Commit graph

4 commits

Author SHA1 Message Date
fishcu 6f921ee481
Optimize and simplify Pixel AA, Average Fill, and Blur Fill presets (#467)
* Simplify pixel AA; Dependents to be refactored

* Finish refactoring pixel_aa itself; Dependent presets TBD

* Update average and border fill

* Tune default blur strengths in blur fill

* Clean up includes

* Minor corrections
2023-07-29 16:32:34 -05:00
fishcu 59e6aa174a
Fix some further scaling bugs in border fill shaders (#458)
* Fix more scaling bugs in border fill shaders

* Fix numerical issues; Remove useless mipmap
2023-06-24 22:40:26 -05:00
Isaac 13f4d9184e Reduce blur fill shimmering with lowpass filter 2023-06-23 00:09:43 +02:00
fishcu b9d89d63db
Add blur fill (#446)
* Initial commit, WIP

* First working version; stretching the blur will require some refactoring

* Add blur extension to borders

* Implement 'trippy mode' (disable blur, show tiled)

* Implement proper scaling, cropping, and centering independent of viewport res

* Clean up; Fix bug with small blur pass resolutions

* Add blur strength presets; Polish

* Add background gamma adjustment
2023-06-14 14:21:36 -05:00