librashader/Cargo.toml

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[workspace]
members = [
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"librashader",
"librashader-common",
"librashader-presets",
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"librashader-preprocess",
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"librashader-reflect",
"librashader-runtime",
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"librashader-runtime-d3d11",
"librashader-runtime-d3d12",
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"librashader-runtime-gl",
"librashader-runtime-vk",
"librashader-runtime-mtl",
"librashader-runtime-wgpu",
"librashader-cache",
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"librashader-capi",
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"librashader-build-script", "librashader-runtime-d3d9"]
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resolver = "2"
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[workspace.dependencies]
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windows = "0.58.0"
ash = "0.38"
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spirv-cross2 = { version = "0.4", default-features = false }
objc2-metal = { version = "0.2" }
objc2 = { version = "0.5.0" }
glow = { version = "0.14.1" }
wgpu = { version = "22", default-features = false }
wgpu-types = { version = "22" }
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[workspace.metadata.release]
[profile.optimized]
inherits = "release"
lto = true
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codegen-units = 1