doc: update expected windows dll name

This commit is contained in:
chyyran 2022-12-10 01:59:54 -05:00
parent e8a1e2f165
commit 11a139b57e

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@ -93,12 +93,12 @@ are more permissively licensed, and may allow you to use librashader in your per
licensed or proprietary project.
To facilitate easier use of librashader in projects incompatible with MPL-2.0, `librashader_ld`
implements a loader which thunks its calls to any `librashader.so` or `rashader.dll`
implements a loader which thunks its calls to any `librashader.so` or `librashader.dll`
library found in the load path. A non-MPL-2.0 compatible project may link against
`librashader_ld` to use the librashader runtime, *provided that `librashader.so` or `rashader.dll`
`librashader_ld` to use the librashader runtime, *provided that `librashader.so` or `librashader.dll`
are distributed under the restrictions of MPLv2*.
Note that this means that if your project is not compatible with MPL-2.0, you **can not distribute `librashader.so` or `rashader.dll`**
Note that this means that if your project is not compatible with MPL-2.0, you **can not distribute `librashader.so` or `librashader.dll`**
alongside your project. The end user must obtain the implementation of librashader themselves.
At your discretion, you may instead choose to distribute `librashader` under the terms of GPLv3 rather than MPL-2.0