2022-01-26 22:37:45 +11:00
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// nih-plug: plugins, but rewritten in Rust
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// Copyright (C) 2022 Robbert van der Helm
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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2022-01-27 10:19:50 +11:00
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use lazy_static::lazy_static;
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use std::collections::HashMap;
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use std::ffi::c_void;
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use std::marker::PhantomData;
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use std::mem;
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2022-01-27 07:12:13 +11:00
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use vst3_sys::base::{kInvalidArgument, kNoInterface, kResultFalse, kResultOk, tresult, TBool};
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use vst3_sys::base::{IPluginBase, IPluginFactory, IPluginFactory2, IPluginFactory3};
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use vst3_sys::vst::TChar;
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use vst3_sys::vst::{IComponent, IEditController};
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use vst3_sys::VST3;
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2022-01-28 05:30:42 +11:00
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use widestring::U16CStr;
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2022-01-27 04:14:54 +11:00
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2022-01-27 10:19:50 +11:00
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use crate::params::{ParamPtr, Params};
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use crate::plugin::{BusConfig, Plugin};
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use crate::wrapper::util::{hash_param_id, strlcpy, u16strlcpy};
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// Alias needed for the VST3 attribute macro
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use vst3_sys as vst3_com;
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2022-01-26 22:37:45 +11:00
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2022-01-27 05:19:20 +11:00
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/// Re-export for the wrapper.
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pub use vst3_sys::sys::GUID;
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2022-01-27 08:23:44 +11:00
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/// The VST3 SDK version this is roughtly based on.
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const VST3_SDK_VERSION: &str = "VST 3.6.14";
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/// Right now the wrapper adds its own bypass parameter.
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///
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/// TODO: Actually use this parameter.
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const BYPASS_PARAM_ID: &str = "bypass";
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lazy_static! {
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static ref BYPASS_PARAM_HASH: u32 = hash_param_id(BYPASS_PARAM_ID);
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}
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#[VST3(implements(IComponent, IEditController))]
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pub struct Wrapper<P: Plugin> {
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/// The wrapped plugin instance.
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plugin: P,
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/// Whether the plugin is currently bypassed. This is not yet integrated with the `Plugin`
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/// trait.
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bypass_state: bool,
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/// A mapping from parameter IDs to pointers to parameters belonging to the plugin. As long as
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/// `plugin` does not get recreated, these addresses will remain stable, as they are obtained
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/// from a pinned object.
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param_map: HashMap<&'static str, ParamPtr>,
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/// The keys from `param_map` in a stable order.
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param_ids: Vec<&'static str>,
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/// Mappings from parameter hashes back to string parameter indentifiers.
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///
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/// TODO: To avoid needing two pointer dereferences each time, maybe restructure `param_map` in
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/// this wrapper to be indexed by the numerical hash.
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param_id_hashes: HashMap<u32, &'static str>,
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/// The default normalized parameter value for every parameter in `param_ids`. We need to store
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/// this in case the host requeries the parmaeter later.
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param_defaults_normalized: Vec<f32>,
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/// The current bus configuration, modified through `IAudioProcessor::setBusArrangements()`.
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current_bus_config: BusConfig,
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}
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impl<P: Plugin> Wrapper<P> {
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pub fn new() -> Box<Self> {
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let mut wrapper = Self::allocate(
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P::default(), // plugin
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false, // bypass_state
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HashMap::new(), // param_map
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Vec::new(), // param_ids
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HashMap::new(), // param_id_hashes
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Vec::new(), // param_defaults_normalized
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// Some hosts, like the current version of Bitwig and Ardour at the time of writing,
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// will try using the plugin's default not yet initialized bus arrangement. Because of
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// that, we'll always initialize this configuration even before the host requests a
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// channel layout.
