2022-12-06 13:01:15 +11:00
|
|
|
use ash::util::*;
|
|
|
|
use ash::vk;
|
|
|
|
use std::default::Default;
|
|
|
|
use std::ffi::CStr;
|
|
|
|
use std::io::Cursor;
|
|
|
|
use std::mem;
|
|
|
|
use std::mem::align_of;
|
|
|
|
use crate::offset_of;
|
|
|
|
|
|
|
|
mod base;
|
2022-12-10 17:25:36 +11:00
|
|
|
pub use base::*;
|
2022-12-06 13:01:15 +11:00
|
|
|
|
|
|
|
#[derive(Clone, Debug, Copy)]
|
|
|
|
struct Vertex {
|
|
|
|
pos: [f32; 4],
|
|
|
|
color: [f32; 4],
|
|
|
|
}
|
|
|
|
|
2022-12-10 17:25:36 +11:00
|
|
|
pub(crate) fn main(base: ExampleBase) {
|
2022-12-06 13:01:15 +11:00
|
|
|
unsafe {
|
|
|
|
let renderpass_attachments = [
|
|
|
|
vk::AttachmentDescription {
|
|
|
|
format: base.surface_format.format,
|
|
|
|
samples: vk::SampleCountFlags::TYPE_1,
|
|
|
|
load_op: vk::AttachmentLoadOp::CLEAR,
|
|
|
|
store_op: vk::AttachmentStoreOp::STORE,
|
|
|
|
final_layout: vk::ImageLayout::PRESENT_SRC_KHR,
|
|
|
|
..Default::default()
|
|
|
|
},
|
|
|
|
vk::AttachmentDescription {
|
|
|
|
format: vk::Format::D16_UNORM,
|
|
|
|
samples: vk::SampleCountFlags::TYPE_1,
|
|
|
|
load_op: vk::AttachmentLoadOp::CLEAR,
|
|
|
|
initial_layout: vk::ImageLayout::DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
|
|
|
|
final_layout: vk::ImageLayout::DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
|
|
|
|
..Default::default()
|
|
|
|
},
|
|
|
|
];
|
|
|
|
let color_attachment_refs = [vk::AttachmentReference {
|
|
|
|
attachment: 0,
|
|
|
|
layout: vk::ImageLayout::COLOR_ATTACHMENT_OPTIMAL,
|
|
|
|
}];
|
|
|
|
let depth_attachment_ref = vk::AttachmentReference {
|
|
|
|
attachment: 1,
|
|
|
|
layout: vk::ImageLayout::DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
|
|
|
|
};
|
|
|
|
let dependencies = [vk::SubpassDependency {
|
|
|
|
src_subpass: vk::SUBPASS_EXTERNAL,
|
|
|
|
src_stage_mask: vk::PipelineStageFlags::COLOR_ATTACHMENT_OUTPUT,
|
|
|
|
dst_access_mask: vk::AccessFlags::COLOR_ATTACHMENT_READ
|
|
|
|
| vk::AccessFlags::COLOR_ATTACHMENT_WRITE,
|
|
|
|
dst_stage_mask: vk::PipelineStageFlags::COLOR_ATTACHMENT_OUTPUT,
|
|
|
|
..Default::default()
|
|
|
|
}];
|
|
|
|
|
|
|
|
let subpass = vk::SubpassDescription::builder()
|
|
|
|
.color_attachments(&color_attachment_refs)
|
|
|
|
.depth_stencil_attachment(&depth_attachment_ref)
|
|
|
|
.pipeline_bind_point(vk::PipelineBindPoint::GRAPHICS);
|
|
|
|
|
|
|
|
let renderpass_create_info = vk::RenderPassCreateInfo::builder()
|
|
|
|
.attachments(&renderpass_attachments)
|
|
|
|
.subpasses(std::slice::from_ref(&subpass))
|
|
|
|
.dependencies(&dependencies);
|
|
|
|
|
|
|
|
let renderpass = base
|
|
|
|
.device
|
|
|
|
.create_render_pass(&renderpass_create_info, None)
|
|
|
|
.unwrap();
|
|
|
|
|
|
|
|
let framebuffers: Vec<vk::Framebuffer> = base
|
|
|
|
.present_image_views
|
|
|
|
.iter()
|
|
|
|
.map(|&present_image_view| {
|
|
|
|
