MajorPainTheCactus
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573cde5945
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Renamed parameters and added 'hcrt' prefix to them.
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2022-02-28 21:51:08 +00:00 |
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MajorPainTheCactus
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ced4c91384
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Fixed a load of bugs with vertical and horizontal convergence
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2022-02-26 13:06:28 +00:00 |
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MajorPainTheCactus
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c36d5be84d
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Simplified the shader framework to have one master shader instead of three which meant I can remove a whole load of files
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2022-02-25 20:33:25 +00:00 |
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MajorPainTheCactus
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ff7baae3d1
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Fixed up the presets for Bang & Olufsen MX8000 and Sony PVM 20L4 Added ability to dial out the horizontal blur to widen black gaps Defaulted the main shaders to standard settings not for any TV
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2022-02-07 22:29:54 +00:00 |
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MajorPainTheCactus
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e755fbb0f2
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Refactored shader to support shadow and dot masks - added crt-shadow-mask-hdr.slang, crt-dot-mask-hdr.slang Added Bang & Olufsen TV preset (shadow mask) Added Toshiba Microfilter TV preset (dot mask) Renamed crt-sony-pvm-4k-hdr.slang to more general crt-aperture-grille-hdr.slang Moved header files into an include directory
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2022-02-06 22:12:18 +00:00 |
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majorpainthecactus
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99246550c5
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Improved colour accuracy Improved phosphor shapes Broke out curves into seperate channels Cleaned up shader parameters Simplified code
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2022-02-04 21:55:51 +00:00 |
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majorpainthecactus
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0af8be9016
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Major improvement to the Sony PVM 4K HDR shader Refactored it into a single pass for simplicity and speed Rewrote a lot of the curves Defaulted to a new mask RGBX Added ability for scanlines to overlap Broke out HDR and inverse tonemapper into headers
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2022-01-29 22:58:56 +00:00 |
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hunterk
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582b9fe1ec
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move the HDR shaders to their own directory, since they have specific requirements
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2021-12-30 17:41:07 -06:00 |
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