Commit graph

202 commits

Author SHA1 Message Date
majorpainthecactus 46cbd81131 Added HDR shader chain to be used with associated pull request 'Added support for HDR shaders #13390' in the RetroArch repository 2021-12-22 00:25:08 +00:00
barbudreadmon b0c288b141
fix zfast_crt for rotated games 2021-08-18 17:11:38 +02:00
hunterk 8524a42da5
Add crt-guest-advanced, update other crt-guest, update ntsc-adaptive (#183)
* update crt-guest, add advanced

* re-add some prematurely deleted GDV passes

* fix ntsc res behavior

* disable field-merging on 2-phase to allow MD rainbow artifacting

* remove unused function
2021-07-30 08:24:20 -05:00
hunterk 7c1a778f4f
changes to ntsc-adaptive, more blurs, NDS color, gamma ramp (#178)
* add updated NDS color, Super Sleuth gamma ramp and more trogglemonkey blurs

* whoops, remove debug workaround

* remove reference to Cg shaders

* make ntsc-adaptive more custom, add RF preset, move some ntsc presets to 'presets'
2021-06-04 17:51:24 -05:00
Tatsuya79 c2b113411f
Update crt-geom.slang 2021-05-22 15:21:57 +02:00
Tatsuya79 fa3321fbd7
crt-geom: add vertical mode, tate preset 2021-05-21 19:09:55 +02:00
hizzlekizzle e5f2818021
fix crt-guest-dr-venom-fast smoothing pass 2021-04-04 08:52:46 -05:00
hizzlekizzle 12fdb6562f
update crt-geom-deluxe to add brightness compensation; add bright pix… (#170)
* update crt-geom-deluxe to add brightness compensation; add bright pixel counts to subpixel masks; delete extraneous preset

* forgot to update geom-deluxe preset

* fix various preset spec nits

* try to mellow out the raster bloom

Co-authored-by: hunterk <hunter_kaller@yahoo.com>
2021-03-01 15:11:53 -06:00
hunterk 35c2d7064e
add crt-hyllian and crt-guest updates (#166)
* add TATE mode to mame_hlsl

* add crt-guest-dr-venom2 shaders and presets

* get rid of weird character in filename

* add updated crt-hyllian shaders and presets

* update guest's deconvergence to latest

* more gdv updates

* forgot one
2021-01-16 09:31:32 -06:00
hizzlekizzle d26ad30362
Merge pull request #155 from hunterk/master
move/add stereoscopic-3D shaders to match glsl repo
2020-12-16 12:54:59 -06:00
hunterk 83485c6983 add an option to freeze the newpixie scanlines and fix the bezel image 2020-10-26 16:17:08 -05:00
Oriol Ferrer Mesia 78aad452f7 rm old stale code 2020-10-22 02:11:17 +02:00
Oriol Ferrer Mesia 1407c30f51 add crt-blurPi slang shader variants 2020-10-22 01:50:50 +02:00
hunterk 375c6220d7 add zfast-crt shader and preset 2020-07-14 16:24:42 -05:00
hunterk 67f934f56f remove unneeded passes 2020-06-26 16:21:12 -05:00
hunterk 5db5e6572d archive mame_hlsl and update to version based on bgfx code 2020-06-26 16:18:00 -05:00
hunterk 603be636dc only round corners when curved 2020-06-25 10:50:09 -05:00
hunterk 0dfcbfb18a replace noise and curvature with simpler, faster versions 2020-06-25 10:47:39 -05:00
hunterk 9a8b4a70fc add interference toggle 2020-06-16 14:40:05 -05:00
hunterk 5fd80ad7ea make res-independent scanlines better, add built-in res control to geom 2020-04-27 14:45:44 -05:00
hunterk 3b6d56f496 add newpixie-crt 2020-04-23 20:09:51 -05:00
hizzlekizzle 900b171dd9
latest updates from guest 2020-04-13 22:46:18 -05:00
hizzlekizzle 5e509df3ec
more updates to crt-guest-dr-venom
"Unfortunately or fortunately i found a conflict of settings in the shader. With low scanline saturation the ‘PVM colors’ aren’t applied or applied very weakly. I needed to fix this.

In the process i also decided to make the shader even better. I wasn’t completely satisfied with some types of filtering, as it turns out, using an even number of pixels fixes many issues with the shader. I’m also very pleased how the anti-ringing, mask reference color and scanline color turned out."
2020-03-29 15:37:36 -05:00
hizzlekizzle 4ddf327c85
last minute changes from guest 2020-03-28 22:16:41 -05:00
hizzlekizzle 5f5b51ada5
update crt-guest-dr-venom to guest's latest 2020-03-28 16:19:09 -05:00
hunterk 1883ed12b7 add vt220 shader and preset 2020-02-19 11:23:13 -06:00
hunterk 2a48ab3052 update crt-guest-sm 2020-02-18 12:27:53 -06:00
hunterk fbc0e7a9fa update crt-guest-sm to latest 2020-02-17 13:43:39 -06:00
hunterk df9b480805 add ntsc-adaptive, move some presets to it and remove redundant presets 2020-02-16 23:11:31 -06:00
hunterk 10708236b1 update crt-guest-dr-venom to latest from guest 2020-02-06 11:44:53 -06:00
hunterk 4cff7c2c23 update crt-guest-dr-venom with interlacing support 2020-02-02 13:18:25 -06:00
hunterk ee0ce4c140 add luminance param to geom, add some params to geom-deluxe 2020-01-30 16:02:47 -06:00
hunterk b38342095a switch geom-deluxe to use generated subpixel masks instead of LUTs 2020-01-25 13:24:52 -06:00
hunterk 66bda5d3b8 delete mistakenly committed file 2019-12-31 15:09:34 -06:00
hunterk ab43d6c913 make royale's interlacing detection toggle-able at runtime 2019-12-31 15:08:28 -06:00
hunterk 360280c54b update crt-guest-dr-venom to latest 2019-12-30 13:21:47 -06:00
hunterk b3067103a6 update crt-guest-sm 2019-12-28 12:56:54 -06:00
hunterk bdb8077f6a add subpixel masks and customize metacrt 2019-12-20 11:47:12 -06:00
hunterk fe002c6f3b better port of metacrt pt 2 2019-12-19 16:38:17 -06:00
hunterk 4e49d48bfd better port of metacrt 2019-12-19 16:36:25 -06:00
hizzlekizzle 65e60b9f5d
fix typo in crt-guest-dr-venom 2019-12-19 09:04:21 -06:00
hunterk 492951eb55 update crt-guest-dr-venom shaders and presets 2019-12-18 16:00:23 -06:00
hunterk ef7bbb1b82 move simple scanline shaders out of misc and fix hlsl function name collision 2019-12-16 11:19:39 -06:00
hunterk e192994089 add crt-guest-sm shader and preset 2019-12-16 11:10:27 -06:00
hunterk 5aac649754 update crt-guest to avoid scanline spikes 2019-12-11 10:50:00 -06:00
hunterk fc0d4519f7 fix no-aa mode in royale 2019-09-27 16:15:14 -05:00
hunterk 8537d7b8de fix royale geom tilt angles 2019-09-16 09:35:12 -05:00
hunterk e19f75abf9 omg fix stupid error that broke royale geom modes 2019-09-15 09:33:35 -05:00
Trond Haugland 9b5ed669be add missing crt-pi preset 2019-09-05 14:24:05 +02:00
hizzlekizzle 4904f5c9c8
fix phosphorFeedback in geom-deluxe 2019-08-13 13:35:32 -05:00