some cleanups, still not working

This commit is contained in:
hunterk 2016-09-16 15:04:16 -05:00
parent 9586b0d58d
commit bfb62584ab
3 changed files with 98 additions and 122 deletions

View file

@ -40,7 +40,7 @@ layout(std140, set = 0, binding = 0) uniform UBO
*/ */
#define round(X) floor((X)+0.5) #define round(X) floor((X)+0.5)
#define TEX(dx,dy) texture(Source, vTexCoord+vec2((dx),(dy))*t1).rgb #define TEX(dx,dy) texture(Source, vTexCoord + vec2((dx), (dy)) * t1).rgb
const float cf2 = 2.0; const float cf2 = 2.0;
const float cf3 = 4.0; const float cf3 = 4.0;
@ -49,11 +49,13 @@ const vec4 eq_thresholdold = vec4(15.0, 15.0, 15.0, 15.0);
const vec4 eq_threshold = vec4( 2.0, 2.0, 2.0, 2.0); const vec4 eq_threshold = vec4( 2.0, 2.0, 2.0, 2.0);
const vec4 eq_threshold3 = vec4(25.0, 25.0, 25.0, 25.0); const vec4 eq_threshold3 = vec4(25.0, 25.0, 25.0, 25.0);
const vec3 Yuv_weight = vec3(4.0, 1.0, 2.0); const vec3 Yuv_weight = vec3(4.0, 1.0, 2.0);
const mat3x3 yuv = mat3x3(0.299, 0.587, 0.114, -0.169, -0.331, 0.499, 0.499, -0.418, -0.0813); const mat3x3 yuv = mat3x3(0.299, 0.587, 0.114,
const mat3x3 yuvT = mat3x3(0.299, -0.169, 0.499, -0.169, -0.331, 0.499,
0.499, -0.418, -0.0813);
const mat3x3 yuvT = mat3x3(0.299, -0.169, 0.499,
0.587, -0.331, -0.418, 0.587, -0.331, -0.418,
0.114, 0.499, -0.0813); 0.114, 0.499, -0.0813);
const mat3x3 yuv_weighted = mat3x3(Yuv_weight.x*yuv[0], Yuv_weight.y*yuv[1], Yuv_weight.z*yuv[2]); const mat3x3 yuv_weighted = mat3x3(Yuv_weight.x * yuv[0], Yuv_weight.y * yuv[1], Yuv_weight.z * yuv[2]);
const vec4 maximo = vec4(255.0f, 255.0f, 255.0f, 255.0f); const vec4 maximo = vec4(255.0f, 255.0f, 255.0f, 255.0f);
vec4 df(vec4 A, vec4 B) vec4 df(vec4 A, vec4 B)
@ -88,7 +90,7 @@ bvec4 eq3(vec4 A, vec4 B)
vec4 weighted_distance(vec4 a, vec4 b, vec4 c, vec4 d, vec4 e, vec4 f, vec4 g, vec4 h) vec4 weighted_distance(vec4 a, vec4 b, vec4 c, vec4 d, vec4 e, vec4 f, vec4 g, vec4 h)
{ {
return (df(a,b) + df(a,c) + df(d,e) + df(d,f) + 4.0*df(g,h)); return (df(a,b) + df(a,c) + df(d,e) + df(d,f) + 4.0 * df(g,h));
} }
#pragma stage vertex #pragma stage vertex
@ -101,9 +103,6 @@ void main()
{ {
gl_Position = global.MVP * Position; gl_Position = global.MVP * Position;
vTexCoord = TexCoord; vTexCoord = TexCoord;
float dx = params.SourceSize.z;
float dy = params.SourceSize.w;