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BusConfig {
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num_input_channels: P::DEFAULT_NUM_INPUTS,
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num_output_channels: P::DEFAULT_NUM_OUTPUTS,
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},
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);
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// This is a mapping from the parameter IDs specified by the plugin to pointers to thsoe
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// parameters. Since the object returned by `params()` is pinned, these pointers are safe to
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// dereference as long as `wrapper.plugin` is alive
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wrapper.param_map = wrapper.plugin.params().param_map();
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wrapper.param_ids = wrapper.param_map.keys().copied().collect();
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wrapper.param_defaults_normalized = wrapper
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.param_ids
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.iter()
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.map(|id| unsafe { wrapper.param_map[id].normalized_value() })
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.collect();
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wrapper.param_id_hashes = wrapper
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.param_ids
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.iter()
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.map(|id| (hash_param_id(id), *id))
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.collect();
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nih_debug_assert!(
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!wrapper.param_map.contains_key(BYPASS_PARAM_ID),
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"The wrapper alread yadds its own bypass parameter"
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);
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wrapper
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2022-01-27 07:12:13 +11:00
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}
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}
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impl<P: Plugin> IPluginBase for Wrapper<P> {
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unsafe fn initialize(&self, _context: *mut c_void) -> tresult {
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// We currently don't need or allow any initialization logic
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kResultOk
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}
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unsafe fn terminate(&self) -> tresult {
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kResultOk
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}
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}
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impl<P: Plugin> IComponent for Wrapper<P> {
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unsafe fn get_controller_class_id(&self, _tuid: *mut vst3_sys::IID) -> tresult {
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// We won't separate the edit controller to keep the implemetnation a bit smaller
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kNoInterface
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}
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unsafe fn set_io_mode(&self, _mode: vst3_sys::vst::IoMode) -> tresult {
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// This would need to integrate with the GUI, which we currently don't have
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kResultOk
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}
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unsafe fn get_bus_count(
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&self,
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type_: vst3_sys::vst::MediaType,
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_dir: vst3_sys::vst::BusDirection,
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) -> i32 {
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// All plugins currently only have a single input and a single output bus
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match type_ {
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x if x == vst3_sys::vst::MediaTypes::kAudio as i32 => 1,
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_ => 0,
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}
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}
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unsafe fn get_bus_info(
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&self,
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type_: vst3_sys::vst::MediaType,
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dir: vst3_sys::vst::BusDirection,
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index: i32,
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info: *mut vst3_sys::vst::BusInfo,
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) -> tresult {
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match type_ {
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t if t == vst3_sys::vst::MediaTypes::kAudio as i32 => {
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*info = mem::zeroed();
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let info = &mut *info;
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info.media_type = vst3_sys::vst::MediaTypes::kAudio as i32;
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info.bus_type = vst3_sys::vst::BusTypes::kMain as i32;
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info.flags = vst3_sys::vst::BusFlags::kDefaultActive as u32;
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match (dir, index) {
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(d, 0) if d == vst3_sys::vst::BusDirections::kInput as i32 => {
