f5fe3e37ef
OpenGL is for obvious reasons incompatible, and for DX12 the graphics pipeline creation has to be on the main thread so there isn't that much gain to be had. |
||
---|---|---|
.. | ||
mod.rs | ||
naga.rs | ||
shaderc.rs |
f5fe3e37ef
OpenGL is for obvious reasons incompatible, and for DX12 the graphics pipeline creation has to be on the main thread so there isn't that much gain to be had. |
||
---|---|---|
.. | ||
mod.rs | ||
naga.rs | ||
shaderc.rs |