Commit graph

16 commits

Author SHA1 Message Date
chyyran 2e7c3b3273 rt(d3d12): use gpu_allocator instead of CreateCommittedResource 2024-08-25 01:26:25 -04:00
chyyran f5da7d8421 fmt: cargo fmt 2023-07-20 02:40:13 -04:00
chyyran 020fac87ba deps: upgrade to windows 0.48.0 2023-04-23 01:44:28 -04:00
chyyran f2357f9ab1 d3d12: add proper fallback for output textures that need mipmapping 2023-02-12 23:30:32 -05:00
chyyran fa6cd87c60 vk/11/12: allow gpu-deferred creation of filter chains 2023-02-11 02:44:07 -05:00
chyyran 121209da10 fmt: clean up warnings 2023-02-09 21:06:58 -05:00
chyyran ec619ec5e2 d3d12: clean up API for d3d12 2023-02-06 01:05:19 -05:00
chyyran f077f86bad dx12: cleanup and micro-opts 2023-02-05 21:49:55 -05:00
chyyran b81b2b1d25 fmt: run clippy 2023-02-05 18:34:30 -05:00
chyyran 271788b9c6 d3d12: implement history 2023-02-05 18:03:38 -05:00
chyyran 2d2ed22e9a fmt: run cargo fmt 2023-02-05 16:19:22 -05:00
chyyran e66c2a628f d3d12: run final pass 2023-02-01 18:09:34 -05:00
chyyran cbe087fa6c d3d12: fix texture resource loads 2023-02-01 02:08:50 -05:00
chyyran 10cd240868 d3d12: bind logic 2023-02-01 02:08:50 -05:00
chyyran c28e5195c2 d3d12: texture infrastructure 2023-02-01 02:08:50 -05:00
chyyran 22599285d3 d3d12: load vertex buffers 2023-02-01 02:08:50 -05:00
Renamed from librashader-runtime-d3d12/src/texture.rs (Browse further)