100 lines
2.7 KiB
Rust
100 lines
2.7 KiB
Rust
use array_concat::concat_arrays;
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use bytemuck::{Pod, Zeroable};
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use icrate::Metal::{
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MTLBuffer, MTLDevice, MTLPrimitiveTypeTriangleStrip, MTLRenderCommandEncoder,
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MTLResourceStorageModeManaged, MTLResourceStorageModeShared,
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};
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use librashader_runtime::quad::QuadType;
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use objc2::rc::Id;
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use objc2::runtime::ProtocolObject;
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use std::ffi::c_void;
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use std::ptr::NonNull;
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use crate::error::{FilterChainError, Result};
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#[repr(C)]
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#[derive(Debug, Copy, Clone, Default, Zeroable, Pod)]
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struct MetalVertex {
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position: [f32; 4],
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texcoord: [f32; 2],
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}
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const FINAL_VBO_DATA: [MetalVertex; 4] = [
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MetalVertex {
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position: [0.0, 1.0, 0.0, 1.0],
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texcoord: [0.0, 1.0],
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},
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MetalVertex {
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position: [1.0, 1.0, 0.0, 1.0],
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texcoord: [1.0, 1.0],
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},
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MetalVertex {
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position: [0.0, 0.0, 0.0, 1.0],
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texcoord: [0.0, 0.0],
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},
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MetalVertex {
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position: [1.0, 0.0, 0.0, 1.0],
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texcoord: [1.0, 0.0],
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},
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];
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#[rustfmt::skip]
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const VBO_OFFSCREEN: [f32; 16] = [
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// Offscreen
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-1.0f32, -1.0, 0.0, 0.0,
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-1.0, 1.0, 0.0, 1.0,
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1.0, -1.0, 1.0, 0.0,
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1.0, 1.0, 1.0, 1.0,
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];
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#[rustfmt::skip]
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const VBO_DEFAULT_FINAL: [f32; 16] = [
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// Final
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0.0f32, 0.0, 0.0, 0.0,
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0.0, 1.0, 0.0, 1.0,
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1.0, 0.0, 1.0, 0.0,
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1.0, 1.0, 1.0, 1.0,
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];
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const VBO_DATA: [f32; 32] = concat_arrays!(VBO_OFFSCREEN, VBO_DEFAULT_FINAL);
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pub struct DrawQuad {
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buffer: Id<ProtocolObject<dyn MTLBuffer>>,
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}
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impl DrawQuad {
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pub fn new(device: &ProtocolObject<dyn MTLDevice>) -> Result<DrawQuad> {
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let vbo_data: &'static [u8] = bytemuck::cast_slice(&VBO_DATA);
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let Some(buffer) = (unsafe {
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device.newBufferWithBytes_length_options(
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// SAFETY: this pointer is const.
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// https://developer.apple.com/documentation/metal/mtldevice/1433429-newbufferwithbytes
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NonNull::new_unchecked(vbo_data.as_ptr() as *mut c_void),
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vbo_data.len(),
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if cfg!(target_os = "ios") {
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MTLResourceStorageModeShared
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} else {
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MTLResourceStorageModeManaged
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},
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)
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}) else {
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return Err(FilterChainError::BufferError);
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};
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Ok(DrawQuad { buffer })
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}
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pub fn draw_quad(&self, cmd: &ProtocolObject<dyn MTLRenderCommandEncoder>, vbo: QuadType) {
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// TODO: need to see how naga outputs MSL
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let offset = match vbo {
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QuadType::Offscreen => 0,
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QuadType::Final => 4,
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};
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unsafe {
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cmd.setVertexBuffer_offset_atIndex(Some(self.buffer.as_ref()), 0, 0);
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cmd.drawPrimitives_vertexStart_vertexCount(MTLPrimitiveTypeTriangleStrip, offset, 4);
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}
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}
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}
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