// A3 B3 C3 // A3 B3 C3
// A1 B1 C1 // A1 B1 C1
@ -113,7 +112,7 @@ void main()
// G5 H5 I5 // G5 H5 I5
// G7 H7 I7 // G7 H7 I7
t1 = vec2(dx, dy); // F H t1 = vec2(params.SourceSize.z, params.SourceSize.w); // F H
} }
#pragma stage fragment #pragma stage fragment
@ -129,119 +128,98 @@ void main()
bvec4 interp_restriction_lv3_left, interp_restriction_lv3_up; bvec4 interp_restriction_lv3_left, interp_restriction_lv3_up;
bvec4 interp_restriction_lv4_left, interp_restriction_lv4_up; bvec4 interp_restriction_lv4_left, interp_restriction_lv4_up;
vec3 A3 = TEX(-1,-3); vec3 A3 = TEX(-1,-3); vec3 B3 = TEX( 0,-3); vec3 C3 = TEX( 1,-3);
vec3 B3 = TEX( 0,-3); vec3 A1 = TEX(-1,-2); vec3 B1 = TEX( 0,-2); vec3 C1 = TEX( 1,-2);
vec3 C3 = TEX( 1,-3); vec3 A2 = TEX(-3,-1); vec3 A0 = TEX(-2,-1); vec3 A = TEX(-1,-1); vec3 B = TEX( 0,-1); vec3 C = TEX( 1,-1); vec3 C4 = TEX( 2,-1); vec3 C6 = TEX( 3,-1);
vec3 A1 = TEX(-1,-2); vec3 D2 = TEX(-3, 0); vec3 D0 = TEX(-2, 0); vec3 D = TEX(-1, 0); vec3 E = TEX( 0, 0); vec3 F = TEX( 1, 0); vec3 F4 = TEX( 2, 0); vec3 F6 = TEX( 3, 0);
vec3 B1 = TEX( 0,-2); vec3 G2 = TEX(-3, 1); vec3 G0 = TEX(-2, 1); vec3 G = TEX(-1, 1); vec3 H = TEX( 0, 1); vec3 I = TEX( 1, 1); vec3 I4 = TEX( 2, 1); vec3 I6 = TEX( 3, 1);
vec3 C1 = TEX( 1,-2); vec3 G5 = TEX(-1, 2); vec3 H5 = TEX( 0, 2); vec3 I5 = TEX( 1, 2);
vec3 A2 = TEX(-3,-1); vec3 G7 = TEX(-1, 3); vec3 H7 = TEX( 0, 3); vec3 I7 = TEX( 1, 3);
vec3 A0 = TEX(-2,-1);
vec3 A = TEX(-1,-1);
vec3 B = TEX( 0,-1);
vec3 C = TEX( 1,-1);
vec3 C4 = TEX( 2,-1);
vec3 C6 = TEX( 3,-1);
vec3 D2 = TEX(-3, 0);
vec3 D0 = TEX(-2, 0);
vec3 D = TEX(-1, 0);
vec3 E = TEX( 0, 0);
vec3 F = TEX( 1, 0);
vec3 F4 = TEX( 2, 0);
vec3 F6 = TEX( 3, 0);
vec3 G2 = TEX(-3, 1);
vec3 G0 = TEX(-2, 1);
vec3 G = TEX(-1, 1);
vec3 H = TEX( 0, 1);
vec3 I = TEX( 1, 1);
vec3 I4 = TEX( 2, 1);
vec3 I6 = TEX( 3, 1);
vec3 G5 = TEX(-1, 2);
vec3 H5 = TEX( 0, 2);
vec3 I5 = TEX( 1, 2);
vec3 G7 = TEX(-1, 3);
vec3 H7 = TEX( 0, 3);
vec3 I7 = TEX( 1, 3);
mat4x3 bdhf = yuvT * mat4x3(B, D, H, F); mat4x3 bdhf0 = yuvT * mat4x3(B, D, H, F);
bdhf = mat4x3(abs(bdhf[0]), abs(bdhf[1]), abs(bdhf[2]), abs(bdhf[3])); bdhf0 = mat4x3(abs(bdhf0[0]), abs(bdhf0[1]), abs(bdhf0[2]), abs(bdhf0[3]));
vec4 b = Yuv_weight * bdhf; vec4 b = Yuv_weight * bdhf0;
bdhf = yuvT * mat4x3(C, A, G, I); mat4x3 bdhf1 = yuvT * mat4x3(C, A, G, I);
