* make a bunch of implicit scaling rules explicit and move color shaders before scaling shaders in the handheld directory
* remove extraneous file
* switch vhs from viewport to source scaling
* add TATE mode to mame_hlsl
* add crt-guest-dr-venom2 shaders and presets
* get rid of weird character in filename
* add updated crt-hyllian shaders and presets
* update guest's deconvergence to latest
* more gdv updates
* forgot one