slang-shaders/misc/grade.slangp

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shaders = 1
shader0 = shaders/grade.slang
scale_type0 = source
textures = "SamplerLUT1;SamplerLUT2"
SamplerLUT1 = "../crt/shaders/guest/advanced/lut/trinitron-lut.png"
SamplerLUT1_linear = "true"
SamplerLUT1_wrap_mode = "clamp_to_border"
SamplerLUT1_mipmap = "false"
SamplerLUT2 = "../crt/shaders/guest/advanced/lut/inv-trinitron-lut.png"
SamplerLUT2_linear = "true"
SamplerLUT2_wrap_mode = "clamp_to_border"
SamplerLUT2_mipmap = "false"