bdhf = mat4x3(abs(bdhf[0]), abs(bdhf[1]), abs(bdhf[2]), abs(bdhf[3])); bdhf1 = mat4x3(abs(bdhf1[0]), abs(bdhf1[1]), abs(bdhf1[2]), abs(bdhf1[3]));
vec4 c = Yuv_weight * bdhf; vec4 c = Yuv_weight * bdhf1;
bdhf = yuvT * mat4x3(E, E, E, E); mat4x3 bdhf2 = yuvT * mat4x3(E, E, E, E);
bdhf = mat4x3(abs(bdhf[0]), abs(bdhf[1]), abs(bdhf[2]), abs(bdhf[3])); bdhf2 = mat4x3(abs(bdhf2[0]), abs(bdhf2[1]), abs(bdhf2[2]), abs(bdhf2[3]));
vec4 e = Yuv_weight * bdhf; vec4 e = Yuv_weight * bdhf2;
vec4 d = b.yzwx; vec4 d = b.yzwx;
vec4 f = b.wxyz; vec4 f = b.wxyz;
vec4 g = c.zwxy; vec4 g = c.zwxy;
vec4 h = b.zwxy; vec4 h = b.zwxy;
vec4 i = c.wxyz; vec4 i = c.wxyz;
bdhf = yuvT * mat4x3(I4, C1, A0, G5); mat4x3 bdhf3 = yuvT * mat4x3(I4, C1, A0, G5);
bdhf = mat4x3(abs(bdhf[0]), abs(bdhf[1]), abs(bdhf[2]), abs(bdhf[3])); bdhf3 = mat4x3(abs(bdhf3[0]), abs(bdhf3[1]), abs(bdhf3[2]), abs(bdhf3[3]));
vec4 i4 = Yuv_weight * bdhf; vec4 i4 = Yuv_weight * bdhf3;
bdhf = yuvT * mat4x3(I5, C4, A1, G0); mat4x3 bdhf4 = yuvT * mat4x3(I5, C4, A1, G0);
bdhf = mat4x3(abs(bdhf[0]), abs(bdhf[1]), abs(bdhf[2]), abs(bdhf[3])); bdhf4 = mat4x3(abs(bdhf4[0]), abs(bdhf4[1]), abs(bdhf4[2]), abs(bdhf4[3]));
vec4 i5 = Yuv_weight * bdhf; vec4 i5 = Yuv_weight * bdhf4;
bdhf = yuvT * mat4x3(H5, F4, B1, D0); mat4x3 bdhf5 = yuvT * mat4x3(H5, F4, B1, D0);
bdhf = mat4x3(abs(bdhf[0]), abs(bdhf[1]), abs(bdhf[2]), abs(bdhf[3])); bdhf5 = mat4x3(abs(bdhf5[0]), abs(bdhf5[1]), abs(bdhf5[2]), abs(bdhf5[3]));
vec4 h5 = Yuv_weight * bdhf; vec4 h5 = Yuv_weight * bdhf5;
vec4 f4 = h5.yzwx; vec4 f4 = h5.yzwx;
vec4 c1 = i4.yzwx;
vec4 c1 = i4.yzwx; vec4 g0 = i5.wxyz;
vec4 g0 = i5.wxyz; vec4 b1 = h5.zwxy;
vec4 b1 = h5.zwxy; vec4 d0 = h5.wxyz;
vec4 d0 = h5.wxyz;
bdhf = yuvT * mat4x3(I6, C3, A2, G7); mat4x3 bdhf6 = yuvT * mat4x3(I6, C3, A2, G7);
bdhf = mat4x3(abs(bdhf[0]), abs(bdhf[1]), abs(bdhf[2]), abs(bdhf[3])); bdhf6 = mat4x3(abs(bdhf6[0]), abs(bdhf6[1]), abs(bdhf6[2]), abs(bdhf6[3]));
vec4 i6 = Yuv_weight * bdhf; vec4 i6 = Yuv_weight * bdhf6;
bdhf = yuvT * mat4x3(I7, C6, A3, G2); mat4x3 bdhf7 = yuvT * mat4x3(I7, C6, A3, G2);
bdhf = mat4x3(abs(bdhf[0]), abs(bdhf[1]), abs(bdhf[2]), abs(bdhf[3])); bdhf7 = mat4x3(abs(bdhf7[0]), abs(bdhf7[1]), abs(bdhf7[2]), abs(bdhf7[3]));
vec4 i7 = Yuv_weight * bdhf; vec4 i7 = Yuv_weight * bdhf7;
