48 lines
1.3 KiB
Rust
48 lines
1.3 KiB
Rust
use crate::handle::Handle;
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use crate::texture::OwnedImage;
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use librashader_common::Size;
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use wgpu::TextureViewDescriptor;
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/// A wgpu `TextureView` with size and texture information to output.
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pub struct WgpuOutputView<'a> {
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pub(crate) size: Size<u32>,
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pub(crate) view: Handle<'a, wgpu::TextureView>,
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pub(crate) format: wgpu::TextureFormat,
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}
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impl<'a> WgpuOutputView<'a> {
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/// Create an output view from an existing texture view, size, and format.
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pub fn new_from_raw(
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view: &'a wgpu::TextureView,
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size: Size<u32>,
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format: wgpu::TextureFormat,
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) -> Self {
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Self {
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size,
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view: Handle::Borrowed(&view),
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format,
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}
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}
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}
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#[doc(hidden)]
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impl<'a> From<&'a OwnedImage> for WgpuOutputView<'a> {
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fn from(image: &'a OwnedImage) -> Self {
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Self {
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size: image.size,
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view: Handle::Borrowed(&image.view),
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format: image.image.format(),
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}
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}
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}
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impl From<&wgpu::Texture> for WgpuOutputView<'static> {
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fn from(image: &wgpu::Texture) -> Self {
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Self {
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size: image.size().into(),
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view: Handle::Owned(image.create_view(&TextureViewDescriptor::default())),
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format: image.format(),
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}
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}
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}
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