chyyran
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c02416314e
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preprocess: fix dev dependency
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2023-02-08 18:44:30 -05:00 |
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chyyran
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b2a915eb7a
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preprocess: fix dev dependency
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2023-02-08 18:41:50 -05:00 |
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chyyran
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beef0960f3
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doc: doc rendertarget
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2023-02-08 03:41:44 -05:00 |
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chyyran
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44b2a797b4
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test: add test for shader preprocess
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2023-02-08 03:37:21 -05:00 |
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chyyran
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2128945c06
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test: add test for shader preprocess
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2023-02-08 03:28:27 -05:00 |
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chyyran
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85497e47c1
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build: untangle spirv-to-dxil from non-d3d12 paths
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2023-02-08 03:21:28 -05:00 |
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chyyran
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ccc2539e2f
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chore: Release
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2023-02-08 03:09:03 -05:00 |
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chyyran
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48a1b28665
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presets: greatly improve path resolution logic and parsing of invalid constructs
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2023-02-08 03:06:25 -05:00 |
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chyyran
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4947eff4d1
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doc(rt): doc scaling
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2023-02-08 00:04:46 -05:00 |
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chyyran
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59e0b5da86
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rt: unify render target logic
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2023-02-07 23:14:39 -05:00 |
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chyyran
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06161b5aad
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rt: make scale framebuffers a lot nicer to use
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2023-02-07 22:02:08 -05:00 |
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chyyran
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45dbdc6157
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chore: Release
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2023-02-07 20:05:12 -05:00 |
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chyyran
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79ed9c222a
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doc: clarify build dependencies
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2023-02-07 20:05:03 -05:00 |
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chyyran
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d1771a8b25
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api: fix feature flags to allow building a proper subset of librashader
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2023-02-07 18:50:33 -05:00 |
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chyyran
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07b20fecdc
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d3d11: fall back to singlethreaded shader compile if device was single threaded
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2023-02-07 17:27:44 -05:00 |
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chyyran
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dcc6280b4f
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doc: document cmake dependency
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2023-02-07 03:02:13 -05:00 |
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chyyran
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796e0c05a4
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api: fix feature flags
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2023-02-07 02:59:57 -05:00 |
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chyyran
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d9a97de131
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rt: doc FilterPassMeta
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2023-02-07 02:55:15 -05:00 |
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chyyran
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d6e1f2ca16
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chore: Release
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2023-02-07 02:32:55 -05:00 |
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chyyran
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6d75dc5100
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fmt: general format and clean up
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2023-02-07 02:31:08 -05:00 |
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chyyran
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c8a1d4d196
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rt: abstract framebuffer scaling into common code
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2023-02-07 02:12:47 -05:00 |
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chyyran
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5ffcf005a0
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d3d11: set and restore blend state between passes and disable unneeded CPU access write
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2023-02-07 00:51:35 -05:00 |
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chyyran
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c5b2b50d16
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d3d11: make default cpu access none
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2023-02-06 23:34:32 -05:00 |
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chyyran
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4e8047932b
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gl: make input MVP apply to all internal passes
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2023-02-06 23:11:39 -05:00 |
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chyyran
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d6b492c614
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doc: Vulkan runtime is not limited to 1.3 anymore
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2023-02-06 22:05:29 -05:00 |
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chyyran
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3eae38f815
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fmt: cargo fmt
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2023-02-06 21:56:30 -05:00 |
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chyyran
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7ba2b26baa
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d3d12: optimize barriers
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2023-02-06 21:56:24 -05:00 |
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chyyran
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f14f918068
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d3d12: use HV 2016 when compiling HLSL pipelines
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2023-02-06 21:24:55 -05:00 |
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chyyran
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c818ef13f7
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docs(reflect): Update docs to reflect that uniforms can be bound to both UBO and Push Constants
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2023-02-06 19:34:01 -05:00 |
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chyyran
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cb4dc418cd
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chore: Release
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2023-02-06 19:23:06 -05:00 |
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chyyran
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3ad67d9539
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dep: upgrade to spirv-to-dxil 0.3
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2023-02-06 19:22:53 -05:00 |
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chyyran
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8588021a6e
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chore: Release
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2023-02-06 02:48:40 -05:00 |
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chyyran
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9703f1fb19
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doc: fix docs.rs
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2023-02-06 02:48:29 -05:00 |
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chyyran
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36d13fe185
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doc(readme): typo
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2023-02-06 02:31:36 -05:00 |
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chyyran
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37cb3493ca
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chore: Release
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2023-02-06 02:21:19 -05:00 |
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chyyran
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403b676ea4
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doc: indicate need for Vulkan SDK
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2023-02-06 02:20:11 -05:00 |
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chyyran
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4dcbdadb4f
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capi: publish d3d12
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2023-02-06 02:17:30 -05:00 |
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chyyran
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9a898f2cba
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build: try letting cmake take care of meson and ninja.
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2023-02-06 01:42:43 -05:00 |
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chyyran
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3cdf3aa105
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doc(d3d12): clean up docs for d3d12
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2023-02-06 01:25:06 -05:00 |
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chyyran
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ec619ec5e2
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d3d12: clean up API for d3d12
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2023-02-06 01:05:19 -05:00 |
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chyyran
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d32ad8e3b2
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options: fix frame-direction docs
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2023-02-06 00:26:27 -05:00 |
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chyyran
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3db89e5351
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vk/11/12: bind VBO only once per frame to save on draw calls.
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2023-02-06 00:23:37 -05:00 |
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chyyran
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d4525ee23e
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dx12: render identity MVP in intermediate passes
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2023-02-05 23:26:14 -05:00 |
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chyyran
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99954f011f
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dx12: fix mipmapping
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2023-02-05 23:20:01 -05:00 |
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chyyran
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1fe4b47981
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dx12: use versionedrootsignature
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2023-02-05 22:31:34 -05:00 |
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chyyran
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fd48d88fdd
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dx12: use persistently bound buffers
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2023-02-05 22:24:58 -05:00 |
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chyyran
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f077f86bad
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dx12: cleanup and micro-opts
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2023-02-05 21:49:55 -05:00 |
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chyyran
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621d1da3c2
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dx12: reduce initializations of dxc
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2023-02-05 21:17:16 -05:00 |
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chyyran
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227cae6405
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fmt: clean up d3d12
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2023-02-05 20:05:22 -05:00 |
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chyyran
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34b334fd7f
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d3d12: enable parallel shader compilation
Turns out the weird errors were because of mipmapping
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2023-02-05 20:03:59 -05:00 |
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