majorpainthecactus
46cbd81131
Added HDR shader chain to be used with associated pull request 'Added support for HDR shaders #13390 ' in the RetroArch repository
2021-12-22 00:25:08 +00:00
barbudreadmon
b0c288b141
fix zfast_crt for rotated games
2021-08-18 17:11:38 +02:00
hunterk
8524a42da5
Add crt-guest-advanced, update other crt-guest, update ntsc-adaptive ( #183 )
...
* update crt-guest, add advanced
* re-add some prematurely deleted GDV passes
* fix ntsc res behavior
* disable field-merging on 2-phase to allow MD rainbow artifacting
* remove unused function
2021-07-30 08:24:20 -05:00
hunterk
7c1a778f4f
changes to ntsc-adaptive, more blurs, NDS color, gamma ramp ( #178 )
...
* add updated NDS color, Super Sleuth gamma ramp and more trogglemonkey blurs
* whoops, remove debug workaround
* remove reference to Cg shaders
* make ntsc-adaptive more custom, add RF preset, move some ntsc presets to 'presets'
2021-06-04 17:51:24 -05:00
Tatsuya79
c2b113411f
Update crt-geom.slang
2021-05-22 15:21:57 +02:00
Tatsuya79
fa3321fbd7
crt-geom: add vertical mode, tate preset
2021-05-21 19:09:55 +02:00
hizzlekizzle
e5f2818021
fix crt-guest-dr-venom-fast smoothing pass
2021-04-04 08:52:46 -05:00
hizzlekizzle
12fdb6562f
update crt-geom-deluxe to add brightness compensation; add bright pix… ( #170 )
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* update crt-geom-deluxe to add brightness compensation; add bright pixel counts to subpixel masks; delete extraneous preset
* forgot to update geom-deluxe preset
* fix various preset spec nits
* try to mellow out the raster bloom
Co-authored-by: hunterk <hunter_kaller@yahoo.com>
2021-03-01 15:11:53 -06:00
hunterk
35c2d7064e
add crt-hyllian and crt-guest updates ( #166 )
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* add TATE mode to mame_hlsl
* add crt-guest-dr-venom2 shaders and presets
* get rid of weird character in filename
* add updated crt-hyllian shaders and presets
* update guest's deconvergence to latest
* more gdv updates
* forgot one
2021-01-16 09:31:32 -06:00
hizzlekizzle
d26ad30362
Merge pull request #155 from hunterk/master
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move/add stereoscopic-3D shaders to match glsl repo
2020-12-16 12:54:59 -06:00
hunterk
83485c6983
add an option to freeze the newpixie scanlines and fix the bezel image
2020-10-26 16:17:08 -05:00
Oriol Ferrer Mesia
78aad452f7
rm old stale code
2020-10-22 02:11:17 +02:00
Oriol Ferrer Mesia
1407c30f51
add crt-blurPi slang shader variants
2020-10-22 01:50:50 +02:00
hunterk
375c6220d7
add zfast-crt shader and preset
2020-07-14 16:24:42 -05:00
hunterk
67f934f56f
remove unneeded passes
2020-06-26 16:21:12 -05:00
hunterk
5db5e6572d
archive mame_hlsl and update to version based on bgfx code
2020-06-26 16:18:00 -05:00
hunterk
603be636dc
only round corners when curved
2020-06-25 10:50:09 -05:00
hunterk
0dfcbfb18a
replace noise and curvature with simpler, faster versions
2020-06-25 10:47:39 -05:00
hunterk
9a8b4a70fc
add interference toggle
2020-06-16 14:40:05 -05:00
hunterk
5fd80ad7ea
make res-independent scanlines better, add built-in res control to geom
2020-04-27 14:45:44 -05:00
hunterk
3b6d56f496
add newpixie-crt
2020-04-23 20:09:51 -05:00
hizzlekizzle
900b171dd9
latest updates from guest
2020-04-13 22:46:18 -05:00
hizzlekizzle
5e509df3ec
more updates to crt-guest-dr-venom
...
"Unfortunately or fortunately i found a conflict of settings in the shader. With low scanline saturation the ‘PVM colors’ aren’t applied or applied very weakly. I needed to fix this.
In the process i also decided to make the shader even better. I wasn’t completely satisfied with some types of filtering, as it turns out, using an even number of pixels fixes many issues with the shader. I’m also very pleased how the anti-ringing, mask reference color and scanline color turned out."
2020-03-29 15:37:36 -05:00
hizzlekizzle
4ddf327c85
last minute changes from guest
2020-03-28 22:16:41 -05:00
hizzlekizzle
5f5b51ada5
update crt-guest-dr-venom to guest's latest
2020-03-28 16:19:09 -05:00
hunterk
1883ed12b7
add vt220 shader and preset
2020-02-19 11:23:13 -06:00
hunterk
2a48ab3052
update crt-guest-sm
2020-02-18 12:27:53 -06:00
hunterk
fbc0e7a9fa
update crt-guest-sm to latest
2020-02-17 13:43:39 -06:00
hunterk
df9b480805
add ntsc-adaptive, move some presets to it and remove redundant presets
2020-02-16 23:11:31 -06:00
hunterk
10708236b1
update crt-guest-dr-venom to latest from guest
2020-02-06 11:44:53 -06:00
hunterk
4cff7c2c23
update crt-guest-dr-venom with interlacing support
2020-02-02 13:18:25 -06:00
hunterk
ee0ce4c140
add luminance param to geom, add some params to geom-deluxe
2020-01-30 16:02:47 -06:00
hunterk
b38342095a
switch geom-deluxe to use generated subpixel masks instead of LUTs
2020-01-25 13:24:52 -06:00
hunterk
66bda5d3b8
delete mistakenly committed file
2019-12-31 15:09:34 -06:00
hunterk
ab43d6c913
make royale's interlacing detection toggle-able at runtime
2019-12-31 15:08:28 -06:00
hunterk
360280c54b
update crt-guest-dr-venom to latest
2019-12-30 13:21:47 -06:00
hunterk
b3067103a6
update crt-guest-sm
2019-12-28 12:56:54 -06:00
hunterk
bdb8077f6a
add subpixel masks and customize metacrt
2019-12-20 11:47:12 -06:00
hunterk
fe002c6f3b
better port of metacrt pt 2
2019-12-19 16:38:17 -06:00
hunterk
4e49d48bfd
better port of metacrt
2019-12-19 16:36:25 -06:00
hizzlekizzle
65e60b9f5d
fix typo in crt-guest-dr-venom
2019-12-19 09:04:21 -06:00
hunterk
492951eb55
update crt-guest-dr-venom shaders and presets
2019-12-18 16:00:23 -06:00
hunterk
ef7bbb1b82
move simple scanline shaders out of misc and fix hlsl function name collision
2019-12-16 11:19:39 -06:00
hunterk
e192994089
add crt-guest-sm shader and preset
2019-12-16 11:10:27 -06:00
hunterk
5aac649754
update crt-guest to avoid scanline spikes
2019-12-11 10:50:00 -06:00
hunterk
fc0d4519f7
fix no-aa mode in royale
2019-09-27 16:15:14 -05:00
hunterk
8537d7b8de
fix royale geom tilt angles
2019-09-16 09:35:12 -05:00
hunterk
e19f75abf9
omg fix stupid error that broke royale geom modes
2019-09-15 09:33:35 -05:00
Trond Haugland
9b5ed669be
add missing crt-pi preset
2019-09-05 14:24:05 +02:00
hizzlekizzle
4904f5c9c8
fix phosphorFeedback in geom-deluxe
2019-08-13 13:35:32 -05:00