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https://github.com/italicsjenga/rust_minifb.git
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4.9 KiB
4.9 KiB
Changelog
This project follows semantic versioning.
v0.13 (2019-08-30)
- [changed] unix: replaced scale functions with macro and added missing invocations (Thanks Johannes Stölp!)
v0.12 (2019-07-21)
- [changed] Linux/Unix backend rewritten in Rust (thanks Chris West!)
- [changed] WinAPI updated to 0.3 (Thanks Richard Hozák!)
- [changed] Bump orbclient to 0.3.20 on Redox, remove alpha handling hacks (Thanks Nagy Tibor!)
v0.11.2 (2018-12-19)
- [added] Window.is_key_released
v0.11.1 (2018-11-13)
- [fixed] Fixed bad window size in menu example
v0.11 (2018-10-23)
- [changed] macOS now uses Metal for rendering the buffer.
v0.10.7 (2018-08-10)
Thanks to Lukas Kalbertodt for these changes!
- [added] Debug impls for public types
- [fixed] Removed several
doc(hidden)
v0.10.6 (2018-05-18)
- [added] Scale x16 and x32 added for Unix
v0.10.5 (2018-05-05)
- [added] Scale x8 added for Unix
- [fixed] Auto scaling now works correct if scale up is >= screen size
v0.10.4 (2018-01-08)
- [fixed] Bumped kernel32 to 0.2.2 due to compile errors on Windows. Thanks to Thomas Versteeg for this fix.
v0.10.1 (2017-08-15)
- [fixed] Typo in the Redox implementation was fixed after changes in 0.10.0
v0.10.0 (2017-08-11)
- [changed]
update_with_buffer
Now make sures that input buffer will be large enough. As of this it now returnsResult<>
to indicate the status of the call.
v0.9.2 (2017-07-31)
- [fixed] Bumped x11-dll to 2.14 as it was causing issues on nightly.
v0.9.1 (2017-04-02)
- [fixed] Correct link to docs in Cargo.toml
v0.9.0 (2016-08-02)
- [added]
get_unscaled_mouse_pos
Can be used the get actual mouse pos on a scaled window
v0.8.4 (2016-07-31)
- [fixed] Mac: Fixed crash on large window sizes
v0.8.3 (2016-07-29)
- [fixed] Mac: "Plonk sound" when pressing keys
- [fixed] Mac: incorrect size for
get_size()
v0.8.2 (2016-07-07)
- [fixed] Fixed so keypad keys works on Linux
v0.8.1 (2016-07-07)
- [fixed] Character callback wouldn't get called on Mac and Linux
- [fixed] Resize cursors on Windows was swapped
v0.8.0 (2016-06-24)
- [added]
window.set_title
Can now change title after creation - [added]
window.set_cursor_style
Can now change the style of the cursor with a number of (OS supported types) - [added] Added cursor_title example code to show the newly added features
v0.7.1 (2016-05-27)
- [fixed] Character callback wouldn't get called on Mac.
v0.7.0 (2016-05-12)
- [changed] - Fully rewrote the Menu API. See the documentation/menu example for the changes.
- [added] - Added
Window::get_unix_menus
to get data access to menus on Linux/x11
v0.6.0 (2016-05-01)
- [added] added
get_size()
to retrive the size of the window.
v0.5.2 (2016-04-29)
- [fixed] On Mac shortcuts using F1-F12 wasn't working correctly.
v0.5.1 (2016-04-25)
- [fixed]
get_window_handle
would return an invalid value on Unix. Now fixed.
v0.5.0 (2016-03-04)
- [changed] - Proper Errors which uses
std::Error
as base.Window::new
uses this but the API itself hasn't changed. - [added] - Menu support on Mac and Windows. See the Menu API functions here
- [known issue] -
remove_menu
doesn't work on Windows issue - [known issue] - On Mac when running an application from terminal on has to switch to another application and back to get menu focus. issue
v0.4.0 (2016-01-31)
This release breaks some of the API by changing names and parameters to some functions.
- [changed]
Window::new(...)
now takes WindowOptions struct to configure the creation of the Window. doc - [changed]
window.update()
Doesn't take a buffer anymore. Seewindow.update_with_buffer
doc - [added]
window.update_with_buffer()
Old update version that takes buffer as input parameter doc - [added]
window.get_window_handle()
Returns the native handle (os dependant) doc
v0.3.1 (2016-01-29)
- [fixed]
get_mouse_pos(Clamp)
clamps to[(0, 0) - (width - 1, height - 1)]
instead of(width, height)
v0.3.0 (2016-01-29)
This release adds support for mouse input. See the documentation and the examples for usage
- [added] get_mouse_pos
- [added] get_mouse_down
- [added] get_scroll_wheel