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nih-plug/xtask/src/main.rs

131 lines
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Rust
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use anyhow::{bail, Context, Result};
use std::fs;
use std::path::Path;
use std::process::Command;
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const USAGE_STRING: &str = "Usage: cargo xtask bundle <target> [--release] [--bundle-vst3]";
fn main() -> Result<()> {
let project_root = Path::new(env!("CARGO_MANIFEST_DIR"))
.parent()
.context("Could not find project root")?;
std::env::set_current_dir(project_root)
.context("Could not change to project root directory")?;
let mut args = std::env::args().skip(1);
let command = args
.next()
.context(format!("Missing command name\n\n{USAGE_STRING}"))?;
match command.as_str() {
"bundle" => {
let target = args
.next()
.context(format!("Missing target name\n\n{USAGE_STRING}"))?;
let other_args: Vec<_> = args.collect();
bundle(&target, other_args)
}
_ => bail!("Unknown command '{command}'\n\n{USAGE_STRING}"),
}
}
// TODO: This probably needs more work for macOS. I don't know, I don't have a Mac.
fn bundle(target: &str, mut args: Vec<String>) -> Result<()> {
let mut is_release_build = false;
let mut bundle_vst3 = false;
for arg_idx in (0..args.len()).rev() {
let arg = &args[arg_idx];
match arg.as_str() {
"--bundle-vst3" => {
bundle_vst3 = true;
args.remove(arg_idx);
}
"--release" => is_release_build = true,
_ => (),
}
}
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let status = Command::new("cargo")
.arg("build")
.arg("-p")
.arg(target)
.args(args)
.status()
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.context(format!("Could not call cargo to build {target}"))?;
if !status.success() {
bail!("Could not build {}", target);
}
let lib_path = Path::new("target")
.join(if is_release_build { "release" } else { "debug" })
.join(library_name(target));
if !lib_path.exists() {
bail!("Could not find built library at {}", lib_path.display());
}
eprintln!();
if bundle_vst3 {
let vst3_lib_path = Path::new("target").join(vst3_bundle_library_name(target));
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let vst3_bundle_home = vst3_lib_path
.parent()
.unwrap()
.parent()
.unwrap()
.parent()
.unwrap();
fs::create_dir_all(vst3_lib_path.parent().unwrap())
.context("Could not create bundle directory")?;
fs::copy(&lib_path, &vst3_lib_path).context("Could not copy library to bundle")?;
eprintln!("Created a VST3 bundle at '{}'", vst3_bundle_home.display());
} else {
eprintln!("Not creating any plugin bundles")
}
Ok(())
}
#[cfg(target_os = "linux")]
fn library_name(target: &str) -> String {
format!("lib{target}.so")
}
#[cfg(target_os = "macos")]
fn library_name(target: &str) -> String {
format!("lib{target}.dylib")
}
#[cfg(target_os = "windows")]
fn library_name(target: &str) -> String {
format!("{target}.dll")
}
// See https://developer.steinberg.help/display/VST/Plug-in+Format+Structure
#[cfg(all(target_os = "linux", target_arch = "x86_64"))]
fn vst3_bundle_library_name(target: &str) -> String {
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format!("{target}.vst3/Contents/x86_64-linux/{target}.so")
}
#[cfg(all(target_os = "linux", target_arch = "x86"))]
fn vst3_bundle_library_name(target: &str) -> String {
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format!("{target}.vst3/Contents/i386-linux/{target}.so")
}
// TODO: This should be a Mach-O bundle, not sure how that works
#[cfg(target_os = "macos")]
fn vst3_bundle_library_name(target: &str) -> String {
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format!("{target}.vst3/Contents/MacOS/{target}")
}
#[cfg(all(target_os = "windows", target_arch = "x86_64"))]
fn vst3_bundle_library_name(target: &str) -> String {
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format!("{target}.vst3/Contents/x86_64-win/{target}.vst3")
}
#[cfg(all(target_os = "windows", target_arch = "x86"))]
fn vst3_bundle_library_name(target: &str) -> String {
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format!("{target}.vst3/Contents/x86-win/{target}.vst3")
}