slang-shaders/handheld/console-border/gbc-4x.slangp

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shaders = "2"
shader0 = "../shaders/lcd-cgwg/lcd-grid.slang"
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filter_linear0 = "false"
wrap_mode0 = "clamp_to_border"
scale_type_x0 = "source"
scale_x0 = "4.000000"
scale_type_y0 = "source"
scale_y0 = "4.000000"
shader1 = "shader-files/gb-pass-5.slang"
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filter_linear1 = "true"
wrap_mode1 = "clamp_to_border"
parameters = "SCALE;OUT_X;OUT_Y"
SCALE = "1.0"
OUT_X = "3200.0"
OUT_Y = "1600.0"
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textures = "BORDER"
BORDER = "resources/color-border-square-4x.png"
BORDER_linear = "true"
BORDER_wrap_mode = "clamp_to_border"
BORDER_mipmap = "false"