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info.direction = vst3_sys::vst::BusDirections::kInput as i32;
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info.channel_count = self.current_bus_config.num_input_channels as i32;
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u16strlcpy(&mut info.name, "Input");
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kResultOk
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}
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(d, 0) if d == vst3_sys::vst::BusDirections::kOutput as i32 => {
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info.direction = vst3_sys::vst::BusDirections::kOutput as i32;
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info.channel_count = self.current_bus_config.num_output_channels as i32;
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u16strlcpy(&mut info.name, "Output");
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kResultOk
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}
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_ => kInvalidArgument,
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}
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}
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_ => kInvalidArgument,
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}
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}
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unsafe fn get_routing_info(
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&self,
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in_info: *mut vst3_sys::vst::RoutingInfo,
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out_info: *mut vst3_sys::vst::RoutingInfo,
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) -> tresult {
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*out_info = mem::zeroed();
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let in_info = &*in_info;
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let out_info = &mut *out_info;
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match (in_info.media_type, in_info.bus_index) {
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(t, 0) if t == vst3_sys::vst::MediaTypes::kAudio as i32 => {
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out_info.media_type = vst3_sys::vst::MediaTypes::kAudio as i32;
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out_info.bus_index = in_info.bus_index;
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out_info.channel = in_info.channel;
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kResultOk
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}
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_ => kInvalidArgument,
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}
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}
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unsafe fn activate_bus(
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&self,
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type_: vst3_sys::vst::MediaType,
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_dir: vst3_sys::vst::BusDirection,
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index: i32,
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_state: vst3_sys::base::TBool,
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) -> tresult {
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// We don't need any special handling here
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match (type_, index) {
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(t, 0) if t == vst3_sys::vst::MediaTypes::kAudio as i32 => kResultOk,
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_ => kInvalidArgument,
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}
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}
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unsafe fn set_active(&self, _state: TBool) -> tresult {
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// We don't need any special handling here
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kResultOk
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}
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unsafe fn set_state(&self, _state: *mut c_void) -> tresult {
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// TODO: Implemnt state saving and restoring
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kResultFalse
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}
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unsafe fn get_state(&self, _state: *mut c_void) -> tresult {
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// TODO: Implemnt state saving and restoring
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kResultFalse
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}
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}
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impl<P: Plugin> IEditController for Wrapper<P> {
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unsafe fn set_component_state(&self, _state: *mut c_void) -> tresult {
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// We have a single file component, so we don't need to do anything here
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kResultOk
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}
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unsafe fn set_state(&self, state: *mut c_void) -> tresult {
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// We have a single file component, so there's only one `set_state()` function. Unlike C++,
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// Rust allows you to have multiple methods with the same name when they're provided by
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// different treats, but because of the Rust implementation the host may call either of
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// these functions depending on how they're implemented
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IComponent::set_state(self, state)
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}
