Monroe88
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d4cab25431
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Update Pokefan531's handheld color shaders
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2018-02-10 14:34:15 -06:00 |
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hunterk
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3b1a4b3319
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add cmyk-halftone-dot shaders and preset
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2017-10-11 14:32:36 -05:00 |
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hunterk
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22734a2873
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add bsnes-gamma-ramp LUT and preset
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2017-09-18 13:51:02 -05:00 |
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Monroe88
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cff88993f3
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(handheld/color) Update
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2017-08-29 22:39:01 -05:00 |
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Monroe88
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3630fc2752
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(LUT) Clamp to highest possible value
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2017-08-05 23:10:08 -05:00 |
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Monroe88
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aca04e52e0
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(LUT) Clamp mixer to 1.0 to fix black color issue
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2017-08-04 23:20:03 -05:00 |
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Monroe88
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4eb5210fb6
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Update handheld color shaders to version 9.0
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2017-07-29 23:18:29 -05:00 |
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hunterk
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0fe263d93a
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fix lut shader
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2017-06-23 20:25:40 -05:00 |
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hizzlekizzle
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5f6c23c0cc
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add mixfix to LUT shader
also drop the minimum depth to 1 in case anyone wants to mess with 8-bit and below depth.
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2017-06-22 15:19:19 -05:00 |
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hunterk
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db2cdca563
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fix lut shader's low precision in the blue channel
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2017-06-05 13:45:17 -05:00 |
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hizzlekizzle
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05f6ef37c5
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make LUT shader sample in linear gamma
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2017-06-04 22:27:27 -05:00 |
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hunterk
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aac8483633
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fix 32x32x32 LUT and add 64x64x64
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2017-05-30 09:57:48 -05:00 |
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hunterk
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5f93116ada
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add LUT tonemapping shader
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2017-05-29 22:04:55 -05:00 |
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