let framebuffer_attachments = [present_image_view, base.depth_image_view];
|
|
|
|
let frame_buffer_create_info = vk::FramebufferCreateInfo::builder()
|
|
|
|
.render_pass(renderpass)
|
|
|
|
.attachments(&framebuffer_attachments)
|
|
|
|
.width(base.surface_resolution.width)
|
|
|
|
.height(base.surface_resolution.height)
|
|
|
|
.layers(1);
|
|
|
|
|
|
|
|
base.device
|
|
|
|
.create_framebuffer(&frame_buffer_create_info, None)
|
|
|
|
.unwrap()
|
|
|
|
})
|
|
|
|
.collect();
|
|
|
|
|
|
|
|
let index_buffer_data = [0u32, 1, 2];
|
|
|
|
let index_buffer_info = vk::BufferCreateInfo::builder()
|
|
|
|
.size(std::mem::size_of_val(&index_buffer_data) as u64)
|
|
|
|
.usage(vk::BufferUsageFlags::INDEX_BUFFER)
|
|
|
|
.sharing_mode(vk::SharingMode::EXCLUSIVE);
|
|
|
|
|
|
|
|
let index_buffer = base.device.create_buffer(&index_buffer_info, None).unwrap();
|
|
|
|
let index_buffer_memory_req = base.device.get_buffer_memory_requirements(index_buffer);
|
|
|
|
let index_buffer_memory_index = find_memorytype_index(
|
|
|
|
&index_buffer_memory_req,
|
|
|
|
&base.device_memory_properties,
|
|
|
|
vk::MemoryPropertyFlags::HOST_VISIBLE | vk::MemoryPropertyFlags::HOST_COHERENT,
|
|
|
|
)
|
|
|
|
.expect("Unable to find suitable memorytype for the index buffer.");
|
|
|
|
|
|
|
|
let index_allocate_info = vk::MemoryAllocateInfo {
|
|
|
|
allocation_size: index_buffer_memory_req.size,
|
|
|
|
memory_type_index: index_buffer_memory_index,
|
|
|
|
..Default::default()
|
|
|
|
};
|
|
|
|
let index_buffer_memory = base
|
|
|
|
.device
|
|
|
|
.allocate_memory(&index_allocate_info, None)
|
|
|
|
.unwrap();
|
|
|
|
let index_ptr = base
|
|
|
|
.device
|
|
|
|
.map_memory(
|
|
|
|
index_buffer_memory,
|
|
|
|
0,
|
|
|
|
index_buffer_memory_req.size,
|
|
|
|
vk::MemoryMapFlags::empty(),
|
|
|
|
)
|
|
|
|
.unwrap();
|
|
|
|
let mut index_slice = Align::new(
|
|
|
|
index_ptr,
|
|
|
|
align_of::<u32>() as u64,
|
|
|
|
index_buffer_memory_req.size,
|
|
|
|
);
|
|
|
|
index_slice.copy_from_slice(&index_buffer_data);
|
|
|
|
base.device.unmap_memory(index_buffer_memory);
|
|
|
|
base.device
|
|
|
|
.bind_buffer_memory(index_buffer, index_buffer_memory, 0)
|
|
|
|
.unwrap();
|
|
|
|
|
|
|
|
let vertex_input_buffer_info = vk::BufferCreateInfo {
|
|
|
|
size: 3 * std::mem::size_of::<Vertex>() as u64,
|
|
|
|
usage: vk::BufferUsageFlags::VERTEX_BUFFER,
|
|
|
|
sharing_mode: vk::SharingMode::EXCLUSIVE,
|
|
|
|
..Default::default()
|
|
|
|
};
|
|
|
|
|
|
|
|
let vertex_input_buffer = base
|
|
|
|
.device
|
|
|
|
.create_buffer(&vertex_input_buffer_info, None)
|
|
|
|
.unwrap();
|
|
|
|
|
|
|
|
let vertex_input_buffer_memory_req = base
|
|
|
|
.device
|
|
|
|
.get_buffer_memory_requirements(vertex_input_buffer);
|
|
|
|
|
|
|
|
let vertex_input_buffer_memory_index = find_memorytype_index(
|
|
|
|
&vertex_input_buffer_memory_req,
|
|
|
|
&base.device_memory_properties,
