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use nih_plug::prelude::*;
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use rand::Rng;
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use rand_pcg::Pcg32;
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use std::sync::Arc;
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/// The number of simultaneous voices for this synth.
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const NUM_VOICES: u32 = 16;
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/// The maximum size of an audio block. We'll split up the audio in blocks and render smoothed
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/// values to buffers since these values may need to be reused for multiple voices.
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const MAX_BLOCK_SIZE: usize = 64;
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/// A simple polyphonic synthesizer with support for CLAP's polyphonic modulation. See
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/// `NoteEvent::PolyModulation` for another source of information on how to use this.
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struct PolyModSynth {
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params: Arc<PolyModSynthParams>,
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/// A pseudo-random number generator. This will always be reseeded with the same seed when the
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/// synth is reset. That way the output is deterministic when rendering multiple times.
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prng: Pcg32,
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/// The synth's voices. Inactive voices will be set to `None` values.
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voices: [Option<Voice>; NUM_VOICES as usize],
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/// The next internal voice ID, used only to figure out the oldest voice for voice stealing.
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/// This is incremented by one each time a voice is created.
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next_internal_voice_id: u64,
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}
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#[derive(Default, Params)]
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struct PolyModSynthParams {}
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/// Data for a single synth voice. In a real synth where performance matter, you may want to use a
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/// struct of arrays instead of having a struct for each voice.
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#[derive(Debug, Clone)]
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struct Voice {
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/// The identifier for this voice. Polyphonic modulation events are linked to a voice based on
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/// these IDs. If the host doesn't provide these IDs, then this is computed through
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/// `compute_fallback_voice_id()`. In that case polyphonic modulation will not work, but the
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/// basic note events will still have an effect.
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voice_id: i32,
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/// The note's channel, in `0..16`. Only used for the voice terminated event.
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channel: u8,
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/// The note's key/note, in `0..128`. Only used for the voice terminated event.
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note: u8,
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/// The voices internal ID. Each voice has an internal voice ID one higher than the previous
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/// voice. This is used to steal the last voice in case all 16 voices are in use.
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internal_voice_id: u64,
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/// The voice's current phase. This is randomized at the start of the voice
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phase: f32,
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/// The phase increment. This is based on the voice's frequency, derived from the note index.
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/// Since we don't support pitch expressions or pitch bend, this value stays constant for the
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/// duration of the voice.
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phase_delta: f32,
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/// The square root of the note's velocity. This is used as a gain multiplier.
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velocity_sqrt: f32,
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}
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impl Default for PolyModSynth {
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fn default() -> Self {
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Self {
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params: Arc::new(PolyModSynthParams::default()),
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prng: Pcg32::new(420, 1337),
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// `[None; N]` requires the `Some(T)` to be `Copy`able
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voices: [0; NUM_VOICES as usize].map(|_| None),
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next_internal_voice_id: 0,
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}
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}
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}
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impl Plugin for PolyModSynth {
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const NAME: &'static str = "Poly Mod Synth";
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const VENDOR: &'static str = "Moist Plugins GmbH";
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const URL: &'static str = "https://youtu.be/dQw4w9WgXcQ";
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const EMAIL: &'static str = "info@example.com";
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const VERSION: &'static str = "0.0.1";
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const DEFAULT_NUM_INPUTS: u32 = 2;
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const DEFAULT_NUM_OUTPUTS: u32 = 2;
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// We won't need any MIDI CCs here, we just want notes and polyphonic modulation
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const MIDI_INPUT: MidiConfig = MidiConfig::Basic;
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const SAMPLE_ACCURATE_AUTOMATION: bool = true;
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fn params(&self) -> Arc<dyn Params> {
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self.params.clone()
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}
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// If the synth as a variable number of voices, you will need to call
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// `context.set_current_voice_capacity()` in `initialize()` and in `process()` (when the
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// capacity changes) to inform the host about this.
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fn reset(&mut self) {
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// This ensures the output is at least somewhat deterministic when rendering to audio
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self.prng = Pcg32::new(420, 1337);
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self.voices.fill(None);
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self.next_internal_voice_id = 0;
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}
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fn process(
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&mut self,
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buffer: &mut Buffer,
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_aux: &mut AuxiliaryBuffers,
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context: &mut impl ProcessContext,
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) -> ProcessStatus {
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// NIH-plug has a block-splitting adapter for `Buffer`. While this works great for effect
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// plugins, for polyphonic synths the block size should be `min(MAX_BLOCK_SIZE,
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// num_remaining_samples, next_event_idx - block_start_idx)`. Because blocks also need to be
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// split on note events, it's easier to work with raw audio here and to do the splitting by
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// hand.
