librashader/librashader-runtime-d3d9
chyyran 3ee5e66c0d presets: make naming more consistent
* `ShaderPassConfig` -> `PassConfig`
* `ShaderPassData` -> `PassResource`
* `TextureData` -> `TextureResource`
* `ShaderPresetResource` -> `LoadedResource`
* `ShaderPassMeta` -> `PassMeta`

* `ShaderPreset::shaders` -> `ShaderPreset::passes`
* `ShaderPreset::shader_count` -> `ShaderPreset::pass_count`

* `ShaderPresetPack::shaders` -> `ShaderPresetPack::passes`
* `ShaderPresetPack::shader_count` -> `ShaderPresetPack::pass_count`
2024-10-02 19:07:09 -04:00
..
src presets: make naming more consistent 2024-10-02 19:07:09 -04:00
tests rt(d3d9): take viewport by reference to avoid AddRef/Release 2024-09-28 14:46:16 -04:00
build.rs rt(d3d9): add a runtime for direct3d 9 2024-03-07 21:09:15 -05:00
Cargo.toml chore: Release 2024-10-02 00:28:10 -04:00