|
|
|
|
vk::MemoryPropertyFlags::HOST_VISIBLE | vk::MemoryPropertyFlags::HOST_COHERENT,
|
|
|
|
)
|
|
|
|
.expect("Unable to find suitable memorytype for the vertex buffer.");
|
|
|
|
|
|
|
|
let vertex_buffer_allocate_info = vk::MemoryAllocateInfo {
|
|
|
|
allocation_size: vertex_input_buffer_memory_req.size,
|
|
|
|
memory_type_index: vertex_input_buffer_memory_index,
|
|
|
|
..Default::default()
|
|
|
|
};
|
|
|
|
|
|
|
|
let vertex_input_buffer_memory = base
|
|
|
|
.device
|
|
|
|
.allocate_memory(&vertex_buffer_allocate_info, None)
|
|
|
|
.unwrap();
|
|
|
|
|
|
|
|
|
|
|
|
let vertices = [
|
|
|
|
// green
|
|
|
|
Vertex {
|
|
|
|
pos: [0.5, 0.5, 0.0, 1.0],
|
|
|
|
color: [0.0, 1.0, 0.0, 1.0],
|
|
|
|
},
|
|
|
|
// blue
|
|
|
|
Vertex {
|
|
|
|
pos: [-0.5, 0.5, 0.0, 1.0],
|
|
|
|
color: [0.0, 0.0, 1.0, 1.0],
|
|
|
|
},
|
|
|
|
Vertex {
|
|
|
|
pos: [0.0f32, -0.5, 0.0, 1.0],
|
|
|
|
color: [1.0, 0.0, 0.0, 1.0],
|
|
|
|
},
|
|
|
|
];
|
|
|
|
|
|
|
|
let vert_ptr = base
|
|
|
|
.device
|
|
|
|
.map_memory(
|
|
|
|
vertex_input_buffer_memory,
|
|
|
|
0,
|
|
|
|
vertex_input_buffer_memory_req.size,
|
|
|
|
vk::MemoryMapFlags::empty(),
|
|
|
|
)
|
|
|
|
.unwrap();
|
|
|
|
|
|
|
|
let mut vert_align = Align::new(
|
|
|
|
vert_ptr,
|
|
|
|
align_of::<Vertex>() as u64,
|
|
|
|
vertex_input_buffer_memory_req.size,
|
|
|
|
);
|
|
|
|
vert_align.copy_from_slice(&vertices);
|
|
|
|
base.device.unmap_memory(vertex_input_buffer_memory);
|
|
|
|
base.device
|
|
|
|
.bind_buffer_memory(vertex_input_buffer, vertex_input_buffer_memory, 0)
|
|
|
|
.unwrap();
|
|
|
|
let mut vertex_spv_file =
|
|
|
|
Cursor::new(&include_bytes!("../shader/triangle/vert.spv")[..]);
|
|
|
|
let mut frag_spv_file = Cursor::new(&include_bytes!("../shader/triangle/frag.spv")[..]);
|
|
|
|
|
|
|
|
let vertex_code =
|
|
|
|
read_spv(&mut vertex_spv_file).expect("Failed to read vertex shader spv file");
|
|
|
|
let vertex_shader_info = vk::ShaderModuleCreateInfo::builder().code(&vertex_code);
|
|
|
|
|
|
|
|
let frag_code =
|
|
|
|
read_spv(&mut frag_spv_file).expect("Failed to read fragment shader spv file");
|
|
|
|
let frag_shader_info = vk::ShaderModuleCreateInfo::builder().code(&frag_code);
|
|
|
|
|
|
|
|
let vertex_shader_module = base
|
|
|
|
.device
|
|
|
|
.create_shader_module(&vertex_shader_info, None)
|
|
|
|
.expect("Vertex shader module error");
|
|
|
|
|
|
|
|
let fragment_shader_module = base
|
|
|
|
.device
|
|
|
|
.create_shader_module(&frag_shader_info, None)
|
|
|
|
.expect("Fragment shader module error");
|
|
|
|
|
|
|
|
let layout_create_info = vk::PipelineLayoutCreateInfo::default();
|
|
|
|
|
|
|
|
let pipeline_layout = base
|
|
|
|
.device
|
|
|
|
.create_pipeline_layout(&layout_create_info, None)
|
|
|
|
.unwrap();
|
|
|
|
|
|
|
|
let shader_entry_name = CStr::from_bytes_with_nul_unchecked(b"main\0");
|
|
|
