Commit graph

11 commits

Author SHA1 Message Date
fishcu 259ff81f4b
Repo reorg: edge smoothing, interpolation, and pixel art scaling (#469)
* Move initial batch of shaders and presets to smoothing subdirectory

* Rename smoothing to edge enhancement

* Move cubic and windowed into interpolation

* Fix some presets

* Fix rest of presets

* Rename edge-enhancement to edge-smoothing

* Move pixel art scalers into separate directory separate from 'interpolation'

* Flatten interpolation/cubic into interpolation/
2023-08-12 18:09:28 -05:00
hunterk 2b30c6089f
Make a bunch of implicit scaling settings explicit (#375)
* make a bunch of implicit scaling rules explicit and move color shaders before scaling shaders in the handheld directory

* remove extraneous file

* switch vhs from viewport to source scaling
2023-03-20 10:03:42 -05:00
Isaac Deutsch 06379028de Add RCA sharpening 2023-02-04 23:47:10 +01:00
hunterk c10a40e656
Replace "Original" texture with stock reference pass (#343)
* update shaders that use Original to use a reference pass instead for append/prepend readiness

* remove some extraneous files

* fix super-xbr preset that was already broken apparently
2022-12-23 23:31:11 -06:00
hunterk bc55ed1f7b move all of the misc shaders into a subdir and give them presets to be in-line with the rest of the repo 2022-09-23 23:04:05 -05:00
hunterk 35f3d10d25 add Hyllian's xbr updates and anime4k port 2020-10-30 14:22:42 -05:00
hunterk 599d385f3a add guest's scalefx-aa presets and supporting shaders 2019-08-10 22:19:36 -05:00
hunterk fc28962ff5 fix a few more stragglers 2019-06-03 10:20:05 -05:00
LazyBumHorse 0a2b35ec11 replace invalid scale_type_<number> with scale_type<number> 2019-05-28 22:35:49 +02:00
hunterk fb6cfff937 add some more xbr-related shaders and presets 2017-06-30 14:33:49 -05:00
hunterk f0dcc2198d add adaptive-sharpen 2016-08-12 10:53:17 -05:00