Jay Oster
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44f5b67c9e
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Remove shaders from PixelsOptions
- This is the first step toward refactoring the rendering pipeline
- These will be replaced by optional render passes
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2019-10-01 18:36:40 -07:00 |
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Jay Oster
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5519aafd18
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Use RedrawRequested
- THis will likely change after https://github.com/rust-windowing/winit/issues/1082 lands
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2019-09-29 18:42:31 -07:00 |
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Jay Oster
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2ec303812f
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Remove deprecated error variants
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2019-09-29 17:42:40 -07:00 |
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Jay Oster
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337241c866
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Switch to vk_shader_macros
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2019-09-29 17:40:05 -07:00 |
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Jay Oster
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9f1afdd3b3
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Update README
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2019-09-29 15:11:59 -07:00 |
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Jay Oster
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17bb0cbf32
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Update logo
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2019-09-29 15:08:39 -07:00 |
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Jay Oster
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785ac0a5b1
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Update README
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2019-09-29 14:31:31 -07:00 |
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Jay Oster
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9c12f77788
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Update README
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2019-09-29 14:28:02 -07:00 |
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Jay Oster
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16cb9fd1a2
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Transparent background
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2019-09-29 14:27:45 -07:00 |
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Jay Oster
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a5f091933d
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Better logo
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2019-09-29 14:26:44 -07:00 |
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Jay Oster
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8c7c67ef69
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Add README
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2019-09-28 04:09:06 -07:00 |
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Jay Oster
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c4d762d5f5
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Rename the Error type and add docs for the variants.
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2019-09-25 23:47:04 -07:00 |
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Jay Oster
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f0d7c84a3f
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Minor code hygiene.
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2019-09-25 23:11:36 -07:00 |
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Jay Oster
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cc4976079b
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Initial commit.
- Just a copy of the wgpu `hello-triangle` example for now... more to come!
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2019-09-25 23:07:30 -07:00 |
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