|
let shader_stage_create_infos = [
|
|
|
|
vk::PipelineShaderStageCreateInfo {
|
|
|
|
module: vertex_shader_module,
|
|
|
|
p_name: shader_entry_name.as_ptr(),
|
|
|
|
stage: vk::ShaderStageFlags::VERTEX,
|
|
|
|
..Default::default()
|
|
|
|
},
|
|
|
|
vk::PipelineShaderStageCreateInfo {
|
|
|
|
s_type: vk::StructureType::PIPELINE_SHADER_STAGE_CREATE_INFO,
|
|
|
|
module: fragment_shader_module,
|
|
|
|
p_name: shader_entry_name.as_ptr(),
|
|
|
|
stage: vk::ShaderStageFlags::FRAGMENT,
|
|
|
|
..Default::default()
|
|
|
|
},
|
|
|
|
];
|
|
|
|
let vertex_input_binding_descriptions = [vk::VertexInputBindingDescription {
|
|
|
|
binding: 0,
|
|
|
|
stride: mem::size_of::<Vertex>() as u32,
|
|
|
|
input_rate: vk::VertexInputRate::VERTEX,
|
|
|
|
}];
|
|
|
|
let vertex_input_attribute_descriptions = [
|
|
|
|
vk::VertexInputAttributeDescription {
|
|
|
|
location: 0,
|
|
|
|
binding: 0,
|
|
|
|
format: vk::Format::R32G32B32A32_SFLOAT,
|
|
|
|
offset: offset_of!(Vertex, pos) as u32,
|
|
|
|
},
|
|
|
|
vk::VertexInputAttributeDescription {
|
|
|
|
location: 1,
|
|
|
|
binding: 0,
|
|
|
|
format: vk::Format::R32G32B32A32_SFLOAT,
|
|
|
|
offset: offset_of!(Vertex, color) as u32,
|
|
|
|
},
|
|
|
|
];
|
|
|
|
|
|
|
|
let vertex_input_state_info = vk::PipelineVertexInputStateCreateInfo::builder()
|
|
|
|
.vertex_attribute_descriptions(&vertex_input_attribute_descriptions)
|
|
|
|
.vertex_binding_descriptions(&vertex_input_binding_descriptions);
|
|
|
|
let vertex_input_assembly_state_info = vk::PipelineInputAssemblyStateCreateInfo {
|
|
|
|
topology: vk::PrimitiveTopology::TRIANGLE_LIST,
|
|
|
|
..Default::default()
|
|
|
|
};
|
|
|
|
let viewports = [vk::Viewport {
|
|
|
|
x: 0.0,
|
|
|
|
y: 0.0,
|
|
|
|
width: base.surface_resolution.width as f32,
|
|
|
|
height: base.surface_resolution.height as f32,
|
|
|
|
min_depth: 0.0,
|
|
|
|
max_depth: 1.0,
|
|
|
|
}];
|
|
|
|
let scissors = [base.surface_resolution.into()];
|
|
|
|
let viewport_state_info = vk::PipelineViewportStateCreateInfo::builder()
|
|
|
|
.scissors(&scissors)
|
|
|
|
.viewports(&viewports);
|
|
|
|
|
|
|
|
let rasterization_info = vk::PipelineRasterizationStateCreateInfo {
|
|
|
|
front_face: vk::FrontFace::COUNTER_CLOCKWISE,
|
|
|
|
line_width: 1.0,
|
|
|
|
polygon_mode: vk::PolygonMode::FILL,
|
|
|
|
..Default::default()
|
|
|
|
};
|
|
|
|
let multisample_state_info = vk::PipelineMultisampleStateCreateInfo {
|
|
|
|
rasterization_samples: vk::SampleCountFlags::TYPE_1,
|
|
|
|
..Default::default()
|
|
|
|
};
|
|
|
|
let noop_stencil_state = vk::StencilOpState {
|
|
|
|
fail_op: vk::StencilOp::KEEP,
|
|
|
|
pass_op: vk::StencilOp::KEEP,
|
|
|
|
depth_fail_op: vk::StencilOp::KEEP,
|
|
|
|
compare_op: vk::CompareOp::ALWAYS,
|
|
|
|
..Default::default()
|
|
|
|
};
|
|
|
|
let depth_state_info = vk::PipelineDepthStencilStateCreateInfo {
|
|
|
|
depth_test_enable: 1,