bdhf = yuvT * mat4x3(H7, F6, B3, D2); mat4x3 bdhf8 = yuvT * mat4x3(H7, F6, B3, D2);
bdhf = mat4x3(abs(bdhf[0]), abs(bdhf[1]), abs(bdhf[2]), abs(bdhf[3])); bdhf8 = mat4x3(abs(bdhf8[0]), abs(bdhf8[1]), abs(bdhf8[2]), abs(bdhf8[3]));
vec4 h7 = Yuv_weight * bdhf; vec4 h7 = Yuv_weight * bdhf8;
vec4 f6 = h7.yzwx; vec4 f6 = h7.yzwx;
vec4 c3 = i6.yzwx;
vec4 c3 = i6.yzwx; vec4 g2 = i7.wxyz;
vec4 g2 = i7.wxyz; vec4 b3 = h7.zwxy;
vec4 b3 = h7.zwxy; vec4 d2 = h7.wxyz;
vec4 d2 = h7.wxyz;
interp_restriction_lv1 = (notEqual(e,f ) == bvec4(true) && notEqual(e,h) == bvec4(true)) ? bvec4(true) : bvec4(false); interp_restriction_lv1 = (notEqual(e,f ) == bvec4(true) && notEqual(e,h) == bvec4(true)) ? bvec4(true) : bvec4(false);
interp_restriction_lv2_left = (notEqual(e,g ) == bvec4(true) && notEqual(d,g) == bvec4(true) && (eq(e, d) == bvec4(true) || eq(h, g) == bvec4(true))) ? bvec4(true) : bvec4(false); interp_restriction_lv2_left = (notEqual(e,g ) == bvec4(true) && notEqual(d,g) == bvec4(true) && (eq(e, d) == bvec4(true) || eq(h, g) == bvec4(true))) ? bvec4(true) : bvec4(false);
interp_restriction_lv2_up = (notEqual(e,c ) == bvec4(true) && notEqual(b,c) == bvec4(true) && (eq(e, b) == bvec4(true) || eq(f, c) == bvec4(true))) ? bvec4(true) : bvec4(false); interp_restriction_lv2_up = (notEqual(e,c ) == bvec4(true) && notEqual(b,c) == bvec4(true) && (eq(e, b) == bvec4(true) || eq(f, c) == bvec4(true))) ? bvec4(true) : bvec4(false);
interp_restriction_lv3_left = (notEqual(e,g0) == bvec4(true) && notEqual(d0,g0) == bvec4(true) && (eq(d,d0) == bvec4(true) || eq(g,g0) == bvec4(true))) ? bvec4(true) : bvec4(false); interp_restriction_lv3_left = (notEqual(e,g0) == bvec4(true) && notEqual(d0,g0) == bvec4(true) && (eq(d,d0) == bvec4(true) || eq(g,g0) == bvec4(true))) ? bvec4(true) : bvec4(false);
interp_restriction_lv3_up = (notEqual(e,c1) == bvec4(true) && notEqual(b1,c1) == bvec4(true) && (eq(b,b1) == bvec4(true) || eq(c,c1) == bvec4(true))) ? bvec4(true) : bvec4(false); interp_restriction_lv3_up = (notEqual(e,c1) == bvec4(true) && notEqual(b1,c1) == bvec4(true) && (eq(b,b1) == bvec4(true) || eq(c,c1) == bvec4(true))) ? bvec4(true) : bvec4(false);
