chyyran
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3cda5b706d
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rt(d3d12): get rid of size in inputview
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2024-08-02 00:16:52 -04:00 |
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chyyran
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f2357f9ab1
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d3d12: add proper fallback for output textures that need mipmapping
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2023-02-12 23:30:32 -05:00 |
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chyyran
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5e99ddf73c
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vk/d3d12: recompile pipelines on incompatible output format.
This also involves changes to the C API, since we're breaking API anyways
might as well unify some type names. No breakages for D3D11.
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2023-02-08 21:21:40 -05:00 |
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chyyran
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7ba2b26baa
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d3d12: optimize barriers
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2023-02-06 21:56:24 -05:00 |
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chyyran
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3cdf3aa105
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doc(d3d12): clean up docs for d3d12
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2023-02-06 01:25:06 -05:00 |
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chyyran
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ec619ec5e2
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d3d12: clean up API for d3d12
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2023-02-06 01:05:19 -05:00 |
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chyyran
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271788b9c6
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d3d12: implement history
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2023-02-05 18:03:38 -05:00 |
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chyyran
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2d2ed22e9a
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fmt: run cargo fmt
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2023-02-05 16:19:22 -05:00 |
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chyyran
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e66c2a628f
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d3d12: run final pass
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2023-02-01 18:09:34 -05:00 |
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chyyran
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c29cc51ed5
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d3d12: render to intermediate buffers
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2023-02-01 02:08:50 -05:00 |
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chyyran
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cbe087fa6c
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d3d12: fix texture resource loads
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2023-02-01 02:08:50 -05:00 |
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chyyran
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03b4a7574e
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d3d12: filter chain pass
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2023-02-01 02:08:50 -05:00 |
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chyyran
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10cd240868
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d3d12: bind logic
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2023-02-01 02:08:50 -05:00 |
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chyyran
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3506e1a3da
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d3d12: allocate work heaps for each pass
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2023-02-01 02:08:50 -05:00 |
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chyyran
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c28e5195c2
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d3d12: texture infrastructure
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2023-02-01 02:08:50 -05:00 |
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chyyran
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22599285d3
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d3d12: load vertex buffers
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2023-02-01 02:08:50 -05:00 |
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chyyran
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53e3732a93
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d3d12: complete mipmapper
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2023-02-01 02:08:50 -05:00 |
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chyyran
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d7da5c175f
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dx12: mipmap stuff
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2023-02-01 02:08:50 -05:00 |
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chyyran
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56538dbfbf
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d3d12: load lut texture data
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2023-02-01 02:08:50 -05:00 |
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chyyran
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9a3ce029d7
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d3d12: partially implement lut texture
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2023-02-01 02:08:50 -05:00 |
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chyyran
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2f82c5f430
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d3d12: implement sampler palette
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2023-02-01 02:08:50 -05:00 |
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