chyyran
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c57e502b78
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rt(d3d12): make images with OwnedFramebuffer provenance use ManuallyDrop
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2024-09-29 01:04:11 -04:00 |
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chyyran
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ae76bf9cc1
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rt(d3d12): pull out descriptor heap implementation into its own crate
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2024-09-06 22:45:07 -04:00 |
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chyyran
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e934f175ef
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rt(d3d12): stop leaking transition barriers
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2024-08-25 23:59:29 -04:00 |
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chyyran
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7ef3780222
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fmt: cargo fmt
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2024-02-19 12:39:44 -05:00 |
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chyyran
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50aa582fa8
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reflect(d3d12): fakesign dxil blobs to avoid needing dxil.dll
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2024-02-19 09:54:19 -05:00 |
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chyyran
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020fac87ba
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deps: upgrade to windows 0.48.0
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2023-04-23 01:44:28 -04:00 |
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chyyran
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0adf3505ec
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rt: mark frame and create APIs unsafe
This doesn't cause an API break in the C API but we don't actually make an attempt to verify that it's safe to access any of the device contexts.
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2023-02-16 17:33:47 -05:00 |
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chyyran
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f2357f9ab1
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d3d12: add proper fallback for output textures that need mipmapping
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2023-02-12 23:30:32 -05:00 |
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chyyran
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abadfb3ee1
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d3d12: use dxc to compile mipmap shader
removes fxc dependency completely.
Also slim down windows-rs features where only needed for testing.
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2023-02-12 13:03:31 -05:00 |
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chyyran
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121209da10
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fmt: clean up warnings
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2023-02-09 21:06:58 -05:00 |
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chyyran
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55e800b67e
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d3d12: fix mipmaps again
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2023-02-09 19:44:01 -05:00 |
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chyyran
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3eae38f815
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fmt: cargo fmt
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2023-02-06 21:56:30 -05:00 |
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chyyran
|
ec619ec5e2
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d3d12: clean up API for d3d12
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2023-02-06 01:05:19 -05:00 |
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chyyran
|
99954f011f
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dx12: fix mipmapping
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2023-02-05 23:20:01 -05:00 |
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chyyran
|
a3589cc794
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d3d12: make panic free
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2023-02-05 19:58:51 -05:00 |
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chyyran
|
0506733dad
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d3d12: implement mipmaps
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2023-02-05 18:25:59 -05:00 |
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chyyran
|
2d2ed22e9a
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fmt: run cargo fmt
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2023-02-05 16:19:22 -05:00 |
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chyyran
|
f677666900
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d3d12: initial implementation of spirv-to-dxil
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2023-02-05 01:05:42 -05:00 |
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chyyran
|
e66c2a628f
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d3d12: run final pass
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2023-02-01 18:09:34 -05:00 |
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chyyran
|
3506e1a3da
|
d3d12: allocate work heaps for each pass
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2023-02-01 02:08:50 -05:00 |
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chyyran
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c28e5195c2
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d3d12: texture infrastructure
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2023-02-01 02:08:50 -05:00 |
|
chyyran
|
53e3732a93
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d3d12: complete mipmapper
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2023-02-01 02:08:50 -05:00 |
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chyyran
|
48e5a8a149
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d3d12: build mipmapper shader
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2023-02-01 02:08:50 -05:00 |
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chyyran
|
d7da5c175f
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dx12: mipmap stuff
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2023-02-01 02:08:50 -05:00 |
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chyyran
|
8bb02d31e9
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d3d12: sketch out mipmap gen
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2023-02-01 02:08:50 -05:00 |
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