interp_restriction_lv4_left = (notEqual(e,g2) == bvec4(true) && notEqual(d2,g2) == bvec4(true) && (eq(d0,d2) == bvec4(true) || eq(g0,g2) == bvec4(true))) ? bvec4(true) : bvec4(false); interp_restriction_lv4_left = (notEqual(e,g2) == bvec4(true) && notEqual(d2,g2) == bvec4(true) && (eq(d0,d2) == bvec4(true) || eq(g0,g2) == bvec4(true))) ? bvec4(true) : bvec4(false);
interp_restriction_lv4_up = (notEqual(e,c3) == bvec4(true) && notEqual(b3,c3) == bvec4(true) && (eq(b1,b3) == bvec4(true) || eq(c1,c3) == bvec4(true))) ? bvec4(true) : bvec4(false); interp_restriction_lv4_up = (notEqual(e,c3) == bvec4(true) && notEqual(b3,c3) == bvec4(true) && (eq(b1,b3) == bvec4(true) || eq(c1,c3) == bvec4(true))) ? bvec4(true) : bvec4(false);
vec4 wd1 = weighted_distance( e, c, g, i, h5, f4, h, f); vec4 wd1 = weighted_distance( e, c, g, i, h5, f4, h, f);
vec4 wd2 = weighted_distance( h, d, i5, f, i4, b, e, i); vec4 wd2 = weighted_distance( h, d, i5, f, i4, b, e, i);
edr0 = (lessThanEqual(wd1 , wd2) == bvec4(true) && interp_restriction_lv1 == bvec4(true)) ? bvec4(true) : bvec4(false); edr0 = (lessThanEqual(wd1 , wd2) == bvec4(true) && interp_restriction_lv1 == bvec4(true)) ? bvec4(true) : bvec4(false);
edr = (lessThan(wd1 , wd2) == bvec4(true) && interp_restriction_lv1 == bvec4(true) && ( eq(f,b) == bvec4(false) && id(f,c,f,b) == bvec4(false) || eq(h,d) == bvec4(false) && id(h,g,h,d) == bvec4(false) || eq(e,g) == bvec4(true) || eq(e,c) == bvec4(true))) ? bvec4(true) : bvec4(false); edr = (lessThan(wd1 , wd2) == bvec4(true) && interp_restriction_lv1 == bvec4(true) && ( eq(f,b) == bvec4(false) && id(f,c,f,b) == bvec4(false) || eq(h,d) == bvec4(false) && id(h,g,h,d) == bvec4(false) || eq(e,g) == bvec4(true) || eq(e,c) == bvec4(true))) ? bvec4(true) : bvec4(false);
edr_left = (lessThanEqual((cf2*df(f,g)) , df(h,c)) == bvec4(true) && interp_restriction_lv2_left == bvec4(true) && edr == bvec4(true)) ? bvec4(true) : bvec4(false); edr_left = (lessThanEqual((cf2*df(f,g)) , df(h,c)) == bvec4(true) && interp_restriction_lv2_left == bvec4(true) && edr == bvec4(true)) ? bvec4(true) : bvec4(false);
edr_up = (greaterThanEqual(df(f,g) , (cf2*df(h,c))) == bvec4(true) && interp_restriction_lv2_up == bvec4(true) && edr == bvec4(true)) ? bvec4(true) : bvec4(false); edr_up = (greaterThanEqual(df(f,g) , (cf2*df(h,c))) == bvec4(true) && interp_restriction_lv2_up == bvec4(true) && edr == bvec4(true)) ? bvec4(true) : bvec4(false);
