CatGreen90
a767593e8f
Change "param" to "params"
2020-07-18 16:20:30 -04:00
hunterk
4bd95bab4e
add bicubic shader and preset
2020-07-16 16:12:18 -05:00
hunterk
375c6220d7
add zfast-crt shader and preset
2020-07-14 16:24:42 -05:00
hizzlekizzle
f25e268226
Merge pull request #146 from nfp0/fix_gameboy_shader_blending
...
Fixed round dots on Gameboy shaders
2020-07-13 10:24:48 -05:00
Nuno Pereira
cbe3b4baf5
fixed round dots on Gameboy shaders
2020-07-12 01:49:51 +01:00
Dogway
8ee69f0a78
update grade.slang ( #145 )
...
* update grade.slang
Gamma pipeline relogic
Fix LUT implementation
Fix rolled_gain function
New otuput space: Rec.709
Fixed some defaults (output space to 4.0, and temperature to D55)
* update.slang
fix back output space default
2020-07-10 11:47:44 -05:00
hizzlekizzle
e678bc4dc7
Merge pull request #144 from ofry/master
...
Add mdapt+fast-bilateral+super4xbr+scanlines preset.
2020-07-10 07:43:52 -05:00
ofry
628d40eeb0
Add mdapt+fast-bilateral+super4xbr+scanlines preset. It's working, I tested it.
2020-07-10 11:46:27 +03:00
Autechre
8f26d781c1
Merge pull request #143 from ofry/master
...
Add prefix to MDAPT shader parameters
2020-07-09 13:53:20 +02:00
ofry
bae64541ff
Avoid parameter name conflicts.
...
Signed-off-by: ofry <tim4job@bmail.ru>
2020-07-09 11:44:42 +03:00
hunterk
bdc0203b56
add rewind effect to vhs_mpalko
2020-07-02 13:47:16 -05:00
hizzlekizzle
2434ab1712
Merge pull request #140 from jdgleaver/lcd1x
...
Add lcd1x shaders
2020-06-29 13:45:55 -05:00
jdgleaver
70baa38678
Add lcd1x shaders
2020-06-29 12:11:21 +01:00
hunterk
67f934f56f
remove unneeded passes
2020-06-26 16:21:12 -05:00
hunterk
5db5e6572d
archive mame_hlsl and update to version based on bgfx code
2020-06-26 16:18:00 -05:00
hunterk
603be636dc
only round corners when curved
2020-06-25 10:50:09 -05:00
hunterk
0dfcbfb18a
replace noise and curvature with simpler, faster versions
2020-06-25 10:47:39 -05:00
hizzlekizzle
9271cc2d3a
Merge pull request #139 from Dogway/master
...
Create grade.slang
2020-06-22 11:36:41 -05:00
Dogway
4260ef8f8b
Create grade.slang
2020-06-22 14:40:53 +01:00
hunterk
4344f29d7d
remove extraneous file
2020-06-19 16:20:06 -05:00
hunterk
1ea4c2f33d
add VHSPro ported from reshade
2020-06-19 16:19:28 -05:00
hunterk
9a8b4a70fc
add interference toggle
2020-06-16 14:40:05 -05:00
Autechre
19902193b6
Add files via upload
2020-06-07 01:35:48 +02:00
hunterk
b0c74efaab
add harlequin's lcd-shader shaders and preset
2020-05-04 19:03:32 -05:00
hizzlekizzle
c6bd9c687d
Merge pull request #136 from Syhles/patch-1
...
Missing rgb_grain selection?
2020-04-29 08:20:26 -05:00
Syhles
4754896dc6
Missing rgb_grain selection?
