rt(mtl): set up pipeline objects and renderpass

This commit is contained in:
chyyran 2024-02-10 20:59:01 -05:00 committed by Ronny Chan
parent f40df9a54a
commit 8dc0e0d100
6 changed files with 317 additions and 18 deletions

66
Cargo.lock generated
View file

@ -327,7 +327,17 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "15b55663a85f33501257357e6421bb33e769d5c9ffb5ba0921c975a123e35e68"
dependencies = [
"block-sys",
"objc2",
"objc2 0.4.1",
]
[[package]]
name = "block2"
version = "0.4.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "e58aa60e59d8dbfcc36138f5f18be5f24394d33b38b24f7fd0b1caa33095f22f"
dependencies = [
"block-sys",
"objc2 0.5.0",
]
[[package]]
@ -1306,9 +1316,19 @@ version = "0.0.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "99d3aaff8a54577104bafdf686ff18565c3b6903ca5782a2026ef06e2c7aa319"
dependencies = [
"block2",
"block2 0.3.0",
"dispatch",
"objc2",
"objc2 0.4.1",
]
[[package]]
name = "icrate"
version = "0.1.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "e286f4b975ac6c054971a0600a9b76438b332edace54bff79c71c9d3adfc9772"
dependencies = [
"block2 0.4.0",
"objc2 0.5.0",
]
[[package]]
@ -1555,6 +1575,7 @@ version = "0.2.0-beta.9"
dependencies = [
"ash",
"gl",
"icrate 0.1.0",
"num-traits",
"wgpu-types",
"windows 0.48.0",
@ -1703,6 +1724,23 @@ dependencies = [
"thiserror",
]
[[package]]
name = "librashader-runtime-metal"
version = "0.2.0-beta.7"
dependencies = [
"array-concat",
"bytemuck",
"icrate 0.1.0",
"librashader-common 0.2.0-beta.9",
"librashader-preprocess",
"librashader-presets 0.2.0-beta.9",
"librashader-reflect",
"librashader-runtime",
"objc2 0.5.0",
"rustc-hash",
"thiserror",
]
[[package]]
name = "librashader-runtime-vk"
version = "0.2.0-beta.9"
@ -2067,7 +2105,17 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "559c5a40fdd30eb5e344fbceacf7595a81e242529fb4e21cf5f43fb4f11ff98d"
dependencies = [
"objc-sys",
"objc2-encode",
"objc2-encode 3.0.0",
]
[[package]]
name = "objc2"
version = "0.5.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "9a9c7f0d511a4ce26b078183179dca908171cfc69f88986fe36c5138e1834476"
dependencies = [
"objc-sys",
"objc2-encode 4.0.0",
]
[[package]]
@ -2076,6 +2124,12 @@ version = "3.0.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "d079845b37af429bfe5dfa76e6d087d788031045b25cfc6fd898486fd9847666"
[[package]]
name = "objc2-encode"
version = "4.0.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "2ff06a6505cde0766484f38d8479ac8e6d31c66fbc2d5492f65ca8c091456379"
[[package]]
name = "objc_exception"
version = "0.1.2"
@ -3636,14 +3690,14 @@ dependencies = [
"core-foundation",
"core-graphics",
"cursor-icon",
"icrate",
"icrate 0.0.4",
"js-sys",
"libc",
"log",
"memmap2",
"ndk",
"ndk-sys",
"objc2",
"objc2 0.4.1",
"once_cell",
"orbclient",
"percent-encoding",

View file

@ -1,13 +1,43 @@
use std::ffi::c_void;
use std::ptr::NonNull;
use array_concat::concat_arrays;
use icrate::Metal::{MTLBuffer, MTLDevice, MTLPrimitiveTypeTriangleStrip, MTLRenderCommandEncoder, MTLResourceStorageModeManaged, MTLResourceStorageModeShared};
use bytemuck::{Pod, Zeroable};
use icrate::Metal::{
MTLBuffer, MTLDevice, MTLPrimitiveTypeTriangleStrip, MTLRenderCommandEncoder,
MTLResourceStorageModeManaged, MTLResourceStorageModeShared,
};
use librashader_runtime::quad::QuadType;
use objc2::rc::Id;
use objc2::runtime::ProtocolObject;
use librashader_runtime::quad::QuadType;
use std::ffi::c_void;
use std::ptr::NonNull;
use crate::error::{FilterChainError, Result};
#[repr(C)]
#[derive(Debug, Copy, Clone, Default, Zeroable, Pod)]
struct MetalVertex {
position: [f32; 4],
texcoord: [f32; 2],
}
const FINAL_VBO_DATA: [MetalVertex; 4] = [
MetalVertex {
position: [0.0, 1.0, 0.0, 1.0],
texcoord: [0.0, 1.0],
},
MetalVertex {
position: [1.0, 1.0, 0.0, 1.0],
texcoord: [1.0, 1.0],
},
MetalVertex {
position: [0.0, 0.0, 0.0, 1.0],
texcoord: [0.0, 0.0],
},
MetalVertex {
position: [1.0, 0.0, 0.0, 1.0],
texcoord: [1.0, 0.0],
},
];
#[rustfmt::skip]
const VBO_OFFSCREEN: [f32; 16] = [
// Offscreen
@ -45,16 +75,17 @@ impl DrawQuad {
MTLResourceStorageModeShared
} else {
MTLResourceStorageModeManaged
}
},
)
}) else {
return Err(FilterChainError::BufferError)
return Err(FilterChainError::BufferError);
};
Ok(DrawQuad { buffer })
}
pub fn draw_quad(&self, cmd: &ProtocolObject<dyn MTLRenderCommandEncoder>, vbo: QuadType) {
// TODO: need to see how naga outputs MSL
let offset = match vbo {
QuadType::Offscreen => 0,
QuadType::Final => 4,