|
|
|
|
depth_write_enable: 1,
|
|
|
|
depth_compare_op: vk::CompareOp::LESS_OR_EQUAL,
|
|
|
|
front: noop_stencil_state,
|
|
|
|
back: noop_stencil_state,
|
|
|
|
max_depth_bounds: 1.0,
|
|
|
|
..Default::default()
|
|
|
|
};
|
|
|
|
let color_blend_attachment_states = [vk::PipelineColorBlendAttachmentState {
|
|
|
|
blend_enable: 0,
|
|
|
|
src_color_blend_factor: vk::BlendFactor::SRC_COLOR,
|
|
|
|
dst_color_blend_factor: vk::BlendFactor::ONE_MINUS_DST_COLOR,
|
|
|
|
color_blend_op: vk::BlendOp::ADD,
|
|
|
|
src_alpha_blend_factor: vk::BlendFactor::ZERO,
|
|
|
|
dst_alpha_blend_factor: vk::BlendFactor::ZERO,
|
|
|
|
alpha_blend_op: vk::BlendOp::ADD,
|
|
|
|
color_write_mask: vk::ColorComponentFlags::RGBA,
|
|
|
|
}];
|
|
|
|
let color_blend_state = vk::PipelineColorBlendStateCreateInfo::builder()
|
|
|
|
.logic_op(vk::LogicOp::CLEAR)
|
|
|
|
.attachments(&color_blend_attachment_states);
|
|
|
|
|
|
|
|
let dynamic_state = [vk::DynamicState::VIEWPORT, vk::DynamicState::SCISSOR];
|
|
|
|
let dynamic_state_info =
|
|
|
|
vk::PipelineDynamicStateCreateInfo::builder().dynamic_states(&dynamic_state);
|
|
|
|
|
|
|
|
let graphic_pipeline_info = vk::GraphicsPipelineCreateInfo::builder()
|
|
|
|
.stages(&shader_stage_create_infos)
|
|
|
|
.vertex_input_state(&vertex_input_state_info)
|
|
|
|
.input_assembly_state(&vertex_input_assembly_state_info)
|
|
|
|
.viewport_state(&viewport_state_info)
|
|
|
|
.rasterization_state(&rasterization_info)
|
|
|
|
.multisample_state(&multisample_state_info)
|
|
|
|
.depth_stencil_state(&depth_state_info)
|
|
|
|
.color_blend_state(&color_blend_state)
|
|
|
|
.dynamic_state(&dynamic_state_info)
|
|
|
|
.layout(pipeline_layout)
|
|
|
|
.render_pass(renderpass);
|
|
|
|
|
|
|
|
let graphics_pipelines = base
|
|
|
|
.device
|
|
|
|
.create_graphics_pipelines(
|
|
|
|
vk::PipelineCache::null(),
|
|
|
|
&[graphic_pipeline_info.build()],
|
|
|
|
None,
|
|
|
|
)
|
|
|
|
.expect("Unable to create graphics pipeline");
|
|
|
|
|
|
|
|
let graphic_pipeline = graphics_pipelines[0];
|
|
|
|
|
|
|
|
base.render_loop(|| {
|
|
|
|
let (present_index, _) = base
|
|
|
|
.swapchain_loader
|
|
|
|
.acquire_next_image(
|
|
|
|
base.swapchain,
|
|
|
|
std::u64::MAX,
|
|
|
|
base.present_complete_semaphore,
|
|
|
|
vk::Fence::null(),
|
|
|
|
)
|
|
|
|
.unwrap();
|
|
|
|
let clear_values = [
|
|
|
|
vk::ClearValue {
|
|
|
|
color: vk::ClearColorValue {
|
2022-12-06 17:01:21 +11:00
|
|
|
float32: [0.3, 0.3, 0.5, 0.0],
|
2022-12-06 13:01:15 +11:00
|
|
|
},
|
|
|
|
},
|
|
|
|
vk::ClearValue {
|
|
|
|
depth_stencil: vk::ClearDepthStencilValue {
|
|
|
|
depth: 1.0,
|
|
|
|
stencil: 0,
|
|
|
|
},
|
|
|
|
},
|
|
|
|
];
|
|
|
|
|
|
|
|
let render_pass_begin_info = vk::RenderPassBeginInfo::builder()
|
|
|
|
.render_pass(renderpass)
|
|
|
|
.framebuffer(framebuffers[present_index as usize])
|
|
|
|