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unsafe fn get_state(&self, state: *mut c_void) -> tresult {
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// Same for this function
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IComponent::get_state(self, state)
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}
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unsafe fn get_parameter_count(&self) -> i32 {
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// NOTE: We add a bypass parameter ourselves on index `self.param_ids.len()`, so these
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// indices are all off by one
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self.param_ids.len() as i32 + 1
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}
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unsafe fn get_parameter_info(
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&self,
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param_index: i32,
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info: *mut vst3_sys::vst::ParameterInfo,
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) -> tresult {
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// Parameter index `self.param_ids.len()` is our own bypass parameter
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if param_index < 0 || param_index > self.param_ids.len() as i32 {
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return kInvalidArgument;
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}
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*info = std::mem::zeroed();
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let info = &mut *info;
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if param_index == self.param_ids.len() as i32 {
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info.id = hash_param_id(BYPASS_PARAM_ID);
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u16strlcpy(&mut info.title, "Bypass");
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u16strlcpy(&mut info.short_title, "Bypass");
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u16strlcpy(&mut info.units, "");
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info.step_count = 0;
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info.default_normalized_value = 0.0;
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info.unit_id = vst3_sys::vst::kRootUnitId;
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info.flags = vst3_sys::vst::ParameterFlags::kCanAutomate as i32
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| vst3_sys::vst::ParameterFlags::kIsBypass as i32;
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} else {
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let param_id = &self.param_ids[param_index as usize];
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let default_value = &self.param_defaults_normalized[param_index as usize];
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let param_ptr = &self.param_map[param_id];
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info.id = hash_param_id(param_id);
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u16strlcpy(&mut info.title, param_ptr.name());
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u16strlcpy(&mut info.short_title, param_ptr.name());
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u16strlcpy(&mut info.units, param_ptr.unit());
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// TODO: Don't forget this when we add enum parameters
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info.step_count = 0;
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info.default_normalized_value = *default_value as f64;
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info.unit_id = vst3_sys::vst::kRootUnitId;
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info.flags = vst3_sys::vst::ParameterFlags::kCanAutomate as i32;
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}
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kResultOk
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}
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unsafe fn get_param_string_by_value(
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&self,
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id: u32,
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value_normalized: f64,
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string: *mut TChar,
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) -> tresult {
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// Somehow there's no length there, so we'll assume our own maximum
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let dest = &mut *(string as *mut [TChar; 128]);
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if id == *BYPASS_PARAM_HASH {
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if value_normalized > 0.5 {
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u16strlcpy(dest, "Bypassed")
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|
} else {
|
|
|
|
u16strlcpy(dest, "Enabled")
|
|
|
|
}
|
|
|
|
|
|
|
|
kResultOk
|
2022-01-28 05:36:36 +11:00
|
|
|
} else if let Some(param_id) = self.param_id_hashes.get(&id) {
|
2022-01-27 10:19:50 +11:00
|
|
|
let param_ptr = &self.param_map[param_id];
|
|
|
|
u16strlcpy(
|
|
|
|
dest,
|
|
|
|
¶m_ptr.normalized_value_to_string(value_normalized as f32),
|
|
|
|
);
|
|
|
|
|
|
|
|
kResultOk
|
|
|
|
} else {
|
|
|
|
kInvalidArgument
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
unsafe fn get_param_value_by_string(
|
|
|
|
&self,
|
|
|
|
id: u32,
|
|
|
|
string: *const TChar,
|
|
|
|
value_normalized: *mut f64,
|
|
|
|
) -> tresult {
|
2022-01-28 05:30:42 +11:00
|
|
|
let string = match U16CStr::from_ptr_str(string as *const u16).to_string() {
|
|
|
|
Ok(s) => s,
|
|
|
|
Err(_) => return kInvalidArgument,
|
|
|
|
};
|
|
|
|
|
|
|
|
if id == *BYPASS_PARAM_HASH {
|
|
|
|
let value = match string.as_str() {
|
|
|
|
"Bypassed" => 1.0,
|
|
|
|
"Enabled" => 0.0,
|
|
|
|
_ => return kResultFalse,
|
|
|
|
};
|
|
|
|
*value_normalized = value;
|
|
|
|
|
|
|
|
kResultOk
|
