Merge pull request #204 from realnc/ags-agb-border-presets

Add border presets for GBA with AGB-001 and AGS-001 screen shaders
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hizzlekizzle 2021-11-27 08:28:07 -06:00 committed by GitHub
commit cf79442b78
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6 changed files with 189 additions and 0 deletions

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shaders = 4
shader0 = ../../motionblur/shaders/response-time.slang
filter_linear0 = false
scale_type0 = source
scale0 = 1.0
shader1 = ../shaders/mgba/agb001.slang
filter_linear1 = false
scale_type1 = source
scale1 = 4.0
shader2 = ../shaders/color/gba-color.slang
filter_linear2 = false
scale_type2 = source
scale2 = 1.0
shader3 = shader-files/gb-pass-5.slang
filter_linear3 = true
textures = BORDER
BORDER = resources/gba-border-square-4x.png
BORDER_linear = true
parameters = "SCALE;OUT_X;OUT_Y"
SCALE = "1.0"
OUT_X = "3200.0"
OUT_Y = "1600.0"

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shaders = 4
shader0 = ../../motionblur/shaders/response-time.slang
filter_linear0 = false
scale_type0 = source
scale0 = 1.0
shader1 = ../shaders/mgba/agb001.slang
filter_linear1 = false
scale_type1 = source
scale1 = 4.0
shader2 = ../shaders/color/gba-color.slang
filter_linear2 = false
scale_type2 = source
scale2 = 1.0
shader3 = shader-files/gb-pass-5.slang
filter_linear3 = true
textures = BORDER
BORDER = resources/gba-border-square-4x.png
BORDER_linear = true
parameters = "SCALE;OUT_X;OUT_Y"
SCALE = "2.0"
OUT_X = "6400.0"
OUT_Y = "3200.0"

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shaders = 4
shader0 = ../../motionblur/shaders/response-time.slang
filter_linear0 = false
scale_type0 = source
scale0 = 1.0
shader1 = ../shaders/mgba/agb001.slang
filter_linear1 = false
scale_type1 = source
scale1 = 4.0
shader2 = ../shaders/color/gba-color.slang
filter_linear2 = false
scale_type2 = source
scale2 = 1.0
shader3 = shader-files/gb-pass-5.slang
filter_linear3 = true
textures = BORDER
BORDER = resources/gba-border-square-4x.png
BORDER_linear = true
parameters = "SCALE;OUT_X;OUT_Y"
SCALE = "3.0"
OUT_X = "9600.0"
OUT_Y = "4800.0"

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shaders = 5
shader0 = ../../motionblur/shaders/response-time.slang
filter_linear0 = false
scale_type0 = source
scale0 = 1.0
shader1 = ../shaders/mgba/ags001.slang
filter_linear1 = false
scale_type1 = source
scale1 = 4.0
shader2 = ../shaders/color/gba-color.slang
filter_linear2 = false
scale_type2 = source
scale2 = 1.0
shader3 = ../shaders/mgba/ags001-light.slang
filter_linear3 = false
scale_type3 = source
scale3 = 1.0
shader4 = shader-files/gb-pass-5.slang
filter_linear4 = true
textures = BORDER
BORDER = resources/gba-border-square-4x.png
BORDER_linear = true
parameters = "SCALE;OUT_X;OUT_Y"
SCALE = "1.0"
OUT_X = "3200.0"
OUT_Y = "1600.0"

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@ -0,0 +1,34 @@
shaders = 5
shader0 = ../../motionblur/shaders/response-time.slang
filter_linear0 = false
scale_type0 = source
scale0 = 1.0
shader1 = ../shaders/mgba/ags001.slang
filter_linear1 = false
scale_type1 = source
scale1 = 4.0
shader2 = ../shaders/color/gba-color.slang
filter_linear2 = false
scale_type2 = source
scale2 = 1.0
shader3 = ../shaders/mgba/ags001-light.slang
filter_linear3 = false
scale_type3 = source
scale3 = 1.0
shader4 = shader-files/gb-pass-5.slang
filter_linear4 = true
textures = BORDER
BORDER = resources/gba-border-square-4x.png
BORDER_linear = true
parameters = "SCALE;OUT_X;OUT_Y"
SCALE = "2.0"
OUT_X = "6400.0"
OUT_Y = "3200.0"

View file

@ -0,0 +1,34 @@
shaders = 5
shader0 = ../../motionblur/shaders/response-time.slang
filter_linear0 = false
scale_type0 = source
scale0 = 1.0
shader1 = ../shaders/mgba/ags001.slang
filter_linear1 = false
scale_type1 = source
scale1 = 4.0
shader2 = ../shaders/color/gba-color.slang
filter_linear2 = false
scale_type2 = source
scale2 = 1.0
shader3 = ../shaders/mgba/ags001-light.slang
filter_linear3 = false
scale_type3 = source
scale3 = 1.0
shader4 = shader-files/gb-pass-5.slang
filter_linear4 = true
textures = BORDER
BORDER = resources/gba-border-square-4x.png
BORDER_linear = true
parameters = "SCALE;OUT_X;OUT_Y"
SCALE = "3.0"
OUT_X = "9600.0"
OUT_Y = "4800.0"