chyyran
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ba3154b92d
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rt(mtl): implement texture and buffer abstractions
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2024-02-14 03:08:09 -05:00 |
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chyyran
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6780397d49
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rt(mtl): fix build on windows
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2024-02-14 03:08:09 -05:00 |
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chyyran
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1aedb1bea7
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rt: auto-impl parameters
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2024-02-14 03:08:09 -05:00 |
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chyyran
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8dc0e0d100
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rt(mtl): set up pipeline objects and renderpass
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2024-02-14 03:08:09 -05:00 |
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chyyran
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f40df9a54a
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rt(mtl): drawquad
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2024-02-14 03:08:09 -05:00 |
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chyyran
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12d55e928e
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rt(mtl): common + shaderset for metal
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2024-02-14 03:08:09 -05:00 |
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chyyran
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3c3f024ef8
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preset: add original scaletype
As defined in https://github.com/libretro/RetroArch/pull/15937
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2024-02-12 01:58:05 -05:00 |
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chyyran
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11d12730eb
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rt(wgpu): don't use rayon on wasm32
doesn't build on wasm32 because missing glslang but that should be the only snag now
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2024-02-11 15:48:01 -05:00 |
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