2022-01-28 05:36:36 +11:00
|
|
|
} else if let Some(param_id) = self.param_id_hashes.get(&id) {
|
2022-01-28 05:30:42 +11:00
|
|
|
let param_ptr = &self.param_map[param_id];
|
|
|
|
let value = match param_ptr.string_to_normalized_value(&string) {
|
|
|
|
Some(v) => v as f64,
|
|
|
|
None => return kResultFalse,
|
|
|
|
};
|
|
|
|
*value_normalized = value;
|
|
|
|
|
|
|
|
kResultOk
|
|
|
|
} else {
|
|
|
|
kInvalidArgument
|
|
|
|
}
|
2022-01-27 10:19:50 +11:00
|
|
|
}
|
|
|
|
|
|
|
|
unsafe fn normalized_param_to_plain(&self, id: u32, value_normalized: f64) -> f64 {
|
|
|
|
todo!()
|
|
|
|
}
|
|
|
|
|
|
|
|
unsafe fn plain_param_to_normalized(&self, id: u32, plain_value: f64) -> f64 {
|
|
|
|
todo!()
|
|
|
|
}
|
|
|
|
|
|
|
|
unsafe fn get_param_normalized(&self, id: u32) -> f64 {
|
|
|
|
todo!()
|
|
|
|
}
|
|
|
|
|
|
|
|
unsafe fn set_param_normalized(&self, id: u32, value: f64) -> tresult {
|
|
|
|
todo!()
|
|
|
|
}
|
|
|
|
|
|
|
|
unsafe fn set_component_handler(&self, handler: *mut c_void) -> tresult {
|
|
|
|
todo!()
|
|
|
|
}
|
|
|
|
|
|
|
|
unsafe fn create_view(&self, name: vst3_sys::base::FIDString) -> *mut c_void {
|
|
|
|
todo!()
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-01-27 08:23:44 +11:00
|
|
|
#[VST3(implements(IPluginFactory, IPluginFactory2, IPluginFactory3))]
|
2022-01-27 04:14:54 +11:00
|
|
|
pub struct Factory<P: Plugin> {
|
2022-01-27 05:19:20 +11:00
|
|
|
/// The exposed plugin's GUID. Instead of generating this, we'll just let the programmer decide
|
|
|
|
/// on their own.
|
|
|
|
cid: GUID,
|
2022-01-27 04:14:54 +11:00
|
|
|
/// The type will be used for constructing plugin instances later.
|
|
|
|
_phantom: PhantomData<P>,
|
|
|
|
}
|
|
|
|
|
|
|
|
impl<P: Plugin> Factory<P> {
|
2022-01-27 05:19:20 +11:00
|
|
|
pub fn new(guid: GUID) -> Box<Self> {
|
|
|
|
Self::allocate(guid, PhantomData::default())
|
2022-01-27 04:14:54 +11:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
impl<P: Plugin> IPluginFactory for Factory<P> {
|
|
|
|
unsafe fn get_factory_info(&self, info: *mut vst3_sys::base::PFactoryInfo) -> tresult {
|
2022-01-27 05:57:56 +11:00
|
|
|
*info = mem::zeroed();
|
|
|
|
|
|
|
|
let info = &mut *info;
|
|
|
|
strlcpy(&mut info.vendor, P::NAME);
|
|
|
|
strlcpy(&mut info.url, P::URL);
|
|
|
|
strlcpy(&mut info.email, P::EMAIL);
|
|
|
|
info.flags = vst3_sys::base::FactoryFlags::kUnicode as i32;
|
|
|
|
|
|
|
|
kResultOk
|
2022-01-27 04:14:54 +11:00
|
|
|
}
|
|
|
|
|
|
|
|
unsafe fn count_classes(&self) -> i32 {
|
2022-01-27 05:57:56 +11:00
|
|
|
// We don't do shell plugins, and good of an idea having separated components and edit
|
|
|
|
// controllers in theory is, few software can use it, and doing that would make our simple
|
|
|
|
// microframework a lot less simple
|
|
|
|
1
|
2022-01-27 04:14:54 +11:00
|
|
|
}
|
|
|
|
|
|
|
|
unsafe fn get_class_info(&self, index: i32, info: *mut vst3_sys::base::PClassInfo) -> tresult {
|
2022-01-27 05:57:56 +11:00
|
|
|
if index != 0 {
|
|
|
|
return kInvalidArgument;
|
|
|
|
}
|
|
|
|
|
|
|
|
*info = mem::zeroed();
|
|
|
|
|
|
|
|
let info = &mut *info;
|
|
|
|
info.cid = self.cid;
|
|
|
|
info.cardinality = vst3_sys::base::ClassCardinality::kManyInstances as i32;
|
|
|
|
strlcpy(&mut info.category, "Audio Module Class");
|
|
|
|
strlcpy(&mut info.name, P::NAME);
|
|
|
|
|
|
|
|
kResultOk
|
2022-01-27 04:14:54 +11:00
|
|
|
}
|
|
|
|
|
|
|
|
unsafe fn create_instance(
|
|
|
|
&self,
|
2022-01-27 07:12:02 +11:00
|
|
|
cid: *const vst3_sys::IID,
|
|
|
|
_iid: *const vst3_sys::IID,
|
|
|
|
obj: *mut *mut vst3_sys::c_void,
|
2022-01-27 04:14:54 +11:00
|
|
|
) -> tresult {
|
2022-01-27 07:12:02 +11:00
|
|
|
if *cid != self.cid {
|
|
|
|
return kNoInterface;
|
|
|
|
}
|
|
|
|
|
|
|
|
*obj = Box::into_raw(Wrapper::<P>::new()) as *mut vst3_sys::c_void;
|
|
|
|
|
|
|
|
kResultOk
|
2022-01-27 04:14:54 +11:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-01-27 08:23:44 +11:00
|
|
|
impl<P: Plugin> IPluginFactory2 for Factory<P> {
|
|
|
|
unsafe fn get_class_info2(
|
|
|
|
&self,
|
|
|
|
index: i32,
|
|
|
|
info: *mut vst3_sys::base::PClassInfo2,
|
|
|
|
) -> tresult {
|
|
|
|
if index != 0 {
|
|
|
|
return kInvalidArgument;
|
|
|
|
}
|
|
|
|
|
|
|
|
*info = mem::zeroed();
|
|
|
|
|
|
|
|
let info = &mut *info;
|
|
|
|
info.cid = self.cid;
|
|
|
|
info.cardinality = vst3_sys::base::ClassCardinality::kManyInstances as i32;
|
|
|
|
strlcpy(&mut info.category, "Audio Module Class");
|
|
|
|
strlcpy(&mut info.name, P::NAME);
|
|
|
|
info.class_flags = 1 << 1; // kSimpleModeSupported
|
|
|
|
strlcpy(&mut info.subcategories, P::VST3_CATEGORIES);
|
|
|
|
strlcpy(&mut info.vendor, P::VENDOR);
|
|
|
|
strlcpy(&mut info.version, P::VERSION);
|
|
|
|
strlcpy(&mut info.sdk_version, VST3_SDK_VERSION);
|
|
|
|
|
|
|
|
kResultOk
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
impl<P: Plugin> IPluginFactory3 for Factory<P> {
|
|
|
|
unsafe fn get_class_info_unicode(
|
|
|
|
&self,
|
|
|
|
index: i32,
|
|
|
|
info: *mut vst3_sys::base::PClassInfoW,
|
|
|
|
) -> tresult {
|
|
|
|
if index != 0 {
|
|
|
|
return kInvalidArgument;
|
|
|
|
}
|
|
|
|
|
|
|
|
*info = mem::zeroed();
|
|
|
|
|
|
|
|
let info = &mut *info;
|
|
|
|
info.cid = self.cid;
|
|
|
|
info.cardinality = vst3_sys::base::ClassCardinality::kManyInstances as i32;
|
|
|
|
strlcpy(&mut info.category, "Audio Module Class");
|
|
|
|
u16strlcpy(&mut info.name, P::NAME);
|
|
|
|
info.class_flags = 1 << 1; // kSimpleModeSupported
|
|
|
|
strlcpy(&mut info.subcategories, P::VST3_CATEGORIES);
|
|
|
|
u16strlcpy(&mut info.vendor, P::VENDOR);
|
|
|
|
u16strlcpy(&mut info.version, P::VERSION);
|
|
|
|
u16strlcpy(&mut info.sdk_version, VST3_SDK_VERSION);
|
|
|
|
|
|
|
|
kResultOk
|
|
|
|
}
|
|
|
|
|
|
|
|
unsafe fn set_host_context(&self, _context: *mut c_void) -> tresult {
|
|
|
|
// We don't need to do anything with this
|
|
|
|
kResultOk
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-01-27 05:19:20 +11:00
|
|
|
/// Export a VST3 plugin from this library using the provided plugin type and a 4x4 character class
|
|
|
|
/// ID. This CID should be a `[u8; 16]`. You can use the `*b"fooofooofooofooo"` syntax for this.
