rust_minifb/README.md
Daniel Collin 79608b38a2 merge macos-metal -> master
commit 2d8e0c1692120e9997bd8d376be8a7cc2536429d
Author: Daniel Collin <daniel@collin.com>
Date:   Tue Oct 23 20:51:09 2018 +0200

    Bump to 0.11 and added info about macOS Metal

commit 0f77968317194f2f72b86da287c04484aeee762a
Author: Daniel Collin <daniel@collin.com>
Date:   Sun Oct 21 17:44:26 2018 +0200

    Tripple buffer textures

commit d268c10576c7e9063bd4605aed4a939d956eeb6b
Author: Daniel Collin <daniel@collin.com>
Date:   Sun Oct 21 16:59:20 2018 +0200

    Some cleanup

commit 5544773e62afec6f69d0c3b6309e60a543905fef
Author: Daniel Collin <daniel@collin.com>
Date:   Sun Oct 21 16:24:45 2018 +0200

    Working but no proper sync yet

commit 843a6625cfddac5a6e2d8e61170f796e763e4002
Author: Daniel Collin <daniel@collin.com>
Date:   Sun Oct 21 15:26:45 2018 +0200

    Working texture

commit 1d4446f1f10c497dde07e0d20c92eb8bb6f836ec
Author: Daniel Collin <daniel@collin.com>
Date:   Sun Oct 21 14:45:52 2018 +0200

    Removed vertex data

    We construct this in the shader instead

commit 2e8027d73a1635e26e412dbda6494193fd04a060
Author: Daniel Collin <daniel@collin.com>
Date:   Sun Oct 21 14:42:36 2018 +0200

    Fullscreen triangle setup

commit 5efd974704c11577944ffdeff9eb9dd4fa40bde0
Author: Daniel Collin <daniel@collin.com>
Date:   Sun Oct 21 14:16:23 2018 +0200

    Triangle on screen

commit d9cf4eb7557f73adfbe1764f3da94a837a4ef8d3
Author: Daniel Collin <daniel@collin.com>
Date:   Sun Oct 21 12:17:04 2018 +0200

    Some hacky metal with clear screen
2018-10-23 20:51:50 +02:00

2.7 KiB

Crates.io Build Status Build Status Documentation

minifb is a cross platform library written in Rust and that makes it easy to setup a window and to (optional) display a 32-bit pixel buffer. It also makes it easy to get input from keyboard and mouse. An example is the best way to show how it works:

Changelog

Usage

# Cargo.toml
[dependencies]
minifb = "0.11"

Example

extern crate minifb;

use minifb::{Key, WindowOptions, Window};

const WIDTH: usize = 640;
const HEIGHT: usize = 360;

fn main() {
    let mut buffer: Vec<u32> = vec![0; WIDTH * HEIGHT];

    let mut window = Window::new("Test - ESC to exit",
                                 WIDTH,
                                 HEIGHT,
                                 WindowOptions::default()).unwrap_or_else(|e| {
        panic!("{}", e);
    });

    while window.is_open() && !window.is_key_down(Key::Escape) {
        for i in buffer.iter_mut() {
            *i = 0; // write something more funny here!
        }

        // We unwrap here as we want this code to exit if it fails. Real applications may want to handle this in a different way
        window.update_with_buffer(&buffer).unwrap();
    }
}

Status

Currently Mac, Redox, Linux and Windows (64-bit and 32-bit) are the current supported platforms. X11 (Linux/FreeBSD/etc) support has been tested on Ubuntu (x64). Bug report(s) for other OSes/CPUs are welcome!

Build instructions

cargo build
cargo run --example noise

This will run the noise example which should look something like this (Mac screenshot)

mac_screenshot

License

Licensed under either of

at your option.

Contribution

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.