Commit graph

174 commits

Author SHA1 Message Date
chyyran
45dbdc6157 chore: Release 2023-02-07 20:05:12 -05:00
chyyran
07b20fecdc d3d11: fall back to singlethreaded shader compile if device was single threaded 2023-02-07 17:27:44 -05:00
chyyran
d9a97de131 rt: doc FilterPassMeta 2023-02-07 02:55:15 -05:00
chyyran
d6e1f2ca16 chore: Release 2023-02-07 02:32:55 -05:00
chyyran
6d75dc5100 fmt: general format and clean up 2023-02-07 02:31:08 -05:00
chyyran
c8a1d4d196 rt: abstract framebuffer scaling into common code 2023-02-07 02:12:47 -05:00
chyyran
5ffcf005a0 d3d11: set and restore blend state between passes and disable unneeded CPU access write 2023-02-07 00:51:35 -05:00
chyyran
c5b2b50d16 d3d11: make default cpu access none 2023-02-06 23:34:32 -05:00
chyyran
d6b492c614 doc: Vulkan runtime is not limited to 1.3 anymore 2023-02-06 22:05:29 -05:00
chyyran
3eae38f815 fmt: cargo fmt 2023-02-06 21:56:30 -05:00
chyyran
cb4dc418cd chore: Release 2023-02-06 19:23:06 -05:00
chyyran
3ad67d9539 dep: upgrade to spirv-to-dxil 0.3 2023-02-06 19:22:53 -05:00
chyyran
8588021a6e chore: Release 2023-02-06 02:48:40 -05:00
chyyran
37cb3493ca chore: Release 2023-02-06 02:21:19 -05:00
chyyran
3cdf3aa105 doc(d3d12): clean up docs for d3d12 2023-02-06 01:25:06 -05:00
chyyran
d32ad8e3b2 options: fix frame-direction docs 2023-02-06 00:26:27 -05:00
chyyran
3db89e5351 vk/11/12: bind VBO only once per frame to save on draw calls. 2023-02-06 00:23:37 -05:00
chyyran
f5fe3e37ef rt(d3d11/vk): allow for parallel shader compilation
OpenGL is for obvious reasons incompatible, and for DX12 the graphics pipeline creation has to be on the main thread so there isn't that much gain to be had.
2023-02-05 19:53:45 -05:00
chyyran
b81b2b1d25 fmt: run clippy 2023-02-05 18:34:30 -05:00
chyyran
2d2ed22e9a fmt: run cargo fmt 2023-02-05 16:19:22 -05:00
chyyran
7d8c137083 rt: abstract reusable bindingmeta ops 2023-02-05 16:19:22 -05:00
chyyran
c28e5195c2 d3d12: texture infrastructure 2023-02-01 02:08:50 -05:00
chyyran
17203692f0 d3d12: make framebuffer 2023-02-01 02:08:50 -05:00
chyyran
c2bef7f985 d3d12: upload shaders 2023-02-01 02:08:50 -05:00
chyyran
82ad516db0 d3d11/vk: render intermediate passes with identity matrix 2023-01-31 00:53:55 -05:00
chyyran
b996d60e9b test(d3d11): make args test harness 2023-01-30 19:48:54 -05:00
chyyran
18e1f758cd rt: apply filter settings before drawing frame 2023-01-30 19:30:23 -05:00
chyyran
b7a44f25f3 chore: Release 2023-01-29 22:49:26 -05:00
chyyran
abcd3bdc24 d3d11: set the proper sampler for each pass input 2023-01-29 22:19:08 -05:00
chyyran
964da2874c fmt: format pass 2023-01-29 21:31:38 -05:00
chyyran
92caad292c runtime: scale output framebuffers according to the previous inputs rather than original size. 2023-01-29 21:26:11 -05:00
chyyran
3c13dc8277 test(d3d11): allow hello_triangle to take image as input 2023-01-29 21:19:18 -05:00
chyyran
2d6a967c7f d3d11: generate mipmaps for inputs if requested 2023-01-29 19:04:34 -05:00
chyyran
8b6481abc1 fmt: run clippy and rustfmt 2023-01-29 02:30:58 -05:00
Ronny Chan
dffea95370
reflect: allow binding uniform names to both UBO and Push Constants (#4) 2023-01-29 01:57:09 -05:00
chyyran
b0dde6eda2 d3d11/vk: fix default mvp 2023-01-28 13:11:14 -05:00
chyyran
43b7d6fb53 preprocess: support latin-1 encoding 2023-01-28 11:58:59 -05:00
chyyran
3db4c332eb chore: Release 2023-01-28 01:50:33 -05:00
chyyran
1e99c169db d3d11: rebind vertices each pass 2023-01-27 01:22:53 -05:00
chyyran
cc97be6a0c d3d11: default to -O3 for compiling shaders 2023-01-27 00:27:06 -05:00
chyyran
3d0bdd0eac test: update slang-shaders repo 2023-01-27 00:07:12 -05:00
chyyran
cdf94cee1f capi(d3d11): Don't drop passed in COM pointers 2023-01-26 23:12:56 -05:00
chyyran
e415e46200 chore: Release 2023-01-21 02:33:50 -05:00
chyyran
341d8825c6 build: switch to custom fork of spirv_cross temporarily 2023-01-21 02:33:09 -05:00
chyyran
9cdf646681 build: only build d3d11 stuff for windows 2023-01-21 01:54:06 -05:00
chyyran
ef8b72b220 reflect: use a marker trait to remove need for macro when spelling out compilation artifact opaque type 2023-01-19 18:44:08 -05:00
chyyran
261710d639 reflect: move GlslangCompilation up a level and remove intermediate modules in reflect::front 2023-01-19 01:06:17 -05:00
chyyran
b3dd378b5b reflect: simplify shaderpassmeta type declarations with a macro 2023-01-19 00:37:37 -05:00
chyyran
fc54c7f65c reflect: move compile_preset_passes from librashader-runtime into librashader-reflect 2023-01-18 21:58:13 -05:00
chyyran
4e51704e35 reflect: abstract away preset compilation 2023-01-18 20:56:08 -05:00