Commit graph

22 commits

Author SHA1 Message Date
chyyran 3fb6e3843e dep: update to windows 0.58 2024-08-02 00:56:28 -04:00
chyyran 35f499f5e1 wgpu: enable pipeline caching 2024-08-01 08:37:40 -04:00
chyyran bacfbf0791 cache: delete cache if corrupted 2024-03-03 13:17:28 -05:00
chyyran 6fbc4b3075 fmt: cargo fmt 2024-02-14 20:50:17 -05:00
chyyran f058134944 rt(wgpu): don't enable all backends by default 2024-02-14 03:08:09 -05:00
chyyran cc93e37701 reflect: get rid of redundant shader compiler argument 2024-02-14 03:08:09 -05:00
chyyran d5ef5904f3 cache: get rid of rusqlite to avoid a C dependency 2024-02-14 00:55:52 -05:00
chyyran b98d86a940 reflect: allow specifying output toolchain 2024-02-11 15:48:01 -05:00
chyyran 252f685967 reflect: abstract away output compiler into its own trait 2024-02-11 15:48:01 -05:00
chyyran a7ca391ef6 reflect: abstract away input compiler from compilation 2024-02-11 15:48:01 -05:00
chyyran 2450217c29 fmt: cargo fmt 2024-02-06 19:04:28 -05:00
chyyran 4e052159e7 rt(wgpu): create pipeline bind group layouts 2024-02-06 19:04:28 -05:00
chyyran f4bdf160ab build: only build dxil on windows 2023-11-29 03:26:58 -05:00
chyyran f5da7d8421 fmt: cargo fmt 2023-07-20 02:40:13 -04:00
chyyran 020fac87ba deps: upgrade to windows 0.48.0 2023-04-23 01:44:28 -04:00
chyyran 0adf3505ec rt: mark frame and create APIs unsafe
This doesn't cause an API break in the C API but we don't actually make an attempt to verify that it's safe to access any of the device contexts.
2023-02-16 17:33:47 -05:00
chyyran 0eb9859cc4 build(docs.rs): try a default-feature based approach 2023-02-16 01:09:43 -05:00
chyyran 284d644f99 cache: make cache opt-in by default so docs.rs can build sqlite properly 2023-02-16 00:54:22 -05:00
chyyran f42328280a tests: split tests into their own crates 2023-02-16 00:39:36 -05:00
chyyran 2ca6aecfe4 cache: clean up cache api 2023-02-15 18:08:47 -05:00
chyyran e7645a5592 rt: expose cache disable option in filter options 2023-02-15 18:08:47 -05:00
chyyran 604edfb78f cache: implement transparent shader object cache
supported objects:

- SPIR-V artifacts
- Validated DXIL artifacts
- DXBC artifacts
- OpenGL Program Binaries
- Vulkan Pipeline caches
- D3D12 CACHED_PIPELINE_STATE
2023-02-15 18:08:47 -05:00