Commit graph

21 commits

Author SHA1 Message Date
chyyran 3cda5b706d rt(d3d12): get rid of size in inputview 2024-08-02 00:16:52 -04:00
chyyran f2357f9ab1 d3d12: add proper fallback for output textures that need mipmapping 2023-02-12 23:30:32 -05:00
chyyran 5e99ddf73c vk/d3d12: recompile pipelines on incompatible output format.
This also involves changes to the C API, since we're breaking API anyways
might as well unify some type names. No breakages for D3D11.
2023-02-08 21:21:40 -05:00
chyyran 7ba2b26baa d3d12: optimize barriers 2023-02-06 21:56:24 -05:00
chyyran 3cdf3aa105 doc(d3d12): clean up docs for d3d12 2023-02-06 01:25:06 -05:00
chyyran ec619ec5e2 d3d12: clean up API for d3d12 2023-02-06 01:05:19 -05:00
chyyran 271788b9c6 d3d12: implement history 2023-02-05 18:03:38 -05:00
chyyran 2d2ed22e9a fmt: run cargo fmt 2023-02-05 16:19:22 -05:00
chyyran e66c2a628f d3d12: run final pass 2023-02-01 18:09:34 -05:00
chyyran c29cc51ed5 d3d12: render to intermediate buffers 2023-02-01 02:08:50 -05:00
chyyran cbe087fa6c d3d12: fix texture resource loads 2023-02-01 02:08:50 -05:00
chyyran 03b4a7574e d3d12: filter chain pass 2023-02-01 02:08:50 -05:00
chyyran 10cd240868 d3d12: bind logic 2023-02-01 02:08:50 -05:00
chyyran 3506e1a3da d3d12: allocate work heaps for each pass 2023-02-01 02:08:50 -05:00
chyyran c28e5195c2 d3d12: texture infrastructure 2023-02-01 02:08:50 -05:00
chyyran 22599285d3 d3d12: load vertex buffers 2023-02-01 02:08:50 -05:00
chyyran 53e3732a93 d3d12: complete mipmapper 2023-02-01 02:08:50 -05:00
chyyran d7da5c175f dx12: mipmap stuff 2023-02-01 02:08:50 -05:00
chyyran 56538dbfbf d3d12: load lut texture data 2023-02-01 02:08:50 -05:00
chyyran 9a3ce029d7 d3d12: partially implement lut texture 2023-02-01 02:08:50 -05:00
chyyran 2f82c5f430 d3d12: implement sampler palette 2023-02-01 02:08:50 -05:00