hunterk
83485c6983
add an option to freeze the newpixie scanlines and fix the bezel image
2020-10-26 16:17:08 -05:00
hunterk
375c6220d7
add zfast-crt shader and preset
2020-07-14 16:24:42 -05:00
hunterk
67f934f56f
remove unneeded passes
2020-06-26 16:21:12 -05:00
hunterk
5db5e6572d
archive mame_hlsl and update to version based on bgfx code
2020-06-26 16:18:00 -05:00
hunterk
603be636dc
only round corners when curved
2020-06-25 10:50:09 -05:00
hunterk
0dfcbfb18a
replace noise and curvature with simpler, faster versions
2020-06-25 10:47:39 -05:00
hunterk
9a8b4a70fc
add interference toggle
2020-06-16 14:40:05 -05:00
hunterk
5fd80ad7ea
make res-independent scanlines better, add built-in res control to geom
2020-04-27 14:45:44 -05:00
hunterk
3b6d56f496
add newpixie-crt
2020-04-23 20:09:51 -05:00
hizzlekizzle
900b171dd9
latest updates from guest
2020-04-13 22:46:18 -05:00
hizzlekizzle
5e509df3ec
more updates to crt-guest-dr-venom
...
"Unfortunately or fortunately i found a conflict of settings in the shader. With low scanline saturation the ‘PVM colors’ aren’t applied or applied very weakly. I needed to fix this.
In the process i also decided to make the shader even better. I wasn’t completely satisfied with some types of filtering, as it turns out, using an even number of pixels fixes many issues with the shader. I’m also very pleased how the anti-ringing, mask reference color and scanline color turned out."
2020-03-29 15:37:36 -05:00
hizzlekizzle
4ddf327c85
last minute changes from guest
2020-03-28 22:16:41 -05:00
hizzlekizzle
5f5b51ada5
update crt-guest-dr-venom to guest's latest
2020-03-28 16:19:09 -05:00
hunterk
1883ed12b7
add vt220 shader and preset
2020-02-19 11:23:13 -06:00
hunterk
2a48ab3052
update crt-guest-sm
2020-02-18 12:27:53 -06:00
hunterk
fbc0e7a9fa
update crt-guest-sm to latest
2020-02-17 13:43:39 -06:00
hunterk
df9b480805
add ntsc-adaptive, move some presets to it and remove redundant presets
2020-02-16 23:11:31 -06:00
hunterk
10708236b1
update crt-guest-dr-venom to latest from guest
2020-02-06 11:44:53 -06:00
hunterk
4cff7c2c23
update crt-guest-dr-venom with interlacing support
2020-02-02 13:18:25 -06:00
hunterk
ee0ce4c140
add luminance param to geom, add some params to geom-deluxe
2020-01-30 16:02:47 -06:00
hunterk
b38342095a
switch geom-deluxe to use generated subpixel masks instead of LUTs
2020-01-25 13:24:52 -06:00
hunterk
66bda5d3b8
delete mistakenly committed file
2019-12-31 15:09:34 -06:00
hunterk
ab43d6c913
make royale's interlacing detection toggle-able at runtime
2019-12-31 15:08:28 -06:00
hunterk
360280c54b
update crt-guest-dr-venom to latest
2019-12-30 13:21:47 -06:00
hunterk
b3067103a6
update crt-guest-sm
2019-12-28 12:56:54 -06:00
hunterk
bdb8077f6a
add subpixel masks and customize metacrt
2019-12-20 11:47:12 -06:00
hunterk
fe002c6f3b
better port of metacrt pt 2
2019-12-19 16:38:17 -06:00
hunterk
4e49d48bfd
better port of metacrt
2019-12-19 16:36:25 -06:00
hizzlekizzle
65e60b9f5d
fix typo in crt-guest-dr-venom
2019-12-19 09:04:21 -06:00
hunterk
492951eb55
update crt-guest-dr-venom shaders and presets
2019-12-18 16:00:23 -06:00
hunterk
ef7bbb1b82
move simple scanline shaders out of misc and fix hlsl function name collision
2019-12-16 11:19:39 -06:00
hunterk
e192994089
add crt-guest-sm shader and preset
2019-12-16 11:10:27 -06:00
hunterk
5aac649754
update crt-guest to avoid scanline spikes
2019-12-11 10:50:00 -06:00
hunterk
fc0d4519f7
fix no-aa mode in royale
2019-09-27 16:15:14 -05:00
hunterk
8537d7b8de
fix royale geom tilt angles
2019-09-16 09:35:12 -05:00
hunterk
e19f75abf9
omg fix stupid error that broke royale geom modes
2019-09-15 09:33:35 -05:00
Trond Haugland
9b5ed669be
add missing crt-pi preset
2019-09-05 14:24:05 +02:00
hizzlekizzle
4904f5c9c8
fix phosphorFeedback in geom-deluxe
2019-08-13 13:35:32 -05:00
hunterk
bf33cd281b
rename 'retro' to 'interpolation' and move bevel and retro to handheld
2019-07-31 16:21:41 -05:00
Olivier PARRA
2382731e34
added yo6 CRT shader based on KV-M1420B
2019-06-20 00:25:06 +02:00
hizzlekizzle
daa0e8ff3d
move geom interlacing detection toggle to param
2019-06-17 10:21:17 -05:00
hizzlekizzle
f281a47e5c
return early when LUT Colors == 0
...
closes #100
2019-06-06 22:10:54 -05:00
hunterk
fc28962ff5
fix a few more stragglers
2019-06-03 10:20:05 -05:00
hunterk
b23a0c215a
remove 1x scaling caused by #104 's fix
2019-06-02 22:12:28 -05:00
hizzlekizzle
9e5dd3148e
replace out-of-spec comments
2019-05-28 20:42:08 -05:00
LazyBumHorse
0a2b35ec11
replace invalid scale_type_<number> with scale_type<number>
2019-05-28 22:35:49 +02:00
hunterk
32fd51f679
one more
2019-05-22 14:29:39 -05:00
hunterk
e9dfc8143e
fix broken paths and add edge-detect shader; closes #101
2019-05-22 14:24:40 -05:00
hunterk
e6d6393744
add cgwg-famicom-geom and move all raw palette shaders into a new subdir
2019-05-20 14:58:19 -05:00
hunterk
7e8d978fcd
add cgwg's geom-deluxe shaders and preset
2019-05-16 14:49:39 -05:00