Commit graph

8 commits

Author SHA1 Message Date
fishcu 259ff81f4b
Repo reorg: edge smoothing, interpolation, and pixel art scaling (#469)
* Move initial batch of shaders and presets to smoothing subdirectory

* Rename smoothing to edge enhancement

* Move cubic and windowed into interpolation

* Fix some presets

* Fix rest of presets

* Rename edge-enhancement to edge-smoothing

* Move pixel art scalers into separate directory separate from 'interpolation'

* Flatten interpolation/cubic into interpolation/
2023-08-12 18:09:28 -05:00
hizzlekizzle 4254160b7b
reduce phase modulo to prevent periodic hitching 2023-01-06 19:22:27 -06:00
mudlord 2322a3fe48 Losslessly compress LUTs 2022-04-16 18:56:18 +10:00
hunterk 7d1fcb9735
fix some paths in old mame_hlsl 2021-11-26 13:24:24 -06:00
hunterk 35c2d7064e
add crt-hyllian and crt-guest updates (#166)
* add TATE mode to mame_hlsl

* add crt-guest-dr-venom2 shaders and presets

* get rid of weird character in filename

* add updated crt-hyllian shaders and presets

* update guest's deconvergence to latest

* more gdv updates

* forgot one
2021-01-16 09:31:32 -06:00
hunterk 67f934f56f remove unneeded passes 2020-06-26 16:21:12 -05:00
hunterk 5db5e6572d archive mame_hlsl and update to version based on bgfx code 2020-06-26 16:18:00 -05:00
hunterk 456d7f3c5d move mame_hlsl port into crt directory; I guess it's as good as it's gonna get right now 2019-04-19 15:52:09 -05:00