View file

@ -1,10 +1,12 @@
//! Metal shader runtime errors.
use icrate::Foundation::NSError;
use librashader_common::{FilterMode, WrapMode};
use librashader_preprocess::PreprocessError;
use librashader_presets::ParsePresetError;
use librashader_reflect::error::{ShaderCompileError, ShaderReflectError};
use librashader_runtime::image::ImageError;
use objc2::rc::Id;
use thiserror::Error;
use librashader_common::{FilterMode, WrapMode};
/// Cumulative error type for Metal filter chains.
#[derive(Error, Debug)]
@ -22,7 +24,13 @@ pub enum FilterChainError {
#[error("sampler create error")]
SamplerError(WrapMode, FilterMode, FilterMode),
#[error("buffer creation error")]
BufferError
BufferError,
#[error("metal error")]
MetalError(Id<NSError>),
#[error("couldn't find entry for shader")]
ShaderWrongEntryName,
#[error("couldn't create render pass")]
FailedToCreateRenderPass,
}
/// Result type for Metal filter chains.

View file

@ -0,0 +1,206 @@
use crate::error::{FilterChainError, Result};
use icrate::Foundation::NSString;
use icrate::Metal::{
MTLBlendFactorOneMinusSourceAlpha, MTLBlendFactorSourceAlpha, MTLCommandBuffer,
MTLCommandEncoder, MTLDevice, MTLFunction, MTLLibrary, MTLLoadActionDontCare, MTLPixelFormat,
MTLPrimitiveTopologyClassTriangle, MTLRenderCommandEncoder, MTLRenderPassDescriptor,
MTLRenderPipelineColorAttachmentDescriptor, MTLRenderPipelineDescriptor,
MTLRenderPipelineState, MTLScissorRect, MTLStoreActionStore, MTLTexture,
MTLVertexAttributeDescriptor, MTLVertexBufferLayoutDescriptor, MTLVertexDescriptor,
MTLVertexFormatFloat2, MTLVertexStepFunctionPerVertex, MTLViewport,
};
use librashader_reflect::back::msl::{CrossMslContext, NagaMslContext};
use librashader_reflect::back::ShaderCompilerOutput;
use librashader_reflect::reflect::ShaderReflection;
use librashader_runtime::render_target::RenderTarget;
use objc2::rc::Id;
use objc2::runtime::ProtocolObject;
pub struct MetalGraphicsPipeline {
pub layout: PipelineLayoutObjects,
render_pipeline: Id<ProtocolObject<dyn MTLRenderPipelineState>>,
}
pub struct PipelineLayoutObjects {
vertex_lib: Id<ProtocolObject<dyn MTLLibrary>>,
fragment_lib: Id<ProtocolObject<dyn MTLLibrary>>,
vertex_entry: Id<ProtocolObject<dyn MTLFunction>>,
fragment_entry: Id<ProtocolObject<dyn MTLFunction>>,
device: Id<ProtocolObject<dyn MTLDevice>>,
}
trait MslEntryPoint {
fn entry_point() -> NSString;
}
impl MslEntryPoint for CrossMslContext {
fn entry_point() -> Id<NSString> {
NSString::from_str("main0")
}
}
impl MslEntryPoint for NagaMslContext {
fn entry_point() -> Id<NSString> {
NSString::from_str("main_")
}
}
impl PipelineLayoutObjects {
pub fn new<T: MslEntryPoint>(
shader_assembly: &ShaderCompilerOutput<String, T>,
device: Id<ProtocolObject<dyn MTLDevice>>,
) -> Result<Self> {
let entry = T::entry_point();
let vertex = NSString::from_str(&shader_assembly.vertex);
let vertex = device.newLibraryWithSource_options_error(&vertex, None)?;
let vertex_entry = vertex
.newFunctionWithName(&entry)
.ok_or(FilterChainError::ShaderWrongEntryName)?;
let fragment = NSString::from_str(&shader_assembly.fragment);
let fragment = device.newLibraryWithSource_options_error(&fragment, None)?;
let fragment_entry = fragment
.newFunctionWithName(&entry)
.ok_or(FilterChainError::ShaderWrongEntryName)?;
Ok(Self {
vertex_lib: vertex,
fragment_lib: fragment,
vertex_entry,
fragment_entry,
device,
})
}
unsafe fn create_vertex_descriptor() -> Id<MTLVertexDescriptor> {
let descriptor = MTLVertexDescriptor::new();
let attributes = descriptor.attributes();
let layouts = descriptor.layouts();
let binding = MTLVertexBufferLayoutDescriptor::new();
let vertex_0 = MTLVertexAttributeDescriptor::new();
let vertex_1 = MTLVertexAttributeDescriptor::new();
