Commit graph

14 commits

Author SHA1 Message Date
Jay Oster 44f5b67c9e Remove shaders from PixelsOptions
- This is the first step toward refactoring the rendering pipeline
- These will be replaced by optional render passes
2019-10-01 18:36:40 -07:00
Jay Oster 5519aafd18 Use RedrawRequested
- THis will likely change after https://github.com/rust-windowing/winit/issues/1082 lands
2019-09-29 18:42:31 -07:00
Jay Oster 2ec303812f Remove deprecated error variants 2019-09-29 17:42:40 -07:00
Jay Oster 337241c866 Switch to vk_shader_macros 2019-09-29 17:40:05 -07:00
Jay Oster 9f1afdd3b3 Update README 2019-09-29 15:11:59 -07:00
Jay Oster 17bb0cbf32 Update logo 2019-09-29 15:08:39 -07:00
Jay Oster 785ac0a5b1 Update README 2019-09-29 14:31:31 -07:00
Jay Oster 9c12f77788 Update README 2019-09-29 14:28:02 -07:00
Jay Oster 16cb9fd1a2 Transparent background 2019-09-29 14:27:45 -07:00
Jay Oster a5f091933d Better logo 2019-09-29 14:26:44 -07:00
Jay Oster 8c7c67ef69 Add README 2019-09-28 04:09:06 -07:00
Jay Oster c4d762d5f5 Rename the Error type and add docs for the variants. 2019-09-25 23:47:04 -07:00
Jay Oster f0d7c84a3f Minor code hygiene. 2019-09-25 23:11:36 -07:00
Jay Oster cc4976079b Initial commit.
- Just a copy of the wgpu `hello-triangle` example for now... more to come!
2019-09-25 23:07:30 -07:00