Commit graph

6 commits

Author SHA1 Message Date
fishcu c1488579ee
Scaling: Add overscale option (#482)
* Scaling: Add overscale option

* Bump versions
2023-09-14 19:55:13 -05:00
fishcu e366c7524c
Correctly account for screen rotation in several shaders (#478)
* Refactor scaling into include library

Add separate H and V integer scale forcing

Fix blur_fill; average fill still TODO

Clean up and fix blur_fill; Initial docs; Avg fill TODO

Mostly fix avg. fill; sampling TODO; Bump versions, add docs

Fix H/V extension; Tweak default params

Fix avg. fill

Remove defines, create functions

Reorder params

Clean up

Fix pixel_aa subpx sampling with rotation

* Minor docs fix
2023-09-10 09:15:41 -05:00
Isaac 13f4d9184e Reduce blur fill shimmering with lowpass filter 2023-06-23 00:09:43 +02:00
fishcu dd7db517ee
Fix scaling in border fill shaders (#454)
* Debug commit; Seems working, before cleanup

* Clean up

* Bump versions; Add changes to log
2023-06-21 18:08:10 -05:00
Isaac 4e458acaad Fix bug with glcore driver of blur fill shader 2023-06-16 20:05:18 +02:00
fishcu b9d89d63db
Add blur fill (#446)
* Initial commit, WIP

* First working version; stretching the blur will require some refactoring

* Add blur extension to borders

* Implement 'trippy mode' (disable blur, show tiled)

* Implement proper scaling, cropping, and centering independent of viewport res

* Clean up; Fix bug with small blur pass resolutions

* Add blur strength presets; Polish

* Add background gamma adjustment
2023-06-14 14:21:36 -05:00