edr3_left = (lessThanEqual((cf3*df(f,g0)) , df(h,c1)) == bvec4(true) && interp_restriction_lv3_left == bvec4(true) && edr_left == bvec4(true)) ? bvec4(true) : bvec4(false); edr3_left = (lessThanEqual((cf3*df(f,g0)) , df(h,c1)) == bvec4(true) && interp_restriction_lv3_left == bvec4(true) && edr_left == bvec4(true)) ? bvec4(true) : bvec4(false);
edr3_up = (greaterThanEqual(df(f,g0) , (cf3*df(h,c1))) == bvec4(true) && interp_restriction_lv3_up == bvec4(true) && edr_up == bvec4(true)) ? bvec4(true) : bvec4(false); edr3_up = (greaterThanEqual(df(f,g0) , (cf3*df(h,c1))) == bvec4(true) && interp_restriction_lv3_up == bvec4(true) && edr_up == bvec4(true)) ? bvec4(true) : bvec4(false);
edr4_left = (lessThanEqual((cf4*df(f,g2)) , df(h,c3)) == bvec4(true) && interp_restriction_lv4_left == bvec4(true) && edr3_left == bvec4(true)) ? bvec4(true) : bvec4(false); edr4_left = (lessThanEqual((cf4*df(f,g2)) , df(h,c3)) == bvec4(true) && interp_restriction_lv4_left == bvec4(true) && edr3_left == bvec4(true)) ? bvec4(true) : bvec4(false);
edr4_up = (greaterThanEqual(df(f,g2) , (cf4*df(h,c3))) == bvec4(true) && interp_restriction_lv4_up == bvec4(true) && edr3_up == bvec4(true)) ? bvec4(true) : bvec4(false); edr4_up = (greaterThanEqual(df(f,g2) , (cf4*df(h,c3))) == bvec4(true) && interp_restriction_lv4_up == bvec4(true) && edr3_up == bvec4(true)) ? bvec4(true) : bvec4(false);
vec4 info; vec4 info;
info = (edr0 == bvec4(true)) ? vec4(1.0) : vec4(0.0);
info = (edr == bvec4(true)) ? vec4(2.0) : info;
info = (edr_up == bvec4(true) && edr_left == bvec4(false)) ? vec4(3.0) : info;
info = (edr_left == bvec4(true) && edr_up == bvec4(false)) ? vec4(4.0) : info;
info = (edr3_up == bvec4(true) && edr3_left == bvec4(false)) ? vec4(5.0) : info;
info = (edr3_left == bvec4(true) && edr3_up == bvec4(false)) ? vec4(6.0) : info;
info = (edr4_up == bvec4(true) && edr4_left == bvec4(false)) ? vec4(7.0) : info;
info = (edr4_left == bvec4(true) && edr4_up == bvec4(false)) ? vec4(8.0) : info;
// info = (edr4_left == bvec4(true) && edr4_up == bvec4(false)) ? vec4(8.0) : ((edr4_up == bvec4(true) && edr4_left == bvec4(false)) ? vec4(7.0) : ((edr3_left == bvec4(true) && edr3_up == bvec4(false)) ? vec4(6.0) : ((edr3_up == bvec4(true) && edr3_left == bvec4(false)) ? vec4(5.0) : ((edr_left == bvec4(true) && edr_up == bvec4(false)) ? vec4(4.0) : ((edr_up == bvec4(true) && edr_left == bvec4(false)) ? vec4(3.0) : (edr == bvec4(true) ? vec4(2.0) : (edr0 == bvec4(true) ? vec4(1.0) : vec4(0.0))))))));
