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[![Crates.io ](https://img.shields.io/crates/v/minifb.svg )](https://crates.io/crates/minifb)
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[![Build Status ](https://travis-ci.org/emoon/rust_minifb.svg )](https://travis-ci.org/emoon/rust_minifb)
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[![Build Status ](https://ci.appveyor.com/api/projects/status/sfvgqq4d4sjulkbx?svg=true )](https://ci.appveyor.com/project/emoon/rust-minifb)
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rust_minifb (Mini FrameBuffer) is a small cross platform library written in [Rust ](https://www.rust-lang.org ) and that makes it easy to render (32-bit) pixels in a window. An example is the best way to show how it works:
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[Documentation ](http://prodbg.com/minifb/minifb/index.html )
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Usage
-----
```toml
# Cargo.toml
[dependencies]
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minifb = "0.2.4"
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```
Example
-------
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```rust
extern crate minifb;
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const WIDTH: usize = 640;
const HEIGHT: usize = 360;
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fn main() {
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let mut buffer: Vec< u32 > = vec![0; WIDTH * HEIGHT];
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let mut window = match minifb::Window::new("Test - ESC to exit", WIDTH, HEIGHT, Scale::X1) {
Ok(win) => win,
Err(err) => {
println!("Unable to create window {}", err);
return;
}
};
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while window.is_open() & & !window.is_key_down(Key::Escape) {
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for i in buffer.iter_mut() {
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*i = 0; // write something more funny here!
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}
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window.update(&buffer);
}
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}
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```
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Status
------
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Currently Mac, Linux and Windows (64-bit and 32-bit) are the current supported platforms. X11 (Linux/FreeBSD/etc) support has been tested on Ubuntu (x64). Bug report(s) for other OSes/CPUs are welcome!
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Build instructions
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------------------
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```
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cargo build
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cargo run --example noise
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```
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This will run the [noise example ](https://github.com/emoon/rust_minifb/blob/master/examples/noise.rs ) which should look something like this (Mac screenshot)
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![mac_screenshot ](https://dl.dropboxusercontent.com/u/5205843/rust_minifb/noise_screen.png )