2016-08-06 02:36:34 +10:00
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shaders = "2"
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2016-08-14 02:02:02 +10:00
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shader0 = "../shaders/lcd-cgwg/lcd-grid.slang"
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2016-08-06 02:36:34 +10:00
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filter_linear0 = "false"
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wrap_mode0 = "clamp_to_border"
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2022-05-08 08:49:50 +10:00
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scale_type0 = "source"
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scale0 = "4.0"
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2016-08-06 02:36:34 +10:00
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2022-05-08 08:49:50 +10:00
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shader1 = "shader-files/border-auto-scale.slang"
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2016-08-06 02:36:34 +10:00
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filter_linear1 = "true"
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wrap_mode1 = "clamp_to_border"
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textures = "BORDER"
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BORDER = "resources/color-border-square-4x.png"
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BORDER_linear = "true"
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BORDER_wrap_mode = "clamp_to_border"
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2016-08-06 07:25:21 +10:00
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BORDER_mipmap = "false"
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