dxb
3f86d9913b
Merge branch 'window-target' of https://github.com/LoganDark/mini_gl_fb into LoganDark-window-target
2021-07-17 19:46:59 -04:00
dxb
2d2c3682d9
Fix warning
2021-07-17 19:43:01 -04:00
LoganDark
0d3899d8d1
Use EventLoopWindowTarget
2021-02-24 12:42:51 -08:00
LoganDark
9a64350619
Update to Rust 2018 edition
2021-02-21 18:27:58 -08:00
LoganDark
db2f86ce15
Add wakeup support ( #7 )
...
* Add wakeup support
This also fixes a bug (the `glutin_handle_basic_input` callback was never actually given mutable access to the `BasicInput`, so there's no way it could have set `BasicInput::wait` anyway).
Glad I got that before the 0.8 release, phew.
* Fix bug in reschedule_wakeup
* Fix adjust_wakeup
2021-02-21 21:10:27 -05:00
Logan Darklock
3a91ef772d
Building a Config cannot fail
2021-01-22 16:45:11 -08:00
Logan Darklock
a51872fb82
Implement builder pattern; fixes #10
2021-01-22 16:33:07 -08:00
LoganDark
02b3b62520
Update glutin, docs, and adds a few other features (including multi window support) ( #5 )
...
Upgrades glutin, docs, and adds a few other features (including multi window support). But not the readme. That comes next.
2021-01-20 22:12:52 -05:00
shivshank
1dd829a8ed
Fix doc tests
2019-04-21 21:40:30 -04:00
shivshank
f64eaf1557
Update CHANGELOG
2018-08-25 16:55:02 -04:00
shivshank
1e71fefe90
Change BasicInput::mouse_pos from usize to f64
2018-08-25 16:31:43 -04:00
shivshank
8df4325917
Fix botched mouse handling
2018-08-25 16:08:23 -04:00
shivshank
883b69f9c5
Be consistent with OpenGL coords, buffer[0] being the bottom left
2018-08-24 18:13:40 -04:00
shivshank
a734d7de86
Add post process, input handling, and game of life example
2018-07-28 16:59:02 -04:00
shivshank
0d4e6a9822
Add support for basic input handling without breakout
2018-07-28 16:48:23 -04:00
shivshank
5e006a73ac
Add use_post_process_shader support
2018-07-28 14:56:48 -04:00
shivshank
03f17314ad
Add is_running and redraw methods
2018-07-28 14:18:12 -04:00
shivshank
226fafcc1c
Fix warnings
2018-07-27 22:56:00 -04:00
shivshank
0efe514a89
Expose resizable, enhance persist implementation
2018-07-27 22:54:52 -04:00
shivshank
de363927dd
Fix texture alignment specified incorrectly
2018-07-27 22:06:40 -04:00
shivshank
256e20be8e
Remove outdated comments
2018-07-27 22:04:11 -04:00
shivshank
c2702fa36b
Add safety check for update_buffer
2018-07-27 20:15:56 -04:00
shivshank
68cda2a7fb
Add a few more buffer customization methods
2018-07-27 19:30:10 -04:00
shivshank
6a99711833
Remove dependency on Config for init_glutin_context
2018-07-27 17:56:41 -04:00
shivshank
f23f653413
Refactor init_framebuffer to take arguments instead of a config
2018-07-27 17:28:00 -04:00
shivshank
16e1c25e31
Fix broken export
2018-07-27 17:16:38 -04:00
shivshank
95e3bdcbfd
Add viewport resize method
2018-07-27 16:40:31 -04:00
shivshank
df5ea104d8
Forgot to commit the breakout module
2018-07-25 23:50:17 -04:00
shivshank
875eeeddc6
Update docs
2018-07-25 23:43:09 -04:00
shivshank
a027cf0e70
Add glutin breakout
2018-07-25 23:17:33 -04:00
shivshank
67b2b108c8
Update docs
2018-07-25 22:42:58 -04:00
shivshank
f9127fb922
Add another Default impl for Config
2018-07-25 22:27:30 -04:00
shivshank
03f4f50d28
Completely refactor to support breakout and exposed internals
2018-07-25 22:00:59 -04:00
shivshank
86570bd141
Finish doc comment
...
I don't know why I have a tendency to forget writing docs... while mid
writing docs!
2018-07-24 18:38:36 -04:00
shivshank
d12cdb02d7
Remove wildcard dependencies (oops!)
2018-07-24 18:13:22 -04:00
shivshank
e6da32862e
Allow switching out the default shaders
2018-05-31 21:58:36 -04:00
shivshank
18fac37072
Save created shaders internally
2018-05-31 18:31:32 -04:00
shivshank
375573b5e8
Create basic buffer upload API
2018-05-29 22:48:20 -04:00