Cleanup scale settings on some handheld-border presets to avoid user confusion when scaling

This commit is contained in:
Nuno Pereira 2022-10-03 23:55:30 +01:00
parent 2245052015
commit 8afdd53387
5 changed files with 0 additions and 24 deletions

View file

@ -2,8 +2,6 @@ shaders = 4
shader0 = ../../motionblur/shaders/response-time.slang
filter_linear0 = false
scale_type0 = source
scale0 = 1.0
shader1 = ../shaders/mgba/agb001.slang
filter_linear1 = false
@ -12,8 +10,6 @@ scale1 = 4.0
shader2 = ../shaders/color/gba-color.slang
filter_linear2 = false
scale_type2 = source
scale2 = 1.0
shader3 = shader-files/border-auto-scale.slang
filter_linear3 = true

View file

@ -2,8 +2,6 @@ shaders = 5
shader0 = ../../motionblur/shaders/response-time.slang
filter_linear0 = false
scale_type0 = source
scale0 = 1.0
shader1 = ../shaders/mgba/ags001.slang
filter_linear1 = false
@ -12,13 +10,9 @@ scale1 = 4.0
shader2 = ../shaders/color/gba-color.slang
filter_linear2 = false
scale_type2 = source
scale2 = 1.0
shader3 = ../shaders/mgba/ags001-light.slang
filter_linear3 = false
scale_type3 = source
scale3 = 1.0
shader4 = shader-files/border-auto-scale.slang
filter_linear4 = true

View file

@ -4,15 +4,9 @@ shader1 = ../shaders/lcd-cgwg/lcd-grid-v2.slang
shader2 = ../shaders/color/gba-color.slang
shader3 = shader-files/border-auto-scale.slang
scale_type0 = source
scale0 = 1
scale_type1 = source
scale1 = 4
scale_type2 = source
scale2 = 1
filter_linear0 = false
filter_linear1 = false
filter_linear2 = false

View file

@ -1,8 +1,6 @@
shaders = "4"
shader0 = "../../motionblur/shaders/feedback.slang"
scale_type0 = source
scale0 = 1.0
filter_linear0 = false
shader1 = "../shaders/color/gba-color.slang"

View file

@ -4,15 +4,9 @@ shader1 = ../shaders/lcd-cgwg/lcd-grid-v2.slang
shader2 = ../shaders/color/gbc-color.slang
shader3 = shader-files/border-auto-scale.slang
scale_type0 = source
scale0 = 1
scale_type1 = source
scale1 = 4
scale_type2 = source
scale2 = 1
filter_linear0 = false
filter_linear1 = false
filter_linear2 = false