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49eba1bc05
On some system it seems that the stack is quite small so now we heap allocate the buffer instead. Also updated the docs and examples using that instead of being on the stack. Bumped version to 0.2.4 Closes #8
1.8 KiB
1.8 KiB
rust_minifb (Mini FrameBuffer) is a small cross platform library written in Rust and that makes it easy to render (32-bit) pixels in a window. An example is the best way to show how it works:
Usage
# Cargo.toml
[dependencies]
minifb = "0.2.4"
Example
extern crate minifb;
const WIDTH: usize = 640;
const HEIGHT: usize = 360;
fn main() {
let mut buffer: Vec<u32> = vec![0; WIDTH * HEIGHT];
let mut window = match minifb::Window::new("Test - ESC to exit", WIDTH, HEIGHT, Scale::X1) {
Ok(win) => win,
Err(err) => {
println!("Unable to create window {}", err);
return;
}
};
while window.is_open() && !window.is_key_down(Key::Escape) {
for i in buffer.iter_mut() {
*i = 0; // write something more funny here!
}
window.update(&buffer);
}
}
Status
Currently Mac, Linux and Windows (64-bit and 32-bit) are the current supported platforms. X11 (Linux/FreeBSD/etc) support has been tested on Ubuntu (x64). Bug report(s) for other OSes/CPUs are welcome!
Build instructions
cargo build
cargo run --example noise
This will run the noise example which should look something like this (Mac screenshot)