2020-04-29 01:22:38 -04:00
hunterk
239b6f01be
add modular image adjustment shader
2020-04-28 22:37:24 -05:00
hunterk
5fd80ad7ea
make res-independent scanlines better, add built-in res control to geom
2020-04-27 14:45:44 -05:00
hunterk
3b6d56f496
add newpixie-crt
2020-04-23 20:09:51 -05:00
hizzlekizzle
900b171dd9
latest updates from guest
2020-04-13 22:46:18 -05:00
hizzlekizzle
e54bbbb7e3
Update subpixel_masks.h
...
fix broken yellow pixel(!) and add early returns (might speed things up slightly, dunno). Also add an explanatory comment at the top, add a 0 value for passthru/no mask and a sanity check that returns a passthru/no mask for any unexpected value.
2020-04-03 13:30:09 -05:00
hizzlekizzle
1335068b05
Merge pull request #133 from Dogway/patch-1
...
Update white_point.slang
2020-03-31 18:57:50 -05:00
Dogway
49c860f6ac
Update white_point.slang
2020-03-31 18:55:49 +01:00
Dogway
993d463a2c
Update white_point.slang
...
Ported updated white_point.glsl to slang format.
2020-03-31 10:36:51 +01:00
hizzlekizzle
5e509df3ec
more updates to crt-guest-dr-venom
...
"Unfortunately or fortunately i found a conflict of settings in the shader. With low scanline saturation the ‘PVM colors’ aren’t applied or applied very weakly. I needed to fix this.
In the process i also decided to make the shader even better. I wasn’t completely satisfied with some types of filtering, as it turns out, using an even number of pixels fixes many issues with the shader. I’m also very pleased how the anti-ringing, mask reference color and scanline color turned out."
2020-03-29 15:37:36 -05:00
hizzlekizzle
4ddf327c85
last minute changes from guest
2020-03-28 22:16:41 -05:00
hizzlekizzle
089731d754
last-minute changes from guest
2020-03-28 18:31:35 -05:00
hizzlekizzle
5f5b51ada5
update crt-guest-dr-venom to guest's latest
2020-03-28 16:19:09 -05:00
hunterk
9850d68939
add grid-blend-hybrid shader and preset
2020-02-24 16:35:12 -06:00
hunterk
1883ed12b7
add vt220 shader and preset
2020-02-19 11:23:13 -06:00
hunterk
2a48ab3052
update crt-guest-sm
2020-02-18 12:27:53 -06:00
hizzlekizzle
5227b5a254
Merge pull request #131 from lfanog/patch-6
...
Delete crt-guest-dr-venom-ntsc-composite-256px.slangp
2020-02-18 09:32:01 -06:00
Luiz Felipe Nogueira
234eb1ccea
Delete crt-guest-dr-venom-ntsc-composite-256px.slangp
...
Due to ntsc-adaptive, this preset is no longer needed.
2020-02-17 23:13:04 -03:00
hunterk
fbc0e7a9fa
update crt-guest-sm to latest
2020-02-17 13:43:39 -06:00
hunterk
a24fd351db
update phase in main function
2020-02-17 11:44:18 -06:00
hunterk
df9b480805
add ntsc-adaptive, move some presets to it and remove redundant presets
2020-02-16 23:11:31 -06:00
hizzlekizzle
165b5787ae
Merge pull request #125 from lfanog/patch-1
...
Create crt-guest-dr-venom-ntsc-composite-256px.slangp
2020-02-14 09:04:36 -06:00
hizzlekizzle
6e3c1db368
Merge pull request #128 from lfanog/patch-4
...
Update crt-guest-dr-venom-ntsc-composite-stock.slangp
2020-02-14 08:14:41 -06:00
hizzlekizzle
df4b6c963e
Merge pull request #129 from lfanog/patch-5
...
Update crt-guest-dr-venom-stock.slangp
2020-02-14 08:14:35 -06:00
Luiz Felipe Nogueira
c90318ab0e
Update crt-guest-dr-venom-stock.slangp
...
Updated to latest crt-guest-dr-venom. To run a high internal res and then downsample just the Y axis.
2020-02-14 00:32:42 -03:00