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let num_samples = buffer.len();
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let output = buffer.as_slice();
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let mut next_event = context.next_event();
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let mut block_start: usize = 0;
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let mut block_end: usize = MAX_BLOCK_SIZE.min(num_samples);
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while block_start < num_samples {
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// First of all, handle all note events that happen at the start of the block, and cut
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// the block short if another event happens before the end of it
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'events: loop {
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match next_event {
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// If the event happens now, then we'll keep processing events
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Some(event) if (event.timing() as usize) == block_start => {
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// This synth doesn't support any of the polyphonic expression events. A
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// real synth plugin however will want to support those.
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match event {
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NoteEvent::NoteOn {
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timing,
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voice_id,
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channel,
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note,
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velocity,
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} => {
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let initial_phase: f32 = self.prng.gen();
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let voice =
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self.start_voice(context, timing, voice_id, channel, note);
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// TODO: Add and set the other fields
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voice.phase = initial_phase;
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voice.phase_delta =
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util::midi_note_to_freq(note) / context.transport().sample_rate;
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voice.velocity_sqrt = velocity.sqrt();
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}
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NoteEvent::NoteOff {
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timing,
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voice_id,
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channel,
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note,
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velocity: _,
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} => {
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// TODO: This should not immediately terminate the voice. For
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// obvious reasons.
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self.terminate_voice(context, timing, voice_id, channel, note);
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}
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NoteEvent::Choke {
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timing,
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voice_id,
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channel,
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note,
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} => {
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self.terminate_voice(context, timing, voice_id, channel, note);
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}
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// TODO: Handle poly modulation
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NoteEvent::PolyModulation {
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timing,
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voice_id,
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poly_modulation_id,
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normalized_offset,
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} => todo!(),
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NoteEvent::MonoAutomation {
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timing,
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poly_modulation_id,
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normalized_value,
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} => todo!(),
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_ => (),
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};
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next_event = context.next_event();
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}
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// If the event happens before the end of the block, then the block should be cut
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// short so the next block starts at the event
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Some(event) if (event.timing() as usize) < block_end => {
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block_end = event.timing() as usize;
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break 'events;
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}
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_ => break 'events,
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}
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}
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// We'll start with silence, and then add the output from the active voices
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output[0][block_start..block_end].fill(0.0);
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output[1][block_start..block_end].fill(0.0);
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// TODO: Poly modulation
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// TODO: Amp envelope
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// TODO: Some form of band limiting
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// TODO: Filter
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for voice in self.voices.iter_mut().filter_map(|v| v.as_mut()) {
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for sample_idx in block_start..block_end {
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// TODO: This should of course take the envelope and probably a poly mod param into account
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// TODO: And as mentioned above, basic PolyBLEP or something
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let gain = voice.velocity_sqrt;
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let sample = (voice.phase * 2.0 - 1.0) * gain;
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voice.phase += voice.phase_delta;
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if voice.phase >= 1.0 {
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voice.phase -= 1.0;
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}
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output[0][sample_idx] += sample;
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output[1][sample_idx] += sample;
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}
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}
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// And then just keep processing blocks until we've run out of buffer to fill
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block_start = block_end;
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block_end = (block_start + MAX_BLOCK_SIZE).min(num_samples);
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}
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ProcessStatus::Normal
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}
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}
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impl PolyModSynth {
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/// Get an active voice by its voice ID, if the voice exists
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fn get_voice_mut(&mut self, voice_id: i32) -> Option<&mut Voice> {
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self.voices.iter_mut().find_map(|voice| match voice {
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Some(voice) if voice.voice_id == voice_id => Some(voice),
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_ => None,
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})
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}
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/// Start a new voice with the given voice ID. If all voices are currently in use, the oldest
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/// voice will be stolen. Returns a reference to the new voice.
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fn start_voice(
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&mut self,
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context: &mut impl ProcessContext,
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sample_offset: u32,
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voice_id: Option<i32>,
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channel: u8,
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note: u8,
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) -> &mut Voice {
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let new_voice = Voice {
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voice_id: voice_id.unwrap_or_else(|| compute_fallback_voice_id(note, channel)),
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internal_voice_id: self.next_internal_voice_id,
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channel,
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note,
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velocity_sqrt: 1.0,
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phase: 0.0,
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phase_delta: 0.0,
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};
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self.next_internal_voice_id = self.next_internal_voice_id.wrapping_add(1);
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// Can't use `.iter_mut().find()` here because nonlexical lifetimes don't apply to return
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// values
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match self.voices.iter().position(|voice| voice.is_none()) {
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Some(free_voice_idx) => {
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self.voices[free_voice_idx] = Some(new_voice);
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return self.voices[free_voice_idx].as_mut().unwrap();
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}
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None => {
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// If there is no free voice, find and steal the oldest one
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// SAFETY: We can skip a lot of checked unwraps here since we already know all voices are in
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// use
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let oldest_voice = unsafe {
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self.voices
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.iter_mut()
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.min_by_key(|voice| voice.as_ref().unwrap_unchecked().internal_voice_id)
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.unwrap_unchecked()
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};
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// The stolen voice needs to be terminated so the host can reuse its modulation
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// resources
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{
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let oldest_voice = oldest_voice.as_ref().unwrap();
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context.send_event(NoteEvent::VoiceTerminated {
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timing: sample_offset,
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voice_id: Some(oldest_voice.voice_id),
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channel: oldest_voice.channel,
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note: oldest_voice.note,
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});
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}
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*oldest_voice = Some(new_voice);
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return oldest_voice.as_mut().unwrap();
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}
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}
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}
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/// Terminate one or more voice, removing it from the pool and informing the host that the voice
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/// has ended. If `voice_id` is not provided, then this will terminate all matching voices.
