2016-08-06 06:19:50 +10:00
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shaders = "2"
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2016-08-14 02:02:02 +10:00
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shader0 = "../shaders/lcd-cgwg/lcd-grid.slang"
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2016-08-06 06:19:50 +10:00
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filter_linear0 = "false"
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wrap_mode0 = "clamp_to_border"
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scale_type_x0 = "source"
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2018-11-07 04:21:14 +11:00
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scale_x0 = "7.200000"
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2016-08-06 06:19:50 +10:00
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scale_type_y0 = "source"
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scale_y0 = "6.000000"
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2018-11-07 04:21:14 +11:00
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shader1 = "shader-files/gb-pass-5.slang"
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2016-08-06 06:19:50 +10:00
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filter_linear1 = "true"
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wrap_mode1 = "clamp_to_border"
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2018-11-07 04:21:14 +11:00
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parameters = "SCALE;OUT_X;OUT_Y;GRID_STRENGTH"
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GRID_STRENGTH = "0.050000"
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SCALE = "1.5"
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OUT_X = "7200.0"
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OUT_Y = "3600.0"
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2016-08-06 06:19:50 +10:00
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textures = "BORDER"
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BORDER = "resources/gg-border-square-4x.png"
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BORDER_linear = "true"
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BORDER_wrap_mode = "clamp_to_border"
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2016-08-06 07:25:21 +10:00
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BORDER_mipmap = "false"
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