// hopefully metal fills in vertices otherwise we'll need to use the vec4 stuff.
vertex_0.setFormat(MTLVertexFormatFloat2);
vertex_0.setBufferIndex(4);
vertex_0.setOffset(0);
vertex_1.setFormat(MTLVertexFormatFloat2);
vertex_1.setBufferIndex(4);
vertex_1.setOffset(2 * std::mem::size_of::<f32>());
attributes.setObject_atIndexedSubscript(Some(&vertex_0), 0);
attributes.setObject_atIndexedSubscript(Some(&vertex_1), 1);
binding.setStepFunction(MTLVertexStepFunctionPerVertex);
binding.setStride(4 * std::mem::size_of::<f32>());
layouts.setObject_atIndexedSubscript(Some(&binding), 0);
descriptor
}
unsafe fn create_color_attachments(
format: MTLPixelFormat,
) -> Id<MTLRenderPipelineColorAttachmentDescriptor> {
let ca = MTLRenderPipelineColorAttachmentDescriptor::new();
ca.setPixelFormat(format);
ca.setBlendingEnabled(false);
ca.setSourceAlphaBlendFactor(MTLBlendFactorSourceAlpha);
ca.setSourceRGBBlendFactor(MTLBlendFactorSourceAlpha);
ca.setDestinationAlphaBlendFactor(MTLBlendFactorOneMinusSourceAlpha);
ca.setDetinationRGBBlendFactor(MTLBlendFactorOneMinusSourceAlpha);
ca
}
pub fn create_pipeline(
&self,
format: MTLPixelFormat,
) -> Result<Id<ProtocolObject<dyn MTLRenderPipelineState>>> {
let descriptor = MTLRenderPipelineDescriptor::new();
unsafe {
let vertex = Self::create_vertex_descriptor();
let ca = Self::create_color_attachments(format);
descriptor.setInputPrimitiveTopology(MTLPrimitiveTopologyClassTriangle);
descriptor.setVertexDescriptor(Some(&vertex));
descriptor
.colorAttachments()
.setObject_atIndexedSubscript(Some(&ca), 0);
descriptor.setRasterSampleCount(1);
descriptor.setVertexFunction(Some(&self.vertex_entry));
descriptor.setFragmentFunction(Some(&self.fragment_entry));
}
Ok(self
.device
.newRenderPipelineStateWithDescriptor_error(descriptor.as_ref())?)
}
}
impl MetalGraphicsPipeline {
pub fn new<T: MslEntryPoint>(
device: Id<ProtocolObject<dyn MTLDevice>>,
shader_assembly: &ShaderCompilerOutput<String, T>,
render_pass_format: MTLPixelFormat,
) -> Result<Self> {
let layout = PipelineLayoutObjects::new(shader_assembly, device)?;
Ok(Self {
layout,
render_pipeline: layout.create_pipeline(render_pass_format)?,
})
}
pub fn recompile(&mut self, format: MTLPixelFormat) -> Result<()> {
let render_pipeline = self.layout.create_pipeline(format)?;
self.render_pipeline = render_pipeline;
Ok(())
}
pub fn begin_rendering<'pass>(
&self,
output: RenderTarget<&'pass ProtocolObject<dyn MTLTexture>>,
buffer: Id<ProtocolObject<dyn MTLCommandBuffer>>,
) -> Result<Id<ProtocolObject<dyn MTLRenderCommandEncoder>>> {
unsafe {
let descriptor = MTLRenderPassDescriptor::new();
let ca = descriptor.colorAttachments().objectAtIndexedSubscript(0);
ca.setLoadAction(MTLLoadActionDontCare);
ca.setStoreAction(MTLStoreActionStore);
ca.setTexture(Some(output.output));
let rpass = buffer
.renderCommandEncoderWithDescriptor(&descriptor)
.ok_or(FilterChainError::FailedToCreateRenderPass)?;
rpass.setScissorRect(MTLScissorRect {
x: output.x as usize,
y: output.y as usize,
width: output.output.width(),
height: output.output.height(),
});
rpass.setViewport(MTLViewport {
originX: output.x as f64,
originY: output.y as f64,
width: output.output.width() as f64,
height: output.output.height() as f64,
znear: 0.0,
zfar: 1.0,
});
rpass.setRenderPipelineState(&self.render_pipeline);
Ok(rpass)
}
}
}

View file

@ -1,3 +1,4 @@
mod error;
mod samplers;
mod draw_quad;
mod error;
mod graphics_pipeline;
mod samplers;

View file

@ -28,8 +28,7 @@ impl SamplerSet {
// SAFETY: the sampler set is complete for the matrix
// wrap x filter x mipmap
let id: &Id<ProtocolObject<dyn MTLSamplerState>> = unsafe {
self
.samplers
self.samplers
.get(&(wrap, filter, mipmap))
.unwrap_unchecked()
};