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fn terminate_voice(
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&mut self,
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context: &mut impl ProcessContext,
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sample_offset: u32,
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voice_id: Option<i32>,
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channel: u8,
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note: u8,
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) {
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// TODO: If voice ID = none, terminate all matching voices
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for voice in self.voices.iter_mut() {
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match voice {
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Some(Voice {
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voice_id: candidate_voice_id,
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channel: candidate_channel,
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note: candidate_note,
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..
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}) if voice_id == Some(*candidate_voice_id)
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|| (channel == *candidate_channel && note == *candidate_note) =>
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{
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// This event is very important, as it allows the host to manage its own modulation
|
|
|
|
// voices
|
|
|
|
context.send_event(NoteEvent::VoiceTerminated {
|
|
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|
timing: sample_offset,
|
2022-07-07 00:44:52 +10:00
|
|
|
// Notice how we always send the terminated voice ID here
|
|
|
|
voice_id: Some(*candidate_voice_id),
|
|
|
|
channel,
|
|
|
|
note,
|
2022-07-07 00:20:43 +10:00
|
|
|
});
|
|
|
|
*voice = None;
|
|
|
|
|
2022-07-07 02:03:05 +10:00
|
|
|
// If this targetted a single voice ID, we're done here. Otherwise there may be
|
|
|
|
// multiple overlapping voices as we enabled support for that in the
|
|
|
|
// `PolyModulationConfig`.
|
|
|
|
if voice_id.is_some() {
|
|
|
|
return;
|
|
|
|
}
|
2022-07-07 00:20:43 +10:00
|
|
|
}
|
|
|
|
_ => (),
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/// Compute a voice ID in case the host doesn't provide them. Polyphonic modulation will not work in
|
|
|
|
/// this case, but playing notes will.
|
|
|
|
const fn compute_fallback_voice_id(note: u8, channel: u8) -> i32 {
|
|
|
|
note as i32 | ((channel as i32) << 16)
|
|
|
|
}
|
|
|
|
|
2022-07-06 21:55:53 +10:00
|
|
|
impl ClapPlugin for PolyModSynth {
|
|
|
|
const CLAP_ID: &'static str = "com.moist-plugins-gmbh.poly-mod-synth";
|
|
|
|
const CLAP_DESCRIPTION: Option<&'static str> =
|
|
|
|
Some("A simple polyphonic synthesizer with support for polyphonic modulation");
|
|
|
|
const CLAP_MANUAL_URL: Option<&'static str> = Some(Self::URL);
|
|
|
|
const CLAP_SUPPORT_URL: Option<&'static str> = None;
|
|
|
|
const CLAP_FEATURES: &'static [ClapFeature] = &[
|
|
|
|
ClapFeature::Instrument,
|
|
|
|
ClapFeature::Synthesizer,
|
|
|
|
ClapFeature::Stereo,
|
|
|
|
];
|
2022-07-06 22:40:27 +10:00
|
|
|
|
|
|
|
const CLAP_POLY_MODULATION_CONFIG: Option<PolyModulationConfig> = Some(PolyModulationConfig {
|
|
|
|
// If the plugin's voice capacity changes at runtime (for instance, when switching to a
|
|
|
|
// monophonic mode), then the plugin should inform the host in the `initialize()` function
|
|
|
|
// as well as in the `process()` function if it changes at runtime using
|
|
|
|
// `context.set_current_voice_capacity()`
|
|
|
|
max_voice_capacity: NUM_VOICES,
|
|
|
|
// This enables voice stacking in Bitwig.
|
|
|
|
supports_overlapping_voices: true,
|
|
|
|
});
|
2022-07-06 21:55:53 +10:00
|
|
|
}
|
|
|
|
|
|
|
|
// The VST3 verison of this plugin isn't too interesting as it will not support polyphonic
|
|
|
|
// modulation
|
|
|
|
impl Vst3Plugin for PolyModSynth {
|
|
|
|
const VST3_CLASS_ID: [u8; 16] = *b"PolyM0dSynth1337";
|
|
|
|
const VST3_CATEGORIES: &'static str = "Instrument|Synth";
|
|
|
|
}
|
|
|
|
|
|
|
|
nih_export_clap!(PolyModSynth);
|
|
|
|
nih_export_vst3!(PolyModSynth);
|