2"
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[workspace.dependencies]
windows = "0.52.0"
[workspace.metadata.release]
[profile.optimized]
inherits = "release"
lto = true
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codegen-units = 1