.render_area(base.surface_resolution.into())
|
|
|
|
.clear_values(&clear_values);
|
|
|
|
|
|
|
|
record_submit_commandbuffer(
|
|
|
|
&base.device,
|
|
|
|
base.draw_command_buffer,
|
|
|
|
base.draw_commands_reuse_fence,
|
|
|
|
base.present_queue,
|
|
|
|
&[vk::PipelineStageFlags::COLOR_ATTACHMENT_OUTPUT],
|
|
|
|
&[base.present_complete_semaphore],
|
|
|
|
&[base.rendering_complete_semaphore],
|
|
|
|
|device, draw_command_buffer| {
|
|
|
|
device.cmd_begin_render_pass(
|
|
|
|
draw_command_buffer,
|
|
|
|
&render_pass_begin_info,
|
|
|
|
vk::SubpassContents::INLINE,
|
|
|
|
);
|
|
|
|
device.cmd_bind_pipeline(
|
|
|
|
draw_command_buffer,
|
|
|
|
vk::PipelineBindPoint::GRAPHICS,
|
|
|
|
graphic_pipeline,
|
|
|
|
);
|
|
|
|
device.cmd_set_viewport(draw_command_buffer, 0, &viewports);
|
|
|
|
device.cmd_set_scissor(draw_command_buffer, 0, &scissors);
|
|
|
|
device.cmd_bind_vertex_buffers(
|
|
|
|
draw_command_buffer,
|
|
|
|
0,
|
|
|
|
&[vertex_input_buffer],
|
|
|
|
&[0],
|
|
|
|
);
|
|
|
|
device.cmd_bind_index_buffer(
|
|
|
|
draw_command_buffer,
|
|
|
|
index_buffer,
|
|
|
|
0,
|
|
|
|
vk::IndexType::UINT32,
|
|
|
|
);
|
|
|
|
device.cmd_draw_indexed(
|
|
|
|
draw_command_buffer,
|
|
|
|
index_buffer_data.len() as u32,
|
|
|
|
1,
|
|
|
|
0,
|
|
|
|
0,
|
|
|
|
1,
|
|
|
|
);
|
|
|
|
// Or draw without the index buffer
|
|
|
|
// device.cmd_draw(draw_command_buffer, 3, 1, 0, 0);
|
|
|
|
device.cmd_end_render_pass(draw_command_buffer);
|
|
|
|
},
|
|
|
|
);
|
|
|
|
//let mut present_info_err = mem::zeroed();
|
|
|
|
let wait_semaphors = [base.rendering_complete_semaphore];
|
|
|
|
let swapchains = [base.swapchain];
|
|
|
|
let image_indices = [present_index];
|
|
|
|
let present_info = vk::PresentInfoKHR::builder()
|
|
|
|
.wait_semaphores(&wait_semaphors) // &base.rendering_complete_semaphore)
|
|
|
|
.swapchains(&swapchains)
|
|
|
|
.image_indices(&image_indices);
|
|
|
|
|
|
|
|
base.swapchain_loader
|
|
|
|
.queue_present(base.present_queue, &present_info)
|
|
|
|
.unwrap();
|
|
|
|
});
|
|
|
|
|
|
|
|
base.device.device_wait_idle().unwrap();
|
|
|
|
for pipeline in graphics_pipelines {
|
|
|
|
base.device.destroy_pipeline(pipeline, None);
|
|
|
|
}
|
|
|
|
base.device.destroy_pipeline_layout(pipeline_layout, None);
|
|
|
|
base.device
|
|
|
|
.destroy_shader_module(vertex_shader_module, None);
|
|
|
|
base.device
|
|
|
|
.destroy_shader_module(fragment_shader_module, None);
|
|
|
|
base.device.free_memory(index_buffer_memory, None);
|
|
|
|
base.device.destroy_buffer(index_buffer, None);
|
|
|
|
base.device.free_memory(vertex_input_buffer_memory, None);
|
|
|
|
base.device.destroy_buffer(vertex_input_buffer, None);
|
|
|
|
for framebuffer in framebuffers {
|
|
|
|
base.device.destroy_framebuffer(framebuffer, None);
|
|
|
|
}
|
|
|
|
base.device.destroy_render_pass(renderpass, None);
|
|
|
|
}
|
|
|
|
}
|