slang-shaders/misc/grade.slangp

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shaders = 1
shader0 = shaders/grade.slang
scale_type0 = source
textures = "SamplerLUT1;SamplerLUT2"
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SamplerLUT1 = "../reshade/shaders/LUT/32.png"
SamplerLUT1_linear = "true"
SamplerLUT1_wrap_mode = "clamp_to_border"
SamplerLUT1_mipmap = "false"
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SamplerLUT2 = "../reshade/shaders/LUT/64.png"
SamplerLUT2_linear = "true"
SamplerLUT2_wrap_mode = "clamp_to_border"
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SamplerLUT2_mipmap = "false"