|
|
|
|
///
|
|
|
|
/// TODO: Come up with some way to hae Cargo spit out a VST3 module. Is that possible without a
|
|
|
|
/// custom per-plugin build script?
|
2022-01-26 22:37:45 +11:00
|
|
|
#[macro_export]
|
|
|
|
macro_rules! nih_export_vst3 {
|
2022-01-27 05:19:20 +11:00
|
|
|
($plugin_ty:ty, $cid:expr) => {
|
2022-01-27 04:14:54 +11:00
|
|
|
#[no_mangle]
|
|
|
|
pub extern "system" fn GetPluginFactory() -> *mut ::std::ffi::c_void {
|
2022-01-27 05:19:20 +11:00
|
|
|
let factory = ::nih_plug::wrapper::vst3::Factory::<$plugin_ty>::new(
|
|
|
|
::nih_plug::wrapper::vst3::GUID { data: $cid },
|
|
|
|
);
|
2022-01-27 04:14:54 +11:00
|
|
|
|
|
|
|
Box::into_raw(factory) as *mut ::std::ffi::c_void
|
|
|
|
}
|
|
|
|
|
|
|
|
// We don't need any special initialization logic, so all of these module entry point
|
|
|
|
// functions just return true all the time
|
|
|
|
|
2022-01-26 22:37:45 +11:00
|
|
|
// These two entry points are used on Linux, and they would theoretically also be used on
|
|
|
|
// the BSDs:
|
|
|
|
// https://github.com/steinbergmedia/vst3_public_sdk/blob/c3948deb407bdbff89de8fb6ab8500ea4df9d6d9/source/main/linuxmain.cpp#L47-L52
|
|
|
|
#[no_mangle]
|
|
|
|
#[cfg(all(target_family = "unix", not(target_os = "macos")))]
|
2022-01-27 04:14:54 +11:00
|
|
|
pub extern "C" fn ModuleEntry(_lib_handle: *mut ::std::ffi::c_void) -> bool {
|
2022-01-26 22:37:45 +11:00
|
|
|
true
|
|
|
|
}
|
|
|
|
|
|
|
|
#[no_mangle]
|
|
|
|
#[cfg(all(target_family = "unix", not(target_os = "macos")))]
|
|
|
|
pub extern "C" fn ModuleExit() -> bool {
|
|
|
|
true
|
|
|
|
}
|
|
|
|
|
|
|
|
// These two entry points are used on macOS:
|
|
|
|
// https://github.com/steinbergmedia/vst3_public_sdk/blob/bc459feee68803346737901471441fd4829ec3f9/source/main/macmain.cpp#L60-L61
|
|
|
|
#[no_mangle]
|
|
|
|
#[cfg(target_os = "macos")]
|
2022-01-27 04:14:54 +11:00
|
|
|
pub extern "C" fn bundleEntry(_lib_handle: *mut ::std::ffi::c_void) -> bool {
|
2022-01-26 22:37:45 +11:00
|
|
|
true
|
|
|
|
}
|
|
|
|
|
|
|
|
#[no_mangle]
|
|
|
|
#[cfg(target_os = "macos")]
|
|
|
|
pub extern "C" fn bundleExit() -> bool {
|
|
|
|
true
|
|
|
|
}
|
|
|
|
|
|
|
|
// And these two entry points are used on Windows:
|
|
|
|
// https://github.com/steinbergmedia/vst3_public_sdk/blob/bc459feee68803346737901471441fd4829ec3f9/source/main/dllmain.cpp#L59-L60
|
|
|
|
#[no_mangle]
|
|
|
|
#[cfg(target_os = "windows")]
|
|
|
|
pub extern "system" fn InitModule() -> bool {
|
|
|
|
true
|
|
|
|
}
|
|
|
|
|
|
|
|
#[no_mangle]
|
|
|
|
#[cfg(target_os = "windows")]
|
|
|
|
pub extern "system" fn DeinitModule() -> bool {
|
|
|
|
true
|
|
|
|
}
|
|
|
|
};
|
|
|
|
}
|