info = (edr4_left == bvec4(true) && edr4_up == bvec4(false)) ? vec4(8.0) : ((edr4_up == bvec4(true) && edr4_left == bvec4(false)) ? vec4(7.0) : ((edr3_left == bvec4(true) && edr3_up == bvec4(false)) ? vec4(6.0) : ((edr3_up == bvec4(true) && edr3_left == bvec4(false)) ? vec4(5.0) : ((edr_left == bvec4(true) && edr_up == bvec4(false)) ? vec4(4.0) : ((edr_up == bvec4(true) && edr_left == bvec4(false)) ? vec4(3.0) : (edr == bvec4(true) ? vec4(2.0) : (edr0 == bvec4(true) ? vec4(1.0) : vec4(0.0)))))))); FragColor = vec4(remapTo01(info, maximo));
FragColor = vec4(remapTo01(info, maximo));
} }

View file

@ -57,19 +57,19 @@ const mat2x4 sym_vectors = mat2x4(1, 1, -1, -1, 1, -1, -1, 1);
// Bx, Ay, C // Bx, Ay, C
const vec3 lines[13] = { const vec3 lines[13] = {
vec3( 4.0, 4.0, 4.0), // 0 NL vec3( 4.0, 4.0, 4.0), // 0 NL
vec3( 4.0, 4.0, 3.0), // 1 LV0 vec3( 4.0, 4.0, 3.0), // 1 LV0
vec3( 4.0, 4.0, 2.0), // 2 LV1 vec3( 4.0, 4.0, 2.0), // 2 LV1
vec3( 8.0, 4.0, 2.0), // 3 LV2u vec3( 8.0, 4.0, 2.0), // 3 LV2u
vec3( 4.0, 8.0, 2.0), // 4 LV2l vec3( 4.0, 8.0, 2.0), // 4 LV2l
vec3(12.0, 4.0, 2.0), // 5 LV3u vec3(12.0, 4.0, 2.0), // 5 LV3u
vec3( 4.0,12.0, 2.0), // 6 LV3l vec3( 4.0, 12.0, 2.0), // 6 LV3l
vec3(16.0, 4.0, 2.0), // 7 LV4u vec3(16.0, 4.0, 2.0), // 7 LV4u
vec3( 4.0,16.0, 2.0), // 8 LV4l vec3( 4.0, 16.0, 2.0), // 8 LV4l
vec3(12.0, 4.0, 6.0), // 9 LV3u vec3(12.0, 4.0, 6.0), // 9 LV3u
vec3( 4.0,12.0, 6.0), // 10 LV3l vec3( 4.0, 12.0, 6.0), // 10 LV3l
vec3(16.0, 4.0, 6.0), // 11 LV4u vec3(16.0, 4.0, 6.0), // 11 LV4u
vec3( 4.0,16.0, 6.0), // 12 LV4l vec3( 4.0, 16.0, 6.0), // 12 LV4l
}; };
vec4 remapTo01(vec4 v, vec4 low, vec4 high) vec4 remapTo01(vec4 v, vec4 low, vec4 high)

View file

@ -45,8 +45,6 @@ const vec3 bin = vec3( 4.0f, 2.0f, 1.0f);
const vec4 low = vec4(-64.0f, -64.0f, -64.0f, -64.0f); const vec4 low = vec4(-64.0f, -64.0f, -64.0f, -64.0f);
const vec4 high = vec4( 64.0f, 64.0f, 64.0f, 64.0f); const vec4 high = vec4( 64.0f, 64.0f, 64.0f, 64.0f);
const mat2x4 sym_vectors = mat2x4(1, 1, -1, -1, 1, -1, -1, 1);
vec4 remapFrom01(vec4 v, vec4 low, vec4 high) vec4 remapFrom01(vec4 v, vec4 low, vec4 high)
{ {
return round(mix(low, high, v)); return round(mix(low, high, v));