Update version, readme

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shivshank 2018-07-27 22:16:07 -04:00
parent 32c6a5ce09
commit aa46df7f74
2 changed files with 6 additions and 2 deletions

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[package]
name = "mini_gl_fb"
version = "0.3.0"
version = "0.3.1"
authors = ["shivshank"]
description = "Tool for quickly creating a window and drawing to a buffer with OpenGL"

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# Mini GL "Framebuffer"
[![Version](https://img.shields.io/crates/v/mini_gl_fb.svg)](https://crates.io/crates/mini_gl_fb)
[![Docs.rs](https://docs.rs/mini_gl_fb/badge.svg)](https://docs.rs/mini_gl_fb)
Provides an easy way to draw a window from a pixel buffer. OpenGL alternative to other
easy framebuffer libraries.
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# Other features
- Black and white rendering, specifying one byte per pixel
- Hardware accelerated buffer scaling (window and buffer can have different sizes)
- Exposes a function for creating a context with glutin in one line
- Exposes a function for creating a VAO, VBO, quad, and blank texture in one line
- If you don't want to use glutin you can **bring your own context** too!
See the docs for more info.
See the [docs](https://docs.rs/mini_gl_fb/) for more info.
# Planned Features